Player Matchup

King Arthur
King Arthur
EvilKoo
King Arthur
Level 97
God Stats
6W - 1L
1,536 SR
Queue Stats
108W - 66L
1,633 Elo+
Party 1
Ra
Ra
M4DA
Ra
Level 17
God Stats
4W - 3L
1,703 SR
Queue Stats
29W - 19L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
Variyne
Xing Tian
Level 117
God Stats
5W - 0L
1,554 SR
Queue Stats
71W - 41L
1,618 Elo+
Party 1
Team Averages
Level 77
1,598 SR
1,569 Elo+

VS

Team Averages
Level 67
1,425 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Barsiccc
Gilgamesh
Level 104
God Stats
0W - 3L
1,200 SR
Queue Stats
33W - 49L
1,365 Elo+
Party 2
Vulcan
Vulcan
bUBAAAAN
Vulcan
Level 29
God Stats
5W - 4L
1,587 SR
Queue Stats
41W - 46L
1,405 Elo+
Party 2
Rama
Rama
wumbobo
Rama
Level 69
God Stats
3W - 5L
1,486 SR
Queue Stats
81W - 83L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvilKoo
King Arthur
14
5 / 1 / 9
9,080
757
9,551
11,993
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
M4DA
Ra
14
6 / 2 / 11
9,761
813
8,702
7,687
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Variyne
Xing Tian
14
6 / 1 / 9
9,850
821
7,713
9,538
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barsiccc
Gilgamesh
11
0 / 5 / 4
7,100
592
4,691
11,052
5,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
bUBAAAAN
Vulcan
11
1 / 8 / 3
7,507
626
8,433
9,304
3,576
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
wumbobo
Rama
12
3 / 4 / 1
8,056
671
8,510
9,610
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
4
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barsiccc
Gilgamesh
0
5
4
0.4
W
King Arthur
EvilKoo
King Arthur
5
1
9
9.5
W
Ra
M4DA
Ra
6
2
11
5.75
W
Xing Tian
Variyne
Xing Tian
6
1
9
10.5
L
Vulcan
bUBAAAAN
Vulcan
1
8
3
0.31
L
Rama
wumbobo
Rama
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
21,634
29,218
Taken
29,966
22,140
Mitigated
12,766
9,597
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barsiccc
Gilgamesh
4,691
1,044
0
92
11,052
5,320
0
7,586
3,185
3,388
13,532
W
King Arthur
EvilKoo
King Arthur
9,551
243
0
2,486
11,993
9,326
78
3,379
8,614
2,298
29,750
W
Ra
M4DA
Ra
8,702
1,096
2,161
3,326
7,687
2,772
356
3,870
3,817
38,369
0
W
Xing Tian
Variyne
Xing Tian
7,713
0
0
1,624
9,538
10,042
125
3,239
6,299
24,524
0
L
Vulcan
bUBAAAAN
Vulcan
8,433
3,688
483
1,123
9,304
3,576
0
5,828
3,290
19,276
0
L
Rama
wumbobo
Rama
8,510
6,077
0
558
9,610
3,870
252
4,722
4,581
0
28,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
22,663
160
Minions Killed
115
9
Camps Cleared
3
685,884
Distance Traveled
637,214
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,100
592
30
3
0
233,685
5
W
King Arthur
9,080
757
50
4
2
251,809
2
W
Ra
9,761
813
78
7
3
198,490
0
W
Xing Tian
9,850
821
32
3
4
235,585
3
L
Vulcan
7,507
626
31
3
0
200,023
3
L
Rama
8,056
671
54
5
3
203,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role