Player Matchup

Da Ji
Da Ji
M_O_H-_-56
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Geb
Geb
T1an94
Geb
Level 86
God Stats
11W - 10L
1,561 SR
Queue Stats
111W - 135L
1,484 Elo+
Solo
Chaac
Chaac
al3in_31
Chaac
Level 26
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Thor
Thor
e-1xz
Thor
Level 18
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Mercury
Mercury
iirDy
Mercury
Level 16
God Stats
0W - 1L
1,148 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Team Averages
Level 32
1,466 SR
1,333 Elo+

VS

Team Averages
Level 129
1,456 SR
1,428 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AngelNyx
Izanami
Level 144
God Stats
3W - 3L
1,516 SR
Queue Stats
60W - 75L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
DrGodScylla
Gilgamesh
Level 128
God Stats
1W - 2L
1,445 SR
Queue Stats
48W - 66L
1,383 Elo+
Party 2
Geb
Geb
x0xSCORPIONx0
Geb
Level 119
God Stats
15W - 12L
1,317 SR
Queue Stats
63W - 74L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 8 / 0
6,151
615
1,836
10,603
4,268
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
T1an94
Geb
11
0 / 3 / 0
6,404
640
5,162
9,458
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
al3in_31
Chaac
12
0 / 2 / 0
6,109
611
3,968
8,473
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
e-1xz
Thor
10
0 / 4 / 0
5,900
590
4,331
8,803
3,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
iirDy
Mercury
12
0 / 5 / 0
6,285
629
1,577
9,683
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
7 / 0 / 8
9,230
923
7,214
5,464
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
14
1 / 0 / 11
7,727
773
7,896
6,640
5,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
AngelNyx
Izanami
15
6 / 0 / 4
9,485
949
8,057
5,252
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
DrGodScylla
Gilgamesh
15
7 / 0 / 9
9,922
992
12,608
10,375
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 8
7,487
749
3,434
3,040
2,740
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
22
22
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
8
11
W
Hun Batz
 
Hun Batz
1
0
11
6.5
W
Izanami
AngelNyx
Izanami
6
0
4
8
W
Gilgamesh
DrGodScylla
Gilgamesh
7
0
9
11.5
L
Da Ji
0
8
0
0
L
Geb
T1an94
Geb
0
3
0
0
L
Chaac
al3in_31
Chaac
0
2
0
0
L
Thor
e-1xz
Thor
0
4
0
0
L
Mercury
iirDy
Mercury
0
5
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,874
Damage
39,209
47,020
Taken
30,771
24,008
Mitigated
19,154
5,916
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,214
91
0
253
5,464
2,185
331
1,132
4,267
28,793
0
W
Hun Batz
 
Hun Batz
7,896
1,320
0
514
6,640
5,241
201
1,092
5,399
0
21,461
W
Izanami
AngelNyx
Izanami
8,057
4,543
0
1,421
5,252
1,883
2,379
448
4,687
0
34,325
W
Gilgamesh
DrGodScylla
Gilgamesh
12,608
4,294
1,531
1,567
10,375
7,105
572
2,629
7,571
0
30,647
L
Da Ji
1,836
374
0
277
10,603
4,268
0
2,815
7,788
0
11,990
L
Geb
T1an94
Geb
5,162
353
1,177
1,031
9,458
6,535
0
1,888
7,566
17,155
0
L
Chaac
al3in_31
Chaac
3,968
330
45
2,892
8,473
6,365
0
1,405
7,068
0
18,743
L
Thor
e-1xz
Thor
4,331
1,039
99
395
8,803
3,108
0
2,710
6,093
0
13,742
L
Mercury
iirDy
Mercury
1,577
685
0
0
9,683
3,732
0
2,030
7,653
0
13,703
W
3,434
212
24
169
3,040
2,740
1
228
2,742
16,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
43,851
151
Minions Killed
225
2
Camps Cleared
13
918,621
Distance Traveled
1,070,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,230
923
44
4
8
211,652
0
W
Hun Batz
7,727
773
33
3
1
226,074
2
W
Izanami
9,485
949
84
8
0
208,506
0
W
Gilgamesh
9,922
992
40
4
4
203,944
0
L
Da Ji
6,151
615
26
3
2
155,241
2
L
Geb
6,404
640
18
2
0
186,049
4
L
Chaac
6,109
611
45
5
0
208,038
0
L
Thor
5,900
590
22
2
0
177,567
0
L
Mercury
6,285
629
40
4
0
191,726
0
W
Geb
7,487
749
24
2
0
220,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role