Player Matchup

Guan Yu
Guan Yu
Bbjones187
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
LeChip840
Thoth
Level 21
God Stats
12W - 11L
1,503 SR
Queue Stats
53W - 95L
1,343 Elo+
Party 1
Cernunnos
Cernunnos
RiSector
Cernunnos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 152L
1,375 Elo+
Party 1
Fenrir
Fenrir
SEDA7ED
Fenrir
Level 6
God Stats
4W - 10L
1,395 SR
Queue Stats
5W - 11L
1,398 Elo+
Solo
Terra
Terra
ZephyrOfTheGale
Terra
Level 28
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,371 Elo+

VS

Team Averages
Level 21
1,381 SR
1,380 Elo+
Bakasura
Bakasura
ArsonFire
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,422 Elo+
Solo
Poseidon
Poseidon
Banshee2Nice
Poseidon
Level 28
God Stats
1W - 4L
1,414 SR
Queue Stats
37W - 34L
1,486 Elo+
Solo
Artio
Artio
Shinobix3111
Artio
Level 29
God Stats
3W - 5L
1,320 SR
Queue Stats
49W - 36L
1,462 Elo+
Solo
Artemis
Artemis
eljimmy05
Artemis
Level 12
God Stats
18W - 10L
1,169 SR
Queue Stats
36W - 27L
1,390 Elo+
Solo
Cliodhna
Cliodhna
ezequiel6
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bbjones187
Guan Yu
5
0 / 10 / 2
4,308
392
899
7,987
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thoth
LeChip840
Thoth
10
3 / 6 / 0
5,855
532
2,689
6,462
3,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RiSector
Cernunnos
7
0 / 6 / 0
4,677
425
3,037
6,267
1,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SEDA7ED
Fenrir
8
3 / 5 / 0
5,403
491
1,885
8,039
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
4,502
409
1,910
8,623
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArsonFire
Bakasura
10
6 / 0 / 1
6,396
581
4,285
5,386
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Banshee2Nice
Poseidon
13
15 / 0 / 1
7,897
718
10,591
4,250
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 2
6,246
568
1,781
5,440
2,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
eljimmy05
Artemis
11
5 / 0 / 5
6,915
629
7,955
7,189
2,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
ezequiel6
Cliodhna
7
0 / 7 / 3
4,883
444
262
6,211
1,691

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
29
30
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArsonFire
Bakasura
6
0
1
6.5
W
Poseidon
Banshee2Nice
Poseidon
15
0
1
15.5
L
Guan Yu
Bbjones187
Guan Yu
0
10
2
0.1
L
Thoth
LeChip840
Thoth
3
6
0
0.5
L
Cernunnos
RiSector
Cernunnos
0
6
0
0
L
Fenrir
SEDA7ED
Fenrir
3
5
0
0.6
W
3
1
2
4
L
0
3
0
0
W
Artemis
eljimmy05
Artemis
5
0
5
7.5
W
Cliodhna
ezequiel6
Cliodhna
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,420
Damage
24,874
37,378
Taken
28,476
12,890
Mitigated
9,750
5,000
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArsonFire
Bakasura
4,285
3,026
0
2,742
5,386
2,089
0
88
5,298
0
29,755
W
Poseidon
Banshee2Nice
Poseidon
10,591
2,684
0
3,011
4,250
1,192
672
830
3,420
38,783
0
L
Guan Yu
Bbjones187
Guan Yu
899
177
41
255
7,987
2,427
0
4,502
3,019
0
4,277
L
Thoth
LeChip840
Thoth
2,689
666
0
82
6,462
3,100
352
3,911
2,223
31,285
0
L
Cernunnos
RiSector
Cernunnos
3,037
1,883
0
608
6,267
1,379
0
82
6,053
0
19,941
L
Fenrir
SEDA7ED
Fenrir
1,885
291
0
2,568
8,039
2,174
0
1,449
6,243
0
24,616
W
1,781
376
0
1,942
5,440
2,705
429
530
4,910
24,551
0
L
1,910
736
5
1,441
8,623
3,810
0
1,560
6,976
9,671
0
W
Artemis
eljimmy05
Artemis
7,955
4,278
0
3,121
7,189
2,073
0
1,736
5,453
0
40,955
W
Cliodhna
ezequiel6
Cliodhna
262
0
0
0
6,211
1,691
180
1,474
4,737
0
8,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
32,337
161
Minions Killed
285
0
Camps Cleared
0
923,694
Distance Traveled
1,072,483
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,396
581
70
6
0
257,362
0
W
Poseidon
7,897
718
64
6
0
209,784
0
L
Guan Yu
4,308
392
10
1
0
178,214
5
L
Thoth
5,855
532
51
5
0
159,674
0
L
Cernunnos
4,677
425
40
4
0
195,364
2
L
Fenrir
5,403
491
48
4
0
203,314
0
W
Artio
6,246
568
50
5
0
214,175
0
L
Terra
4,502
409
12
1
0
187,128
3
W
Artemis
6,915
629
76
7
0
206,533
1
W
Cliodhna
4,883
444
25
2
0
184,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role