Player Matchup

Medusa
Medusa
Capn-Sm0k3r
Medusa
Level 105
God Stats
13W - 8L
1,639 SR
Queue Stats
212W - 310L
1,337 Elo+
Solo
Ares
Ares
Nappa Carl
Ares
Level 121
God Stats
9W - 15L
1,472 SR
Queue Stats
201W - 225L
1,337 Elo+
Solo
Agni
Agni
SUBN3TW0RK
Agni
Level 69
God Stats
0W - 2L
1,226 SR
Queue Stats
7W - 16L
1,134 Elo+
Solo
Team Averages
Level 98
1,446 SR
1,269 Elo+

VS

Team Averages
Level 48
1,476 SR
1,267 Elo+
Nemesis
Nemesis
BushidoBunny
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,174 Elo+
Party 1
Chaac
Chaac
OG_wolfy11
Chaac
Level 63
God Stats
11W - 4L
1,660 SR
Queue Stats
49W - 41L
1,467 Elo+
Solo
Chang'e
Chang'e
Overlord_Shade
Chang'e
Level 44
God Stats
1W - 0L
1,268 SR
Queue Stats
28W - 55L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 6 / 3
8,475
652
10,671
10,391
3,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 7
8,166
628
7,620
12,688
10,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 6
8,800
677
12,059
6,401
2,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BushidoBunny
Nemesis
13
4 / 4 / 5
9,006
693
8,051
13,795
8,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
13
4 / 4 / 4
9,441
726
13,379
18,980
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 6
8,060
620
3,015
8,516
6,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
9
Kills
9
9
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BushidoBunny
Nemesis
4
4
5
1.63
L
Medusa
4
6
3
0.92
L
2
1
7
5.5
W
Chaac
4
4
4
1.5
W
1
1
6
4
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
24,445
29,480
Taken
41,291
16,452
Mitigated
30,842
4,445
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BushidoBunny
Nemesis
8,051
3,077
0
1,635
13,795
8,626
723
4,849
8,946
0
16,280
L
Medusa
10,671
4,235
0
1,511
10,391
3,632
546
1,549
8,842
0
22,744
L
7,620
818
0
908
12,688
10,317
0
1,443
11,245
21,595
0
W
Chaac
13,379
4,643
430
5,598
18,980
16,068
596
11,836
7,144
0
40,940
W
3,015
772
1,694
2,144
8,516
6,148
99
4,577
3,939
19,640
0
L
12,059
1,674
474
1,552
6,401
2,503
0
385
6,016
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
26,507
120
Minions Killed
104
5
Camps Cleared
5
654,957
Distance Traveled
679,602
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,006
693
23
2
0
238,808
0
L
Medusa
8,475
652
34
3
0
220,420
0
L
Ares
8,166
628
27
2
3
219,027
1
W
Chaac
9,441
726
46
4
4
231,171
0
W
Chang'e
8,060
620
35
3
1
209,623
1
L
Agni
8,800
677
59
5
2
215,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role