Player Matchup

Neith
Neith
Baptiste_Chb
Neith
Level 127
God Stats
4W - 6L
1,207 SR
Queue Stats
258W - 256L
1,464 Elo+
Solo
Nemesis
Nemesis
LouieDaHus
Nemesis
Level 46
God Stats
1W - 1L
1,481 SR
Queue Stats
3W - 4L
1,545 Elo+
Solo
Achilles
Achilles
MrMedick91
Achilles
Level 122
God Stats
0W - 3L
1,474 SR
Queue Stats
690W - 762L
1,483 Elo+
Solo
Thanatos
Thanatos
Rich-_-con_crocs
Thanatos
Level 82
God Stats
2W - 6L
1,399 SR
Queue Stats
424W - 442L
1,507 Elo+
Solo
Ganesha
Ganesha
Satizfaxion
Ganesha
Level 89
God Stats
21W - 17L
1,649 SR
Queue Stats
188W - 186L
1,458 Elo+
Solo
Team Averages
Level 93
1,442 SR
1,491 Elo+

VS

Team Averages
Level 109
1,597 SR
1,533 Elo+
Cernunnos
Cernunnos
For0esk1nLaCraig
Cernunnos
Level 107
God Stats
5W - 2L
1,679 SR
Queue Stats
358W - 352L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
PizzzaManx69x
Zhong Kui
Level 155
God Stats
27W - 27L
1,483 SR
Queue Stats
372W - 375L
1,532 Elo+
Solo
Zeus
Zeus
Youngsta20916
Zeus
Level 125
God Stats
21W - 19L
1,569 SR
Queue Stats
299W - 296L
1,456 Elo+
Solo
Bakasura
Bakasura
darkwraith50
Bakasura
Level 122
God Stats
4W - 3L
1,482 SR
Queue Stats
268W - 262L
1,467 Elo+
Solo
Ymir
Ymir
piapia12138
Ymir
Level 35
God Stats
2W - 0L
1,773 SR
Queue Stats
32W - 21L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,631
463
2,802
3,730
897
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
LouieDaHus
Nemesis
5
0 / 3 / 0
3,961
396
1,208
4,296
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MrMedick91
Achilles
7
0 / 3 / 0
4,674
467
1,981
8,672
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 4 / 0
5,217
522
4,141
8,453
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Satizfaxion
Ganesha
5
0 / 5 / 0
4,320
432
1,384
8,396
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
4 / 0 / 1
6,175
618
3,994
4,478
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
PizzzaManx69x
Zhong Kui
11
4 / 0 / 2
6,670
667
5,679
4,732
3,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 1
6,675
668
2,759
2,609
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
darkwraith50
Bakasura
11
5 / 1 / 3
6,640
664
4,300
6,141
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 12
6,020
602
6,236
5,396
4,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cernunnos
4
0
1
4.5
L
Nemesis
LouieDaHus
Nemesis
0
3
0
0
L
Achilles
MrMedick91
Achilles
0
3
0
0
W
Zhong Kui
PizzzaManx69x
Zhong Kui
4
0
2
5
L
2
4
0
0.5
L
Ganesha
Satizfaxion
Ganesha
0
5
0
0
W
2
1
1
2.5
W
Bakasura
darkwraith50
Bakasura
5
1
3
6.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
22,968
33,547
Taken
23,356
12,265
Mitigated
12,328
11,773
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,802
776
54
1,904
3,730
897
0
1,432
2,254
0
22,361
W
Cernunnos
3,994
2,711
0
2,258
4,478
1,292
2,033
377
4,101
0
32,425
L
Nemesis
LouieDaHus
Nemesis
1,208
699
0
620
4,296
1,099
0
2,233
2,039
0
10,392
L
Achilles
MrMedick91
Achilles
1,981
321
0
1,296
8,672
4,583
0
4,791
3,881
0
20,086
W
Zhong Kui
PizzzaManx69x
Zhong Kui
5,679
1,391
3
3,591
4,732
3,131
649
250
4,482
35,270
0
L
4,141
1,310
0
6,138
8,453
2,419
0
2,772
5,612
0
22,033
L
Ganesha
Satizfaxion
Ganesha
1,384
309
0
1,761
8,396
3,267
0
3,296
4,747
9,706
0
W
2,759
266
0
691
2,609
604
698
0
2,609
39,741
0
W
Bakasura
darkwraith50
Bakasura
4,300
2,913
0
2,489
6,141
2,563
0
131
6,010
0
37,499
W
6,236
3,040
364
2,530
5,396
4,738
137
686
4,710
13,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
32,180
180
Minions Killed
344
0
Camps Cleared
0
872,427
Distance Traveled
944,871
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,631
463
45
5
0
183,231
1
W
Cernunnos
6,175
618
59
6
0
171,656
2
L
Nemesis
3,961
396
28
3
0
155,887
2
L
Achilles
4,674
467
52
5
0
181,555
2
W
Zhong Kui
6,670
667
84
8
0
155,100
1
L
Thanatos
5,217
522
49
5
0
193,622
0
L
Ganesha
4,320
432
6
1
0
158,132
5
W
Zeus
6,675
668
100
10
0
176,907
3
W
Bakasura
6,640
664
82
8
0
240,824
1
W
Ymir
6,020
602
19
2
0
200,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role