Player Matchup

Ganesha
Ganesha
Dufferr
Ganesha
Level 15
God Stats
3W - 3L
1,685 SR
Queue Stats
10W - 9L
1,540 Elo+
Party 2
Tyr
Tyr
Galerius95
Tyr
Level 17
God Stats
2W - 1L
1,781 SR
Queue Stats
25W - 30L
1,387 Elo+
Solo
Nemesis
Nemesis
Leprikon04
Nemesis
Level 25
God Stats
0W - 2L
1,200 SR
Queue Stats
44W - 50L
1,412 Elo+
Party 1
Merlin
Merlin
e33romanov
Merlin
Level 36
God Stats
32W - 16L
1,679 SR
Queue Stats
107W - 119L
1,468 Elo+
Party 1
Cupid
Cupid
sopets
Cupid
Level 11
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 7L
1,540 Elo+
Party 2
Team Averages
Level 21
1,572 SR
1,469 Elo+

VS

Team Averages
Level 25
1,559 SR
1,489 Elo+
Thoth
Thoth
 
Thoth
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Goldfield40g
Izanami
Level 29
God Stats
15W - 10L
1,567 SR
Queue Stats
64W - 57L
1,453 Elo+
Solo
Achilles
Achilles
X_X_X_X_15
Achilles
Level 49
God Stats
4W - 0L
1,573 SR
Queue Stats
55W - 43L
1,542 Elo+
Party 3
Ares
Ares
gerad367
Ares
Level 7
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
soicygod
Bastet
Level 27
God Stats
102W - 81L
1,403 SR
Queue Stats
358W - 342L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dufferr
Ganesha
10
0 / 2 / 6
6,961
464
4,717
6,705
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 0
6,237
416
1,741
9,072
5,528
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Leprikon04
Nemesis
10
1 / 5 / 2
6,499
433
4,691
10,421
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
e33romanov
Merlin
12
1 / 5 / 1
6,849
457
2,902
8,361
2,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
sopets
Cupid
11
4 / 4 / 2
6,692
446
7,506
8,445
2,417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
11 / 0 / 3
10,114
674
11,269
5,933
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Goldfield40g
Izanami
12
0 / 4 / 0
7,173
478
5,388
8,985
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
X_X_X_X_15
Achilles
10
4 / 0 / 2
7,221
481
3,714
4,857
4,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
11
1 / 2 / 2
7,226
482
3,741
9,904
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
soicygod
Bastet
13
4 / 0 / 3
8,212
547
5,128
8,081
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
20
20
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
0
3
12.5
L
Ganesha
Dufferr
Ganesha
0
2
6
1.5
L
0
4
0
0
W
Izanami
Goldfield40g
Izanami
0
4
0
0
L
Nemesis
Leprikon04
Nemesis
1
5
2
0.4
W
Achilles
X_X_X_X_15
Achilles
4
0
2
5
L
Merlin
e33romanov
Merlin
1
5
1
0.3
W
Ares
1
2
2
1
W
Bastet
soicygod
Bastet
4
0
3
5.5
L
Cupid
sopets
Cupid
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
29,240
43,004
Taken
37,760
19,210
Mitigated
17,973
8,002
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,269
292
0
1,194
5,933
2,105
1,902
1,096
4,837
67,800
0
L
Ganesha
Dufferr
Ganesha
4,717
334
0
1,033
6,705
5,147
388
2,230
4,411
17,727
0
L
1,741
344
0
1,003
9,072
5,528
908
468
8,580
0
22,894
W
Izanami
Goldfield40g
Izanami
5,388
3,088
0
2,775
8,985
2,678
1,911
2,217
6,768
0
56,290
L
Nemesis
Leprikon04
Nemesis
4,691
1,308
0
1,836
10,421
3,371
255
3,928
6,299
0
27,991
W
Achilles
X_X_X_X_15
Achilles
3,714
992
0
2,224
4,857
4,129
0
765
4,092
51
21,857
L
Merlin
e33romanov
Merlin
2,902
134
0
1,470
8,361
2,747
0
4,968
2,991
42,105
0
W
Ares
3,741
487
0
2,045
9,904
6,753
216
2,824
7,080
8,344
0
W
Bastet
soicygod
Bastet
5,128
1,267
0
5,487
8,081
2,308
0
717
7,364
0
48,867
L
Cupid
sopets
Cupid
7,506
3,084
157
2,503
8,445
2,417
878
2,675
5,662
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
39,946
254
Minions Killed
409
0
Camps Cleared
0
1,450,906
Distance Traveled
1,392,835
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,114
674
122
8
0
318,532
2
L
Ganesha
6,961
464
3
0
0
304,397
5
L
Tyr
6,237
416
53
4
0
260,325
5
W
Izanami
7,173
478
124
8
0
269,378
1
L
Nemesis
6,499
433
58
4
0
307,801
1
W
Achilles
7,221
481
48
3
0
183,360
1
L
Merlin
6,849
457
81
5
0
291,665
3
W
Ares
7,226
482
9
1
0
294,196
2
W
Bastet
8,212
547
106
7
0
327,369
4
L
Cupid
6,692
446
59
4
0
286,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role