Player Matchup

Cabrakan
Cabrakan
AssassinSLOTH115
Cabrakan
Level 45
God Stats
101W - 85L
1,515 SR
Queue Stats
127W - 119L
1,471 Elo+
Party 1
Zeus
Zeus
Bl2psycho
Zeus
Level 124
God Stats
31W - 16L
1,583 SR
Queue Stats
57W - 62L
1,396 Elo+
Solo
Chaac
Chaac
mr-peppard
Chaac
Level 103
God Stats
71W - 48L
1,566 SR
Queue Stats
147W - 145L
1,458 Elo+
Party 1
Team Averages
Level 91
1,555 SR
1,442 Elo+

VS

Team Averages
Level 37
1,557 SR
1,527 Elo+
Bastet
Bastet
EaT_tHiS304
Bastet
Level 102
God Stats
141W - 151L
1,455 SR
Queue Stats
1,020W - 1,225L
1,327 Elo+
Solo
Ymir
Ymir
feartang
Ymir
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2
Neith
Neith
tutupupu
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 13
7,496
750
5,042
7,971
7,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
12
11 / 3 / 6
8,901
890
14,217
6,076
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
5 / 2 / 9
7,957
796
7,880
9,532
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 6 / 3
7,269
727
9,328
9,880
3,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
3 / 4 / 2
7,961
796
4,177
12,052
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
tutupupu
Neith
9
1 / 9 / 4
6,920
692
4,190
8,670
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
7
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Zeus
11
3
6
4.67
L
Bastet
3
6
3
0.75
L
Ymir
3
4
2
1
W
Chaac
5
2
9
4.75
L
Neith
tutupupu
Neith
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
17,695
23,579
Taken
30,602
17,109
Mitigated
18,034
7,552
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,042
1,090
383
1,446
7,971
7,591
108
2,272
5,699
10,922
0
W
Zeus
14,217
1,016
571
974
6,076
1,235
259
417
5,659
29,550
0
L
Bastet
9,328
3,413
78
1,600
9,880
3,692
0
5,323
4,191
0
21,484
L
Ymir
4,177
740
61
1,205
12,052
10,434
0
7,586
4,230
14,512
0
W
Chaac
7,880
1,396
0
4,178
9,532
8,283
385
1,783
7,749
0
23,481
L
Neith
tutupupu
Neith
4,190
1,798
0
278
8,670
3,908
0
6,448
2,030
0
9,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
22,150
108
Minions Killed
66
6
Camps Cleared
1
518,783
Distance Traveled
502,198
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,496
750
8
1
0
178,698
0
W
Zeus
8,901
890
49
5
2
156,428
0
L
Bastet
7,269
727
29
3
1
169,934
3
L
Ymir
7,961
796
20
2
0
175,016
1
W
Chaac
7,957
796
51
5
4
183,657
1
L
Neith
6,920
692
17
2
0
157,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role