Player Matchup

Pele
Pele
Hordsuc
Pele
Level 29
God Stats
5W - 3L
1,709 SR
Queue Stats
88W - 82L
1,510 Elo+
Solo
Chiron
Chiron
TheTaterminator
Chiron
Level 7
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 1L
1,415 Elo+
Solo
Janus
Janus
WineToWater
Janus
Level 8
God Stats
4W - 3L
1,538 SR
Queue Stats
38W - 24L
1,600 Elo+
Solo
Horus
Horus
XDenverXL
Horus
Level 28
God Stats
4W - 3L
1,557 SR
Queue Stats
94W - 92L
1,431 Elo+
Solo
Da Ji
Da Ji
chumbongus
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,473 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,486 Elo+

VS

Team Averages
Level 17
1,500 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Apollex24
Anhur
Level 28
God Stats
3W - 1L
1,276 SR
Queue Stats
125W - 110L
1,585 Elo+
Solo
Odin
Odin
MRLOki14Mx
Odin
Level 18
God Stats
3W - 4L
1,723 SR
Queue Stats
87W - 89L
1,547 Elo+
Solo
Cthulhu
Cthulhu
RumHam0069
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,442 Elo+
Solo
Ra
Ra
SGKobashi
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hordsuc
Pele
12
0 / 4 / 2
7,154
550
2,853
7,163
2,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 3
6,378
491
4,350
6,455
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
9 / 0 / 1
8,373
644
8,926
4,411
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
XDenverXL
Horus
10
2 / 0 / 7
6,699
515
4,223
7,938
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
13
6 / 1 / 3
7,939
611
6,098
7,445
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 2
6,442
496
3,283
8,255
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Apollex24
Anhur
9
0 / 4 / 1
5,386
414
2,841
5,880
1,337
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 1
7,305
562
5,806
9,217
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
RumHam0069
Cthulhu
9
0 / 3 / 0
5,026
387
3,371
8,831
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 7 / 0
5,727
441
2,895
7,023
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
8
8
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
2
1.5
L
Anhur
Apollex24
Anhur
0
4
1
0.13
W
Pele
Hordsuc
Pele
0
4
2
0.25
L
5
2
1
2.75
L
Cthulhu
RumHam0069
Cthulhu
0
3
0
0
L
1
7
0
0.14
W
1
3
3
0.83
W
9
0
1
9.5
W
Horus
XDenverXL
Horus
2
0
7
5.5
W
Da Ji
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
18,196
33,412
Taken
39,206
12,859
Mitigated
16,125
10,832
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,283
365
0
3,153
8,255
2,682
0
1,401
6,824
0
31,882
L
Anhur
Apollex24
Anhur
2,841
1,621
0
973
5,880
1,337
795
1,445
4,331
0
23,737
W
Pele
Hordsuc
Pele
2,853
510
0
1,860
7,163
2,687
1,044
789
5,888
2,498
35,666
L
5,806
936
0
2,150
9,217
6,044
0
1,498
7,679
10,430
26,164
L
Cthulhu
RumHam0069
Cthulhu
3,371
411
0
1,297
8,831
4,257
233
3,287
5,397
16,382
0
L
2,895
562
99
775
7,023
1,805
0
1,124
5,860
20,255
0
W
4,350
849
35
1,182
6,455
1,573
2,200
1,397
4,818
0
29,814
W
8,926
1,247
0
1,724
4,411
1,289
259
1,026
3,091
64,233
0
W
Horus
XDenverXL
Horus
4,223
1,788
644
3,057
7,938
4,737
479
2,072
5,460
0
13,016
W
Da Ji
6,098
1,735
0
2,330
7,445
2,573
0
1,481
5,793
0
39,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
29,886
362
Minions Killed
261
0
Camps Cleared
0
1,258,451
Distance Traveled
1,204,543
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,442
496
64
5
0
277,038
3
L
Anhur
5,386
414
48
4
0
207,007
1
W
Pele
7,154
550
94
7
0
251,389
4
L
Odin
7,305
562
76
6
0
248,438
5
L
Cthulhu
5,026
387
26
2
0
248,401
0
L
Ra
5,727
441
47
4
0
223,659
0
W
Chiron
6,378
491
46
4
0
202,526
1
W
Janus
8,373
644
129
10
0
246,858
6
W
Horus
6,699
515
21
2
0
266,082
2
W
Da Ji
7,939
611
72
6
0
291,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role