Player Matchup

Chaac
Chaac
Platinum III
SchneedIeWoods
Chaac
Platinum III
Level 158
God Stats
15W - 3L
1,901 SR
Queue Stats
16W - 3L
2,205 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,901 SR
2,205 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,687 SR
1,932 MMR
Kali
Kali
Diamond IV
Necmare
Kali
Diamond IV
Level 108
God Stats
105W - 28L
1,687 SR
Queue Stats
254W - 176L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,365
1,061
5,517
7,949
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ChronosHou YiUllrSolFreya

VS

Bans
IzanamiAh Muzen CabSkadiPoseidonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Necmare
Kali
9
0 / 3 / 0
4,919
820
3,909
6,777
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
Necmare
Kali
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,517
Damage
3,909
7,949
Taken
6,777
4,362
Mitigated
3,665
4,461
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Necmare
Kali
3,909
1,908
0
1,790
6,777
3,665
0
0
6,777
0
20,622
W
5,517
1,751
0
4,461
7,949
4,362
113
595
7,354
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,365
Gold Earned
4,919
68
Minions Killed
42
5
Camps Cleared
1
135,686
Distance Traveled
134,501
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,919
820
42
7
1
134,501
1
W
Chaac
6,365
1,061
68
11
5
135,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role