Player Matchup

Medusa
Medusa
Asylumchild
Medusa
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 7L
1,738 Elo+
Party 2
Anubis
Anubis
HisokaTheLegend
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,504 Elo+
Solo
Ares
Ares
Texacutioner01
Ares
Level 28
God Stats
4W - 4L
1,589 SR
Queue Stats
97W - 102L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
smolpurpledragon
Tsukuyomi
Level 6
God Stats
3W - 2L
1,727 SR
Queue Stats
10W - 7L
1,738 Elo+
Party 2
Loki
Loki
waffleguy42069
Loki
Level 20
God Stats
2W - 0L
1,812 SR
Queue Stats
9W - 6L
1,618 Elo+
Solo
Team Averages
Level 15
1,626 SR
1,632 Elo+

VS

Team Averages
Level 10
1,636 SR
1,571 Elo+
Chaac
Chaac
Elder9263
Chaac
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 5L
1,511 Elo+
Solo
Loki
Loki
Freelix42
Loki
Level 12
God Stats
1W - 2L
1,571 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 1
Cupid
Cupid
IHateNG
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 1
Raijin
Raijin
MrWrigleys97
Raijin
Level 7
God Stats
12W - 11L
1,531 SR
Queue Stats
86W - 115L
1,726 Elo+
Solo
Olorun
Olorun
S_A_N_T_I_A_G_OX
Olorun
Level 18
God Stats
3W - 1L
1,853 SR
Queue Stats
32W - 30L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 3 / 5
9,759
514
10,148
10,596
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
9,156
482
1,681
8,349
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 11
10,429
549
4,503
16,568
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
20
14 / 2 / 1
12,014
632
16,795
12,409
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 0
8,475
446
4,513
9,757
8,001
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elder9263
Chaac
8
2 / 4 / 1
6,868
361
2,123
5,766
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
3 / 3 / 3
8,718
459
5,662
9,518
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
IHateNG
Cupid
10
1 / 10 / 0
6,609
348
3,608
10,549
2,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
1 / 5 / 1
8,108
427
8,539
9,407
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 5 / 1
8,677
457
7,752
15,233
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
26
Kills
10
11
Deaths
27
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
5
3.17
L
Chaac
Elder9263
Chaac
2
4
1
0.63
L
Loki
3
3
3
1.5
W
1
2
1
0.75
L
Cupid
IHateNG
Cupid
1
10
0
0.1
L
Raijin
1
5
1
0.3
L
3
5
1
0.7
W
3
0
11
8.5
W
Tsukuyomi
14
2
1
7.25
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
27,684
57,679
Taken
50,473
39,956
Mitigated
15,313
19,644
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,148
4,964
0
1,472
10,596
4,308
3,463
3,894
6,376
0
66,780
L
Chaac
Elder9263
Chaac
2,123
521
0
614
5,766
2,717
514
387
5,379
0
14,815
L
Loki
5,662
2,017
0
2,776
9,518
2,740
0
1,111
8,407
0
27,940
W
1,681
334
0
4,764
8,349
3,650
1,034
1,751
6,590
50,259
0
L
Cupid
IHateNG
Cupid
3,608
1,993
74
354
10,549
2,639
0
1,856
8,693
0
21,442
L
Raijin
8,539
1,353
0
848
9,407
2,288
0
1,084
8,323
46,322
0
L
7,752
2,081
0
4,482
15,233
4,929
0
1,978
13,255
57,882
0
W
4,503
742
502
6,127
16,568
18,790
1,062
5,270
10,742
37,960
0
W
Tsukuyomi
16,795
4,316
0
6,159
12,409
5,207
2,405
3,776
8,613
0
98,810
W
4,513
1,273
0
620
9,757
8,001
2,069
650
9,067
996
35,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,833
Gold Earned
38,980
525
Minions Killed
312
0
Camps Cleared
0
1,727,111
Distance Traveled
1,383,004
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,759
514
117
6
0
351,999
3
L
Chaac
6,868
361
32
2
0
144,315
0
L
Loki
8,718
459
52
3
0
320,258
1
W
Anubis
9,156
482
116
6
0
306,892
3
L
Cupid
6,609
348
41
2
0
267,992
0
L
Raijin
8,108
427
82
4
0
332,670
7
L
Olorun
8,677
457
105
6
0
317,769
0
W
Ares
10,429
549
59
3
0
329,765
2
W
Tsukuyomi
12,014
632
160
8
0
396,721
1
W
Loki
8,475
446
73
4
0
341,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role