Player Matchup

Artio
Artio
DtD_Hanamura
Artio
Level 29
God Stats
0W - 4L
1,231 SR
Queue Stats
1W - 9L
1,034 Elo+
Party 2
Chang'e
Chang'e
HyruleSheek
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,044 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WandernWald
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 5L
981 Elo+
Party 2
Team Averages
Level 28
1,481 SR
1,020 Elo+

VS

Team Averages
Level 65
1,414 SR
1,309 Elo+
Guan Yu
Guan Yu
Akimboslayer2000
Guan Yu
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 209L
1,540 Elo+
Solo
Discordia
Discordia
hakataker
Discordia
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,323 Elo+
Party 1
He Bo
He Bo
naronable
He Bo
Level 18
God Stats
1W - 3L
1,242 SR
Queue Stats
5W - 8L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 4
6,780
678
2,019
11,682
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
HyruleSheek
Chang'e
9
1 / 8 / 5
6,468
647
3,669
9,242
4,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WandernWald
Ah Muzen Cab
11
5 / 3 / 2
7,546
755
9,220
9,207
2,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
9,137
914
10,365
9,574
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
hakataker
Discordia
13
6 / 2 / 8
8,155
816
8,384
3,999
914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
naronable
He Bo
10
3 / 4 / 9
7,181
718
7,586
7,362
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
18
18
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
1
7
4
0.43
L
Chang'e
HyruleSheek
Chang'e
1
8
5
0.44
L
Ah Muzen Cab
WandernWald
Ah Muzen Cab
5
3
2
2
W
Discordia
hakataker
Discordia
6
2
8
5
W
He Bo
naronable
He Bo
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
26,335
30,131
Taken
20,935
15,403
Mitigated
13,081
6,531
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,365
1,316
516
4,318
9,574
10,475
358
3,288
6,286
0
30,243
L
2,019
28
620
1,987
11,682
8,306
138
5,947
5,299
4,518
0
L
Chang'e
HyruleSheek
Chang'e
3,669
515
836
1,192
9,242
4,231
168
5,588
3,535
8,759
0
L
Ah Muzen Cab
WandernWald
Ah Muzen Cab
9,220
3,887
0
1,896
9,207
2,866
336
4,777
4,304
0
33,259
W
Discordia
hakataker
Discordia
8,384
185
0
0
3,999
914
905
319
3,680
25,151
0
W
He Bo
naronable
He Bo
7,586
465
295
1,344
7,362
1,692
469
2,649
4,713
12,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
24,473
75
Minions Killed
122
2
Camps Cleared
7
484,479
Distance Traveled
557,643
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,137
914
48
5
7
199,218
1
L
Artio
6,780
678
8
1
0
170,699
0
L
Chang'e
6,468
647
11
1
0
154,652
3
L
Ah Muzen Cab
7,546
755
56
6
2
159,128
4
W
Discordia
8,155
816
59
6
0
180,478
0
W
He Bo
7,181
718
15
2
0
177,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role