Player Matchup

Merlin
Merlin
NaStYLEGITT
Merlin
Level 67
God Stats
1W - 3L
1,497 SR
Queue Stats
15W - 43L
1,294 Elo+
Party 1
Ymir
Ymir
TypicalDealer
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,766 Elo+
Solo
Chiron
Chiron
VCARMINEV
Chiron
Level 82
God Stats
2W - 8L
1,342 SR
Queue Stats
24W - 61L
1,304 Elo+
Party 1
Team Averages
Level 51
1,447 SR
1,454 Elo+

VS

Team Averages
Level 73
1,556 SR
1,450 Elo+
Odin
Odin
Bidem
Odin
Level 105
God Stats
1W - 2L
1,686 SR
Queue Stats
181W - 225L
1,495 Elo+
Solo
Raijin
Raijin
BitahSamurai
Raijin
Level 51
God Stats
2W - 4L
1,204 SR
Queue Stats
304W - 328L
1,417 Elo+
Solo
Charybdis
Charybdis
DarthObesity
Charybdis
Level 64
God Stats
4W - 0L
1,777 SR
Queue Stats
69W - 79L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 1
6,827
569
4,550
8,735
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 1
7,453
621
4,244
12,436
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
VCARMINEV
Chiron
12
2 / 2 / 0
7,473
623
11,179
8,558
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bidem
Odin
12
4 / 0 / 7
8,137
678
5,251
12,058
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
13
5 / 3 / 5
8,782
732
11,525
6,911
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
DarthObesity
Charybdis
13
3 / 0 / 6
8,131
678
8,553
6,932
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
Bidem
Odin
4
0
7
7.5
W
Raijin
5
3
5
2.5
W
Charybdis
DarthObesity
Charybdis
3
0
6
6
L
Merlin
0
5
1
0.1
L
1
5
1
0.3
L
Chiron
VCARMINEV
Chiron
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
25,329
29,729
Taken
25,901
17,236
Mitigated
14,445
6,035
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bidem
Odin
5,251
1,208
0
846
12,058
9,773
58
2,902
9,156
2,158
5,921
W
Raijin
11,525
833
0
1,333
6,911
2,248
41
3,335
3,576
45,192
0
W
Charybdis
DarthObesity
Charybdis
8,553
5,593
0
1,457
6,932
2,424
0
3,108
3,824
0
26,368
L
Merlin
4,550
250
0
1,038
8,735
2,521
0
4,741
3,526
25,890
0
L
4,244
584
0
1,489
12,436
12,254
0
3,982
7,648
8,819
0
L
Chiron
VCARMINEV
Chiron
11,179
2,552
939
2,569
8,558
2,461
0
3,399
4,919
0
30,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,753
Gold Earned
25,050
115
Minions Killed
147
3
Camps Cleared
7
592,010
Distance Traveled
649,573
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,137
678
11
1
2
229,266
0
W
Raijin
8,782
732
91
8
4
193,995
1
W
Charybdis
8,131
678
45
4
1
226,312
0
L
Merlin
6,827
569
41
3
2
181,905
0
L
Ymir
7,453
621
16
1
0
196,213
5
L
Chiron
7,473
623
58
5
1
213,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role