Player Matchup

Pele
Pele
B0OMBZ
Pele
Level 17
God Stats
9W - 10L
1,300 SR
Queue Stats
17W - 29L
1,256 Elo+
Party 1
Chronos
Chronos
Krism01
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,210 Elo+
Party 1
Artemis
Artemis
LOKO2424
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Athena
Athena
LaBarrure
Athena
Level 4
God Stats
8W - 3L
1,514 SR
Queue Stats
29W - 44L
1,355 Elo+
Party 2
Medusa
Medusa
schilvi
Medusa
Level 27
God Stats
4W - 2L
1,589 SR
Queue Stats
60W - 66L
1,522 Elo+
Party 2
Team Averages
Level 14
1,481 SR
1,357 Elo+

VS

Team Averages
Level 13
1,424 SR
1,289 Elo+
Sobek
Sobek
D1nosauraus
Sobek
Level 28
God Stats
1W - 1L
1,650 SR
Queue Stats
34W - 33L
1,451 Elo+
Solo
Kukulkan
Kukulkan
LordPolo23
Kukulkan
Level 3
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 7L
1,108 Elo+
Solo
Guan Yu
Guan Yu
LuuisAleejandro
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Hachiman
Hachiman
matrixmat621
Hachiman
Level 4
God Stats
0W - 3L
1,196 SR
Queue Stats
1W - 4L
1,256 Elo+
Solo
Fenrir
Fenrir
vvsdamn
Fenrir
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 34L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
B0OMBZ
Pele
16
6 / 5 / 3
10,127
482
7,000
15,437
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Krism01
Chronos
18
6 / 6 / 6
11,354
541
14,524
19,866
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LOKO2424
Artemis
16
7 / 5 / 4
10,773
513
13,352
12,645
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LaBarrure
Athena
16
4 / 1 / 14
11,151
531
6,433
16,838
16,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
schilvi
Medusa
18
15 / 4 / 9
12,066
575
23,430
15,940
6,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
7,939
378
7,962
21,790
22,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
LordPolo23
Kukulkan
17
2 / 9 / 5
10,062
479
12,708
16,134
9,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 7 / 4
9,655
460
8,075
18,422
21,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
matrixmat621
Hachiman
14
3 / 9 / 6
9,708
462
12,292
16,870
5,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
vvsdamn
Fenrir
16
11 / 7 / 1
11,266
536
12,882
14,110
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
38
Kills
20
21
Deaths
38
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
B0OMBZ
Pele
6
5
3
1.5
L
0
6
6
0.5
W
Chronos
Krism01
Chronos
6
6
6
1.5
W
Artemis
LOKO2424
Artemis
7
5
4
1.8
W
Athena
LaBarrure
Athena
4
1
14
11
L
Kukulkan
LordPolo23
Kukulkan
2
9
5
0.5
L
4
7
4
0.86
L
Hachiman
matrixmat621
Hachiman
3
9
6
0.67
W
Medusa
schilvi
Medusa
15
4
9
4.88
L
Fenrir
vvsdamn
Fenrir
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,739
Damage
53,919
80,726
Taken
87,326
43,507
Mitigated
68,072
20,698
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
B0OMBZ
Pele
7,000
2,289
0
6,296
15,437
5,619
81
1,587
13,850
0
57,919
L
7,962
891
345
2,248
21,790
22,609
0
5,485
16,305
19,255
0
W
Chronos
Krism01
Chronos
14,524
4,688
0
2,726
19,866
9,635
1,375
9,273
10,593
64,080
6,148
W
Artemis
LOKO2424
Artemis
13,352
4,608
0
869
12,645
4,968
1,003
1,726
10,919
0
55,411
W
Athena
LaBarrure
Athena
6,433
1,000
3,268
4,407
16,838
16,856
274
3,375
13,463
22,362
0
L
Kukulkan
LordPolo23
Kukulkan
12,708
2,423
0
1,050
16,134
9,835
253
6,787
9,347
68,790
0
L
8,075
1,247
494
3,510
18,422
21,315
530
889
17,533
5,118
32,835
L
Hachiman
matrixmat621
Hachiman
12,292
7,578
0
2,634
16,870
5,928
0
4,976
11,894
0
43,121
W
Medusa
schilvi
Medusa
23,430
11,864
0
3,132
15,940
6,429
3,034
5,759
10,181
0
84,014
L
Fenrir
vvsdamn
Fenrir
12,882
2,300
0
2,834
14,110
8,385
0
1,853
12,257
320
40,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
48,630
472
Minions Killed
301
0
Camps Cleared
0
1,840,045
Distance Traveled
1,773,956
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,127
482
88
4
0
317,211
0
L
Sobek
7,939
378
19
1
0
391,882
2
W
Chronos
11,354
541
122
6
0
388,079
0
W
Artemis
10,773
513
95
5
0
316,855
0
W
Athena
11,151
531
41
2
0
441,593
2
L
Kukulkan
10,062
479
130
6
0
289,762
0
L
Guan Yu
9,655
460
48
2
0
339,537
0
L
Hachiman
9,708
462
54
3
0
353,962
0
W
Medusa
12,066
575
126
6
0
376,307
0
L
Fenrir
11,266
536
50
2
0
398,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role