Player Matchup

Artio
Artio
DtD_Hanamura
Artio
Level 30
God Stats
1W - 4L
1,183 SR
Queue Stats
5W - 9L
1,628 Elo+
Party 3
Sol
Sol
HyruleSheek
Sol
Level 26
God Stats
1W - 3L
1,265 SR
Queue Stats
9W - 13L
1,410 Elo+
Party 3
King Arthur
King Arthur
LookAtMyHammer
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
WandernWald
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,386 Elo+
Party 3
Neith
Neith
ZoeBo
Neith
Level 18
God Stats
2W - 9L
1,376 SR
Queue Stats
59W - 70L
1,350 Elo+
Solo
Team Averages
Level 22
1,365 SR
1,455 Elo+

VS

Team Averages
Level 26
1,540 SR
1,353 Elo+
Vamana
Vamana
 
Vamana
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LevaySiska
Bakasura
Level 24
God Stats
7W - 6L
1,568 SR
Queue Stats
37W - 44L
1,320 Elo+
Party 2
Baron Samedi
Baron Samedi
Sparky069
Baron Samedi
Level 26
God Stats
4W - 3L
1,348 SR
Queue Stats
49W - 63L
1,285 Elo+
Party 1
Ares
Ares
Unsubius
Ares
Level 26
God Stats
24W - 22L
1,536 SR
Queue Stats
48W - 44L
1,403 Elo+
Party 2
Izanami
Izanami
uwuYooka
Izanami
Level 20
God Stats
2W - 0L
1,747 SR
Queue Stats
21W - 32L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,451
461
1,533
10,086
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 4 / 0
6,901
493
5,808
10,165
3,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
LookAtMyHammer
King Arthur
12
1 / 3 / 1
7,270
519
8,584
12,554
8,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
WandernWald
Cu Chulainn
11
3 / 3 / 1
7,499
536
7,900
14,205
8,767
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ZoeBo
Neith
11
1 / 7 / 0
6,563
469
5,715
8,917
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 1 / 4
6,532
467
4,074
9,071
9,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
LevaySiska
Bakasura
12
3 / 4 / 3
7,664
547
5,484
11,162
4,805
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Sparky069
Baron Samedi
12
3 / 0 / 4
7,460
533
8,560
7,775
3,230
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 1 / 15
7,816
558
5,455
13,019
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
uwuYooka
Izanami
13
14 / 2 / 3
9,315
665
14,151
9,829
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
21
22
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
4
2
L
0
5
1
0.1
L
1
4
0
0.25
W
Bakasura
LevaySiska
Bakasura
3
4
3
1.13
L
King Arthur
LookAtMyHammer
King Arthur
1
3
1
0.5
W
Baron Samedi
Sparky069
Baron Samedi
3
0
4
5
W
Ares
1
1
15
8.5
L
Cu Chulainn
WandernWald
Cu Chulainn
3
3
1
1.17
L
Neith
ZoeBo
Neith
1
7
0
0.14
W
Izanami
uwuYooka
Izanami
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
37,724
55,927
Taken
50,856
31,669
Mitigated
32,426
14,383
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,074
2,331
0
3,197
9,071
9,817
114
689
8,382
0
28,506
L
1,533
154
427
1,739
10,086
8,045
727
2,375
7,686
13,309
0
L
5,808
858
0
3,904
10,165
3,090
1,236
5,560
4,595
38,352
0
W
Bakasura
LevaySiska
Bakasura
5,484
4,401
0
3,087
11,162
4,805
909
1,427
9,735
0
44,895
L
King Arthur
LookAtMyHammer
King Arthur
8,584
1,463
340
3,439
12,554
8,503
381
1,555
10,608
0
37,301
W
Baron Samedi
Sparky069
Baron Samedi
8,560
1,030
1,324
1,850
7,775
3,230
262
2,865
4,910
33,417
0
W
Ares
5,455
541
0
3,534
13,019
10,815
359
1,445
11,574
11,950
0
L
Cu Chulainn
WandernWald
Cu Chulainn
7,900
1,948
0
3,446
14,205
8,767
0
3,563
10,631
2,526
34,889
L
Neith
ZoeBo
Neith
5,715
2,387
0
1,088
8,917
3,264
1,004
962
7,955
0
42,925
W
Izanami
uwuYooka
Izanami
14,151
10,790
0
2,948
9,829
3,759
2,310
1,798
8,031
0
59,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
38,787
323
Minions Killed
311
0
Camps Cleared
0
1,294,897
Distance Traveled
1,404,657
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,532
467
52
4
0
303,102
0
L
Artio
6,451
461
26
2
0
265,851
2
L
Sol
6,901
493
79
6
0
264,125
4
W
Bakasura
7,664
547
81
6
0
252,730
3
L
King Arthur
7,270
519
66
5
0
251,681
0
W
Baron Samedi
7,460
533
66
5
0
301,165
0
W
Ares
7,816
558
6
0
0
293,815
2
L
Cu Chulainn
7,499
536
72
5
0
262,298
5
L
Neith
6,563
469
80
6
0
250,942
0
W
Izanami
9,315
665
106
8
0
253,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role