Player Matchup

Ymir
Ymir
BeardedShark93
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Solo
Artemis
Artemis
Birsen_055
Artemis
Level 12
God Stats
1W - 1L
1,198 SR
Queue Stats
3W - 3L
1,349 Elo+
Solo
Merlin
Merlin
Gianniperezgonza
Merlin
Level 160
God Stats
143W - 199L
1,412 SR
Queue Stats
534W - 719L
1,293 Elo+
Solo
Team Averages
Level 65
1,370 SR
1,255 Elo+

VS

Team Averages
Level 17
1,521 SR
1,313 Elo+
Geb
Geb
Shelhot
Geb
Level 6
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
kingly-morning0
Nu Wa
Level 43
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 15L
938 Elo+
Solo
Ra
Ra
slickyrick12
Ra
Level 3
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
13,786
656
8,107
19,748
27,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Birsen_055
Artemis
13
0 / 10 / 12
11,775
561
226
11,997
5,096
20
17 / 2 / 6
15,746
750
34,556
15,988
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
5 / 3 / 6
13,648
650
13,364
16,984
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 11 / 4
11,247
536
5,460
21,335
10,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 9 / 3
11,372
542
8,895
13,397
3,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
10
12
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Artemis
Birsen_055
Artemis
0
10
12
0.6
W
17
2
6
10
L
Geb
5
3
6
2.67
L
1
11
4
0.27
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
27,719
47,733
Taken
51,716
40,283
Mitigated
25,208
7,595
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,107
959
0
1,933
19,748
27,593
801
11,418
8,330
55,102
0
W
Artemis
Birsen_055
Artemis
226
181
0
0
11,997
5,096
123
7,282
4,715
0
3,758
W
34,556
1,035
516
5,146
15,988
7,594
538
11,453
4,535
101,735
0
L
Geb
13,364
1,622
0
4,649
16,984
11,161
156
13,043
3,941
40,961
0
L
5,460
1,874
0
784
21,335
10,048
0
19,049
2,286
21,334
0
L
8,895
2,276
189
649
13,397
3,999
59
11,655
1,742
26,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
36,267
230
Minions Killed
125
9
Camps Cleared
3
916,317
Distance Traveled
783,627
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,786
656
68
3
6
348,156
0
W
Artemis
11,775
561
8
0
0
205,748
0
W
Merlin
15,746
750
154
7
3
362,413
1
L
Geb
13,648
650
40
2
0
302,862
0
L
Nu Wa
11,247
536
35
2
3
223,140
0
L
Ra
11,372
542
50
2
0
257,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role