Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FumCase2694
Bastet
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 47L
1,325 Elo+
Party 1
Neith
Neith
Loose Buns8171
Neith
Level 104
God Stats
4W - 7L
1,665 SR
Queue Stats
177W - 209L
1,421 Elo+
Party 1
Team Averages
Level 83
1,555 SR
1,415 Elo+

VS

Team Averages
Level 22
1,604 SR
1,285 Elo+
Ra
Ra
SierraRsCos86
Ra
Level 29
God Stats
62W - 56L
1,520 SR
Queue Stats
86W - 67L
1,460 Elo+
Solo
Hachiman
Hachiman
darkmanzero20
Hachiman
Level 21
God Stats
0W - 1L
1,793 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Cthulhu
Cthulhu
tssittssit
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 104L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 3 / 9
8,247
750
6,543
6,839
2,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
13
5 / 1 / 8
8,344
759
9,926
9,473
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 3 / 8
9,359
851
14,499
10,238
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 2
8,195
745
8,710
9,052
3,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
darkmanzero20
Hachiman
11
1 / 5 / 5
7,316
665
6,115
9,700
2,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tssittssit
Cthulhu
9
1 / 5 / 4
6,958
633
4,340
18,102
8,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
7
7
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
9
2.5
W
Bastet
5
1
8
9
W
8
3
8
4
L
5
6
2
1
L
Hachiman
darkmanzero20
Hachiman
1
5
5
0.7
L
Cthulhu
tssittssit
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
19,165
26,550
Taken
36,854
10,374
Mitigated
14,045
7,599
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,543
823
357
1,056
6,839
2,254
373
3,712
3,127
16,579
0
W
Bastet
9,926
2,418
0
3,022
9,473
4,028
0
4,536
4,937
0
21,782
W
14,499
7,227
190
2,974
10,238
4,092
938
5,099
5,139
0
42,903
L
8,710
460
1,092
1,519
9,052
3,039
560
1,601
7,273
30,490
0
L
Hachiman
darkmanzero20
Hachiman
6,115
4,298
183
195
9,700
2,697
0
2,162
7,386
0
15,861
L
Cthulhu
tssittssit
Cthulhu
4,340
299
598
2,976
18,102
8,309
278
3,230
14,634
13,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
22,469
130
Minions Killed
113
6
Camps Cleared
3
610,493
Distance Traveled
519,002
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,247
750
28
3
1
189,608
3
W
Bastet
8,344
759
20
2
0
243,849
2
W
Neith
9,359
851
82
7
5
177,036
1
L
Ra
8,195
745
50
5
3
181,896
2
L
Hachiman
7,316
665
39
4
0
162,921
0
L
Cthulhu
6,958
633
24
2
0
174,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role