Player Matchup

Heimdallr
Heimdallr
Chezzzitt
Heimdallr
Level 25
God Stats
2W - 0L
1,685 SR
Queue Stats
108W - 128L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Daz3dnC0nfuzed2
Ah Muzen Cab
Level 6
God Stats
10W - 19L
1,610 SR
Queue Stats
10W - 23L
1,271 Elo+
Solo
Jormungandr
Jormungandr
Jhonathon211
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thor
Thor
TriKing9
Thor
Level 23
God Stats
4W - 4L
1,390 SR
Queue Stats
63W - 71L
1,364 Elo+
Solo
Aphrodite
Aphrodite
WAP_2702
Aphrodite
Level 28
God Stats
24W - 26L
1,526 SR
Queue Stats
47W - 57L
1,402 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,380 Elo+

VS

Team Averages
Level 19
1,471 SR
1,313 Elo+
Pele
Pele
AdoreWolff
Pele
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 21L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Akeem tha God
Morgan Le Fay
Level 29
God Stats
18W - 13L
1,564 SR
Queue Stats
159W - 155L
1,374 Elo+
Solo
Merlin
Merlin
McDog Idan
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,163 Elo+
Solo
Cthulhu
Cthulhu
USSRZombie
Cthulhu
Level 28
God Stats
35W - 31L
1,518 SR
Queue Stats
584W - 663L
1,380 Elo+
Solo
Skadi
Skadi
moh_islam01
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chezzzitt
Heimdallr
20
7 / 8 / 21
15,855
1,057
33,763
36,457
12,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Daz3dnC0nfuzed2
Ah Muzen Cab
20
5 / 6 / 13
14,460
964
16,031
13,587
4,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Jhonathon211
Jormungandr
20
1 / 11 / 14
13,210
881
9,783
28,563
19,329
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
20
11 / 12 / 15
15,960
1,064
28,536
32,543
33,135
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
WAP_2702
Aphrodite
20
9 / 2 / 13
16,121
1,075
20,465
25,055
11,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 8 / 18
16,811
1,121
24,830
24,671
11,661
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Akeem tha God
Morgan Le Fay
20
10 / 0 / 14
15,336
1,022
34,888
13,755
7,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
McDog Idan
Merlin
20
5 / 13 / 19
14,399
960
27,692
27,662
12,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
USSRZombie
Cthulhu
20
2 / 2 / 24
14,426
962
13,419
15,320
20,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 10 / 21
15,257
1,017
27,081
33,820
14,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
135
33
Kills
39
39
Deaths
33
76
Assists
96
Player
Kills
Deaths
Assists
KDA
L
15
8
18
3
L
Morgan Le Fay
Akeem tha God
Morgan Le Fay
10
0
14
17
W
Heimdallr
Chezzzitt
Heimdallr
7
8
21
2.19
W
Ah Muzen Cab
Daz3dnC0nfuzed2
Ah Muzen Cab
5
6
13
1.92
W
Jormungandr
Jhonathon211
Jormungandr
1
11
14
0.73
L
Merlin
McDog Idan
Merlin
5
13
19
1.12
W
Thor
11
12
15
1.54
L
Cthulhu
USSRZombie
Cthulhu
2
2
24
7
W
Aphrodite
WAP_2702
Aphrodite
9
2
13
7.75
L
7
10
21
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,578
Damage
127,910
136,205
Taken
115,228
81,016
Mitigated
65,741
34,279
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,830
9,636
0
2,267
24,671
11,661
0
6,859
17,137
0
38,816
L
Morgan Le Fay
Akeem tha God
Morgan Le Fay
34,888
8,607
0
2,673
13,755
7,090
0
1,457
12,151
53,646
0
W
Heimdallr
Chezzzitt
Heimdallr
33,763
17,306
0
12,138
36,457
12,938
0
22,326
14,131
0
67,468
W
Ah Muzen Cab
Daz3dnC0nfuzed2
Ah Muzen Cab
16,031
7,493
0
2,443
13,587
4,577
0
6,772
6,815
0
41,850
W
Jormungandr
Jhonathon211
Jormungandr
9,783
2,410
57
56
28,563
19,329
0
15,744
12,819
27,922
0
L
Merlin
McDog Idan
Merlin
27,692
3,907
0
2,223
27,662
12,411
0
6,724
20,182
54,267
0
W
Thor
28,536
6,882
0
1,719
32,543
33,135
0
17,106
15,437
0
44,103
L
Cthulhu
USSRZombie
Cthulhu
13,419
592
2,720
2,097
15,320
20,360
0
4,980
9,582
33,641
0
W
Aphrodite
WAP_2702
Aphrodite
20,465
2,124
5,487
12,379
25,055
11,037
0
14,051
11,004
50,606
0
L
27,081
13,720
0
2,582
33,820
14,219
0
8,869
23,740
0
49,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,606
Gold Earned
76,229
278
Minions Killed
240
4
Camps Cleared
6
1,171,482
Distance Traveled
1,529,511
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
16,811
1,121
34
2
1
354,556
0
L
Morgan Le Fay
15,336
1,022
38
3
2
307,182
0
W
Heimdallr
15,855
1,057
67
4
0
256,078
0
W
Ah Muzen Cab
14,460
964
66
4
3
198,526
1
W
Jormungandr
13,210
881
26
2
0
190,567
1
L
Merlin
14,399
960
73
5
1
274,360
1
W
Thor
15,960
1,064
30
2
0
253,543
0
L
Cthulhu
14,426
962
54
4
0
312,793
1
W
Aphrodite
16,121
1,075
89
6
1
272,768
0
L
Skadi
15,257
1,017
41
3
2
280,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role