Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Arya217
Jormungandr
Level 129
God Stats
3W - 2L
1,524 SR
Queue Stats
270W - 268L
1,481 Elo+
Solo
Zeus
Zeus
IVIASK-OFF
Zeus
Level 160
God Stats
15W - 8L
1,504 SR
Queue Stats
392W - 283L
1,606 Elo+
Party 2
Hera
Hera
Mfk3jl
Hera
Level 141
God Stats
15W - 12L
1,504 SR
Queue Stats
567W - 425L
1,599 Elo+
Party 2
Hachiman
Hachiman
ZNG-Q
Hachiman
Level 29
God Stats
4W - 1L
1,817 SR
Queue Stats
119W - 31L
1,747 Elo+
Party 2
Team Averages
Level 100
1,570 SR
1,587 Elo+

VS

Team Averages
Level 84
1,550 SR
1,567 Elo+
Amaterasu
Amaterasu
FruitiusMaximus
Amaterasu
Level 28
God Stats
6W - 5L
1,663 SR
Queue Stats
76W - 37L
1,679 Elo+
Party 1
Ra
Ra
Unsold jack2959
Ra
Level 101
God Stats
2W - 4L
1,750 SR
Queue Stats
467W - 395L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
kieronstez01
Hou Yi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 162L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
raiikhe
Gilgamesh
Level 123
God Stats
8W - 9L
1,629 SR
Queue Stats
326W - 253L
1,619 Elo+
Party 1
Loki
Loki
wornfin
Loki
Level 119
God Stats
6W - 9L
1,208 SR
Queue Stats
507W - 551L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
11 / 3 / 5
11,374
599
11,294
13,051
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Arya217
Jormungandr
13
1 / 1 / 11
9,184
483
5,957
12,735
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 4 / 1
12,333
649
16,984
10,378
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
Mfk3jl
Hera
17
3 / 2 / 10
11,019
580
9,578
7,447
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ZNG-Q
Hachiman
17
3 / 4 / 2
10,492
552
9,840
15,048
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FruitiusMaximus
Amaterasu
17
3 / 6 / 3
10,247
539
2,511
18,338
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 5
9,761
514
6,375
11,149
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
15
3 / 5 / 2
9,561
503
9,324
14,131
4,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
raiikhe
Gilgamesh
14
2 / 5 / 3
8,646
455
8,481
16,414
11,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
wornfin
Loki
16
4 / 7 / 3
10,466
551
5,708
13,427
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
14
14
Deaths
27
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
3
5
4.5
W
Jormungandr
Arya217
Jormungandr
1
1
11
6.5
L
Amaterasu
FruitiusMaximus
Amaterasu
3
6
3
0.75
W
9
4
1
2.38
W
Hera
Mfk3jl
Hera
3
2
10
4
L
2
4
5
1.13
W
Hachiman
ZNG-Q
Hachiman
3
4
2
1
L
Hou Yi
3
5
2
0.8
L
Gilgamesh
raiikhe
Gilgamesh
2
5
3
0.7
L
Loki
wornfin
Loki
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,653
Damage
32,399
58,659
Taken
73,459
26,306
Mitigated
35,608
19,027
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,294
1,281
0
4,945
13,051
5,066
0
1,636
11,092
0
89,693
W
Jormungandr
Arya217
Jormungandr
5,957
1,950
407
3,422
12,735
10,931
296
1,602
10,772
38,291
0
L
Amaterasu
FruitiusMaximus
Amaterasu
2,511
1,125
0
7,042
18,338
11,345
786
11,028
6,776
0
47,151
W
16,984
1,290
0
2,824
10,378
3,735
635
630
9,601
77,684
0
W
Hera
Mfk3jl
Hera
9,578
2,185
0
2,015
7,447
2,581
611
1,754
5,558
75,366
0
L
6,375
551
132
3,261
11,149
3,822
0
5,302
5,651
59,509
0
W
Hachiman
ZNG-Q
Hachiman
9,840
6,795
0
5,414
15,048
3,993
1,075
2,370
12,499
0
74,350
L
Hou Yi
9,324
4,965
0
3,628
14,131
4,711
827
2,488
11,603
0
60,091
L
Gilgamesh
raiikhe
Gilgamesh
8,481
1,446
0
2,761
16,414
11,211
0
6,689
9,403
8,124
38,396
L
Loki
wornfin
Loki
5,708
1,221
0
3,735
13,427
4,519
0
5,874
7,248
0
60,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
48,681
611
Minions Killed
508
0
Camps Cleared
0
1,829,276
Distance Traveled
1,796,515
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,374
599
135
7
0
424,223
6
W
Jormungandr
9,184
483
47
2
0
366,576
6
L
Amaterasu
10,247
539
103
5
0
357,758
2
W
Zeus
12,333
649
148
8
0
354,971
1
W
Hera
11,019
580
158
8
0
395,678
8
L
Ra
9,761
514
117
6
0
355,791
1
W
Hachiman
10,492
552
123
6
0
287,828
2
L
Hou Yi
9,561
503
98
5
0
336,053
2
L
Gilgamesh
8,646
455
73
4
0
372,610
3
L
Loki
10,466
551
117
6
0
374,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role