Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Cudepombu
Bellona
Level 154
God Stats
21W - 20L
1,400 SR
Queue Stats
775W - 765L
1,559 Elo+
Party 1
Rama
Rama
matias12poroto
Rama
Level 70
God Stats
1W - 3L
1,364 SR
Queue Stats
130W - 189L
1,340 Elo+
Party 2
Awilix
Awilix
shunkcobra1
Awilix
Level 47
God Stats
5W - 7L
1,440 SR
Queue Stats
13W - 21L
1,366 Elo+
Solo
Team Averages
Level 99
1,441 SR
1,453 Elo+

VS

Team Averages
Level 97
1,498 SR
1,419 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dawn_Kengo
Discordia
Level 78
God Stats
25W - 27L
1,402 SR
Queue Stats
272W - 360L
1,400 Elo+
Solo
Cupid
Cupid
EL_SAN_03
Cupid
Level 70
God Stats
6W - 10L
1,367 SR
Queue Stats
273W - 311L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Rafael Bubbles
Nu Wa
Level 82
God Stats
30W - 27L
1,478 SR
Queue Stats
78W - 95L
1,346 Elo+
Solo
Geb
Geb
dope Athos
Geb
Level 148
God Stats
4W - 4L
1,744 SR
Queue Stats
156W - 154L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 1
7,070
471
3,471
8,834
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
 
Khepri
10
1 / 1 / 1
6,639
443
1,932
6,901
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Cudepombu
Bellona
15
5 / 2 / 2
8,768
585
11,201
13,049
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 1
7,057
470
2,119
6,963
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
7
1 / 2 / 1
5,605
374
905
4,472
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 3 / 4
7,669
511
5,516
8,888
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Dawn_Kengo
Discordia
14
4 / 1 / 1
7,892
526
5,205
6,119
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
EL_SAN_03
Cupid
13
2 / 0 / 2
7,628
509
4,224
3,205
1,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
7,156
477
7,171
8,682
3,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
7,347
490
5,115
10,161
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
12
12
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
L
Khepri
 
Khepri
1
1
1
1.5
W
Fenrir
 
Fenrir
3
3
4
1.67
L
Bellona
Cudepombu
Bellona
5
2
2
3
W
Discordia
Dawn_Kengo
Discordia
4
1
1
4.5
W
Cupid
EL_SAN_03
Cupid
2
0
2
3
W
1
5
2
0.4
W
2
0
1
2.5
L
1
3
1
0.5
L
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
27,231
40,219
Taken
37,055
20,417
Mitigated
18,143
11,690
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,471
149
179
1,353
8,834
3,527
780
4,408
4,426
37,267
0
L
Khepri
 
Khepri
1,932
324
0
1,840
6,901
3,821
0
3,145
3,756
18,340
0
W
Fenrir
 
Fenrir
5,516
1,678
0
3,820
8,888
3,794
26
276
8,612
0
45,843
L
Bellona
Cudepombu
Bellona
11,201
3,105
0
5,213
13,049
9,482
486
6,847
6,202
6,896
52,785
W
Discordia
Dawn_Kengo
Discordia
5,205
309
0
1,000
6,119
2,095
932
2,313
3,576
45,457
0
W
Cupid
EL_SAN_03
Cupid
4,224
2,488
584
1,027
3,205
1,038
34
426
2,779
0
43,057
W
7,171
3,247
0
1,208
8,682
3,416
877
642
7,998
34,672
0
W
5,115
1,775
0
2,196
10,161
7,800
0
2,479
7,586
23,997
0
L
2,119
2,090
0
1,577
6,963
2,341
0
2,007
4,956
0
40,044
L
Awilix
905
599
0
1,528
4,472
1,246
0
1,084
3,388
0
11,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
37,692
323
Minions Killed
345
0
Camps Cleared
0
1,274,608
Distance Traveled
1,339,720
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,070
471
69
5
0
271,418
1
L
Khepri
6,639
443
24
2
0
264,593
4
W
Fenrir
7,669
511
84
6
0
293,860
0
L
Bellona
8,768
585
109
7
0
322,600
3
W
Discordia
7,892
526
73
5
0
275,528
3
W
Cupid
7,628
509
96
6
0
271,994
4
W
Nu Wa
7,156
477
62
4
0
214,619
2
W
Geb
7,347
490
30
2
0
283,719
8
L
Rama
7,057
470
93
6
0
250,696
3
L
Awilix
5,605
374
28
2
0
165,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role