Player Matchup

Ra
Ra
DonnieRandolph
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Thanatos
Thanatos
Ludocielz
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,443 Elo+
Solo
Yemoja
Yemoja
Lunabuna1012
Yemoja
Level 25
God Stats
16W - 18L
1,449 SR
Queue Stats
19W - 19L
1,346 Elo+
Solo
Sol
Sol
NoVanityAp
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,273 Elo+
Solo
Neith
Neith
mrbasado
Neith
Level 22
God Stats
83W - 74L
1,562 SR
Queue Stats
86W - 84L
1,511 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,355 Elo+

VS

Team Averages
Level 13
1,531 SR
1,408 Elo+
Freya
Freya
HotHeadMack
Freya
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 9L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
LNG_jordyy
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,505 Elo+
Party 1
Nemesis
Nemesis
Quebekzilla
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Cerberus
Cerberus
potato_chip_69
Cerberus
Level 11
God Stats
1W - 2L
1,448 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Nox
Nox
zeusesha164
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 16
11,000
1,000
2,984
6,399
2,572
Thanatos
Ludocielz
Thanatos
18
12 / 1 / 8
12,355
1,123
18,577
10,437
4,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
18
3 / 0 / 12
10,835
985
3,318
4,361
2,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 0 / 15
12,927
1,175
20,413
9,466
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mrbasado
Neith
18
4 / 1 / 18
11,477
1,043
21,941
5,713
2,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 3
9,494
863
3,069
18,206
6,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
LNG_jordyy
Cernunnos
16
1 / 4 / 2
9,933
903
13,768
19,544
7,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Quebekzilla
Nemesis
15
2 / 3 / 0
9,651
877
1,861
4,707
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
16
1 / 7 / 3
10,065
915
6,027
25,798
16,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 1
8,885
808
1,807
5,684
1,865
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
29
Kills
4
4
Deaths
29
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
L
0
9
3
0.17
L
Cernunnos
LNG_jordyy
Cernunnos
1
4
2
0.5
W
Thanatos
Ludocielz
Thanatos
12
1
8
16
W
Yemoja
3
0
12
9
W
9
0
15
16.5
L
Nemesis
Quebekzilla
Nemesis
2
3
0
0.67
W
Neith
mrbasado
Neith
4
1
18
13
L
Cerberus
1
7
3
0.36
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,233
Damage
26,532
36,376
Taken
73,939
14,984
Mitigated
34,699
23,377
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,984
906
89
607
6,399
2,572
0
1,613
4,786
26,902
0
L
3,069
1,141
0
1,865
18,206
6,951
0
6,438
11,768
13,449
0
L
Cernunnos
LNG_jordyy
Cernunnos
13,768
6,118
0
913
19,544
7,391
0
7,728
11,816
0
39,458
W
Thanatos
Ludocielz
Thanatos
18,577
4,207
0
7,439
10,437
4,567
0
1,826
8,611
0
32,333
W
Yemoja
3,318
984
5,830
1,932
4,361
2,401
0
2,271
2,090
7,249
0
W
20,413
7,216
535
5,333
9,466
3,297
0
2,598
6,868
51,023
0
L
Nemesis
Quebekzilla
Nemesis
1,861
612
0
156
4,707
1,712
0
2,049
2,658
0
9,529
W
Neith
mrbasado
Neith
21,941
12,764
0
1,612
5,713
2,147
0
2,595
3,118
0
50,001
L
Cerberus
6,027
327
180
5,400
25,798
16,780
0
9,237
16,561
23,881
0
L
1,807
497
0
80
5,684
1,865
0
1,263
4,421
6,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,594
Gold Earned
48,028
238
Minions Killed
157
16
Camps Cleared
2
967,345
Distance Traveled
616,703
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,000
1,000
48
4
3
167,586
2
L
Freya
9,494
863
18
2
0
168,458
0
L
Cernunnos
9,933
903
39
4
1
146,760
0
W
Thanatos
12,355
1,123
35
3
4
200,570
0
W
Yemoja
10,835
985
15
1
0
183,144
0
W
Sol
12,927
1,175
77
7
3
217,514
0
L
Nemesis
9,651
877
30
3
0
66,697
0
W
Neith
11,477
1,043
63
6
6
198,531
0
L
Cerberus
10,065
915
63
6
1
177,705
1
L
Nox
8,885
808
7
1
0
57,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role