Player Matchup

Da Ji
Da Ji
CarterDaGawd
Da Ji
Level 129
God Stats
6W - 2L
1,828 SR
Queue Stats
129W - 72L
1,749 Elo+
Party 2
Geb
Geb
Entr0pyz
Geb
Level 17
God Stats
14W - 14L
1,551 SR
Queue Stats
37W - 28L
1,531 Elo+
Party 2
Charybdis
Charybdis
Kenactric
Charybdis
Level 68
God Stats
3W - 2L
1,553 SR
Queue Stats
385W - 349L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Kødi
Kuzenbo
Level 157
God Stats
2W - 7L
1,513 SR
Queue Stats
261W - 231L
1,596 Elo+
Party 2
Scylla
Scylla
dronez4
Scylla
Level 123
God Stats
12W - 11L
1,500 SR
Queue Stats
677W - 614L
1,542 Elo+
Party 2
Team Averages
Level 99
1,589 SR
1,600 Elo+

VS

Team Averages
Level 70
1,596 SR
1,560 Elo+
Merlin
Merlin
Adaboi420
Merlin
Level 16
God Stats
12W - 11L
1,492 SR
Queue Stats
17W - 23L
1,499 Elo+
Party 3
Anubis
Anubis
DarthObesity
Anubis
Level 64
God Stats
15W - 6L
1,720 SR
Queue Stats
242W - 193L
1,638 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Eiblanka
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,661 SR
Queue Stats
13W - 12L
1,488 Elo+
Party 1
Achilles
Achilles
Tsukulamity
Achilles
Level 115
God Stats
22W - 23L
1,542 SR
Queue Stats
224W - 230L
1,555 Elo+
Party 1
Hercules
Hercules
Wylk
Hercules
Level 129
God Stats
6W - 9L
1,565 SR
Queue Stats
681W - 497L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 2
11,277
594
16,623
17,802
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 13
11,183
589
6,932
11,431
10,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Kenactric
Charybdis
17
3 / 4 / 14
10,087
531
12,373
16,337
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Kødi
Kuzenbo
17
1 / 1 / 3
9,957
524
10,462
10,798
13,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
dronez4
Scylla
17
5 / 3 / 8
10,563
556
14,638
9,996
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adaboi420
Merlin
14
2 / 9 / 0
8,404
442
6,864
12,282
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
2 / 10 / 3
9,684
510
8,838
18,009
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Eiblanka
Ah Muzen Cab
13
1 / 5 / 1
7,732
407
8,995
11,324
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Tsukulamity
Achilles
17
2 / 3 / 1
10,665
561
9,942
18,529
14,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Wylk
Hercules
18
5 / 3 / 2
10,824
570
10,083
18,429
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
29
Kills
12
12
Deaths
30
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adaboi420
Merlin
2
9
0
0.22
W
13
4
2
3.5
L
Anubis
2
10
3
0.35
L
Ah Muzen Cab
Eiblanka
Ah Muzen Cab
1
5
1
0.3
W
7
0
13
13.5
W
Charybdis
Kenactric
Charybdis
3
4
14
2.5
W
Kuzenbo
Kødi
Kuzenbo
1
1
3
2.5
L
Achilles
Tsukulamity
Achilles
2
3
1
0.83
L
Hercules
Wylk
Hercules
5
3
2
2
W
Scylla
dronez4
Scylla
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,028
Damage
44,722
66,364
Taken
78,573
39,656
Mitigated
35,499
22,585
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adaboi420
Merlin
6,864
426
0
1,400
12,282
2,991
42
4,388
7,848
50,006
0
W
16,623
5,882
0
6,331
17,802
7,637
0
3,128
14,392
0
92,914
L
Anubis
8,838
368
0
5,512
18,009
8,176
0
10,532
6,944
58,965
0
L
Ah Muzen Cab
Eiblanka
Ah Muzen Cab
8,995
4,412
0
3,397
11,324
2,136
0
2,136
9,188
0
38,712
W
6,932
580
3,169
3,040
11,431
10,004
81
3,500
7,575
33,890
0
W
Charybdis
Kenactric
Charybdis
12,373
6,467
0
5,951
16,337
5,436
1,474
3,338
12,619
0
73,227
W
Kuzenbo
Kødi
Kuzenbo
10,462
2,930
0
2,465
10,798
13,498
0
810
9,171
68,779
0
L
Achilles
Tsukulamity
Achilles
9,942
2,340
0
5,847
18,529
14,407
0
7,977
10,552
1,484
70,734
L
Hercules
Wylk
Hercules
10,083
2,811
0
6,480
18,429
7,789
0
6,468
11,753
0
77,400
W
Scylla
dronez4
Scylla
14,638
1,613
0
1,629
9,996
3,081
630
4,425
5,515
74,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
47,309
616
Minions Killed
557
0
Camps Cleared
0
1,851,236
Distance Traveled
1,791,034
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,404
442
102
5
0
318,731
5
W
Da Ji
11,277
594
143
8
0
411,229
2
L
Anubis
9,684
510
108
6
0
290,100
0
L
Ah Muzen Cab
7,732
407
54
3
0
347,912
3
W
Geb
11,183
589
28
1
0
397,009
1
W
Charybdis
10,087
531
180
9
0
335,496
2
W
Kuzenbo
9,957
524
132
7
0
352,334
5
L
Achilles
10,665
561
149
8
0
403,429
2
L
Hercules
10,824
570
144
8
0
430,862
7
W
Scylla
10,563
556
133
7
0
355,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role