Player Matchup

Artio
Artio
AbsxluteCxld
Artio
Level 58
God Stats
7W - 8L
1,454 SR
Queue Stats
181W - 186L
1,439 Elo+
Solo
Cernunnos
Cernunnos
AggrO_iNDY_HD
Cernunnos
Level 29
God Stats
13W - 11L
1,509 SR
Queue Stats
126W - 167L
1,389 Elo+
Party 2
Sol
Sol
GøDArRøX
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,448 Elo+
Party 2
Team Averages
Level 39
1,488 SR
1,425 Elo+

VS

Team Averages
Level 14
1,568 SR
1,421 Elo+
Kukulkan
Kukulkan
IsmaelOoX
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Chaac
Chaac
MascaaChicles
Chaac
Level 8
God Stats
2W - 1L
1,692 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
TrMx76
Danzaburou
Level 26
God Stats
2W - 1L
1,511 SR
Queue Stats
22W - 40L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
10,779
634
9,456
24,362
11,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
AggrO_iNDY_HD
Cernunnos
17
6 / 3 / 6
12,693
747
17,909
16,569
6,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 8 / 5
10,791
635
12,745
16,784
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IsmaelOoX
Kukulkan
16
9 / 5 / 5
12,762
751
23,052
14,055
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 11
12,515
736
14,989
27,361
25,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TrMx76
Danzaburou
14
2 / 3 / 9
11,745
691
7,504
10,437
3,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
17
17
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Cernunnos
AggrO_iNDY_HD
Cernunnos
6
3
6
3
L
3
8
5
0.69
W
Kukulkan
IsmaelOoX
Kukulkan
9
5
5
2.3
W
6
4
11
2.88
W
Danzaburou
TrMx76
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
45,545
57,715
Taken
51,853
24,846
Mitigated
33,437
13,486
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,456
959
791
6,620
24,362
11,661
91
10,756
13,606
22,457
0
L
Cernunnos
AggrO_iNDY_HD
Cernunnos
17,909
10,423
0
2,687
16,569
6,994
852
5,288
11,281
89
52,451
L
12,745
2,815
0
3,388
16,784
6,191
927
7,979
8,805
52,119
0
W
Kukulkan
IsmaelOoX
Kukulkan
23,052
2,090
903
3,697
14,055
4,902
772
6,779
7,276
62,393
0
W
14,989
2,990
892
11,924
27,361
25,297
526
11,141
16,220
141
43,527
W
Danzaburou
TrMx76
Danzaburou
7,504
3,535
468
1,913
10,437
3,238
1,631
6,281
4,156
0
32,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
37,022
186
Minions Killed
153
10
Camps Cleared
5
846,861
Distance Traveled
871,062
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,779
634
30
2
3
262,425
2
L
Cernunnos
12,693
747
76
4
1
301,808
2
L
Sol
10,791
635
80
5
6
282,628
3
W
Kukulkan
12,762
751
66
4
2
288,867
5
W
Chaac
12,515
736
59
3
0
331,915
4
W
Danzaburou
11,745
691
28
2
3
250,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role