Player Matchup

Cu Chulainn
Cu Chulainn
Blazelucas-
Cu Chulainn
Level 28
God Stats
25W - 15L
1,672 SR
Queue Stats
91W - 111L
1,353 Elo+
Solo
Arachne
Arachne
BlvckFlames
Arachne
Level 29
God Stats
9W - 5L
1,557 SR
Queue Stats
40W - 71L
1,356 Elo+
Solo
Hachiman
Hachiman
GuilhermeKoba
Hachiman
Level 99
God Stats
95W - 108L
1,479 SR
Queue Stats
493W - 572L
1,373 Elo+
Party 1
Zeus
Zeus
idkpaulo
Zeus
Level 24
God Stats
9W - 4L
1,885 SR
Queue Stats
41W - 42L
1,390 Elo+
Solo
Yemoja
Yemoja
naruminha
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,619 SR
1,394 Elo+

VS

Team Averages
Level 12
1,453 SR
1,344 Elo+
Ymir
Ymir
LogingBy
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
MINE_CESAR
Sun Wukong
Level 25
God Stats
1W - 3L
1,417 SR
Queue Stats
30W - 51L
1,319 Elo+
Solo
Chaac
Chaac
RnG x Yami
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,318 Elo+
Party 2
Olorun
Olorun
RogerFulDiscreto
Olorun
Level 18
God Stats
2W - 4L
1,350 SR
Queue Stats
18W - 22L
1,351 Elo+
Party 2
Neith
Neith
xXscylarXx
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blazelucas-
Cu Chulainn
16
1 / 7 / 1
10,602
482
6,118
16,493
17,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
BlvckFlames
Arachne
20
10 / 2 / 7
13,049
593
11,155
21,247
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
GuilhermeKoba
Hachiman
18
9 / 2 / 10
12,142
552
24,304
17,412
7,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
16
6 / 7 / 8
11,014
501
11,705
10,252
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
naruminha
Yemoja
15
4 / 0 / 12
11,337
515
3,708
6,304
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 1
6,685
304
830
6,847
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MINE_CESAR
Sun Wukong
15
2 / 5 / 1
9,169
417
7,943
14,255
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
13
1 / 4 / 6
8,583
390
9,906
19,751
15,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 9 / 2
10,817
492
12,041
15,576
4,926
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
3 / 8 / 2
9,322
424
5,796
15,524
5,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
16
18
Deaths
30
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blazelucas-
Cu Chulainn
1
7
1
0.21
W
Arachne
BlvckFlames
Arachne
10
2
7
6.75
W
Hachiman
GuilhermeKoba
Hachiman
9
2
10
7
L
Ymir
0
4
1
0.13
L
Sun Wukong
MINE_CESAR
Sun Wukong
2
5
1
0.5
L
Chaac
1
4
6
1
L
10
9
2
1.22
W
Zeus
6
7
8
1.43
W
Yemoja
naruminha
Yemoja
4
0
12
10
L
Neith
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,990
Damage
36,516
71,708
Taken
71,953
48,305
Mitigated
33,517
27,249
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blazelucas-
Cu Chulainn
6,118
1,010
0
4,042
16,493
17,033
2,004
2,511
13,982
10,730
39,240
W
Arachne
BlvckFlames
Arachne
11,155
8,249
0
10,251
21,247
13,352
541
3,496
17,751
0
121,149
W
Hachiman
GuilhermeKoba
Hachiman
24,304
11,946
0
3,902
17,412
7,377
6,305
3,632
13,686
0
108,035
L
Ymir
830
220
0
872
6,847
2,755
0
898
5,949
8,252
0
L
Sun Wukong
MINE_CESAR
Sun Wukong
7,943
1,500
0
1,054
14,255
5,456
1,338
1,445
12,810
0
55,497
L
Chaac
9,906
1,074
0
4,323
19,751
15,173
0
6,107
12,673
7,361
28,605
L
12,041
6,078
162
2,426
15,576
4,926
941
4,952
10,624
47,117
0
W
Zeus
11,705
1,279
236
1,452
10,252
3,910
776
4,666
5,586
42,088
0
W
Yemoja
naruminha
Yemoja
3,708
1,190
5,473
1,893
6,304
6,633
641
960
5,344
22,160
0
L
Neith
5,796
1,874
0
2,196
15,524
5,207
0
3,482
12,042
423
34,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,144
Gold Earned
44,576
477
Minions Killed
342
0
Camps Cleared
0
1,826,907
Distance Traveled
1,545,301
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,602
482
94
4
0
334,412
2
W
Arachne
13,049
593
144
7
0
484,294
9
W
Hachiman
12,142
552
151
7
0
390,136
2
L
Ymir
6,685
304
16
1
0
160,336
1
L
Sun Wukong
9,169
417
102
5
0
361,244
0
L
Chaac
8,583
390
66
3
0
365,960
4
L
Olorun
10,817
492
91
4
0
329,833
0
W
Zeus
11,014
501
57
3
0
277,287
0
W
Yemoja
11,337
515
31
1
0
340,778
5
L
Neith
9,322
424
67
3
0
327,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role