Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
HeavenGuepardo
Rama
Gold V
Level 81
God Stats
1W - 1L
1,961 SR
Queue Stats
12W - 8L
1,686 MMR
Solo
Susano
Susano
Gold III
MountainPP
Susano
Gold III
Level 92
God Stats
3W - 7L
1,570 SR
Queue Stats
404W - 414L
1,550 MMR
Solo
Raijin
Raijin
Platinum V
Schmeckeldorf
Raijin
Platinum V
Level 150
God Stats
10W - 12L
1,619 SR
Queue Stats
574W - 574L
1,655 MMR
Solo
Mulan
Mulan
Gold III
college123
Mulan
Gold III
Level 112
God Stats
37W - 25L
1,704 SR
Queue Stats
116W - 110L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,671 SR
1,585 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,535 SR
1,565 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
CheapScrub
Scylla
Gold II
Level 62
God Stats
89W - 74L
1,640 SR
Queue Stats
158W - 164L
1,713 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
YmirFreezy
Gilgamesh
Bronze III
Level 89
God Stats
1W - 2L
1,276 SR
Queue Stats
18W - 25L
1,400 MMR
Party 1
Bacchus
Bacchus
Bronze III
marlonb33
Bacchus
Bronze III
Level 116
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Apollo
Apollo
Gold I
xHeaters
Apollo
Gold I
Level 127
God Stats
50W - 31L
1,646 SR
Queue Stats
217W - 216L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 5 / 3
7,291
521
3,358
13,694
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 1
6,398
457
4,759
9,562
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
MountainPP
Susano
13
5 / 2 / 2
7,913
565
5,951
10,776
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 3
6,974
498
3,783
5,341
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
0 / 4 / 0
6,168
441
1,925
7,666
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
OdinArtioSolKukulkan

VS

Bans
TiamatCliodhnaIzanamiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 5
8,601
614
5,093
9,017
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
CheapScrub
Scylla
14
2 / 1 / 5
8,194
585
6,228
4,293
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
YmirFreezy
Gilgamesh
14
7 / 1 / 3
8,776
627
6,854
7,513
6,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
marlonb33
Bacchus
11
1 / 2 / 6
7,234
517
6,046
10,184
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
xHeaters
Apollo
14
5 / 2 / 4
8,476
605
7,832
7,824
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
19
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
3
0.9
W
Loki
 
Loki
4
3
5
2.17
W
Scylla
CheapScrub
Scylla
2
1
5
4.5
L
1
6
1
0.25
L
Susano
MountainPP
Susano
5
2
2
3
L
0
2
3
0.75
W
Gilgamesh
YmirFreezy
Gilgamesh
7
1
3
8.5
L
Mulan
0
4
0
0
W
Bacchus
marlonb33
Bacchus
1
2
6
2
W
Apollo
xHeaters
Apollo
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,776
Damage
32,053
47,039
Taken
38,831
19,903
Mitigated
24,373
10,226
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,358
328
0
3,247
13,694
7,978
0
7,017
6,677
13,672
0
W
Loki
 
Loki
5,093
2,001
0
4,125
9,017
3,057
68
1,031
7,986
0
51,265
W
Scylla
CheapScrub
Scylla
6,228
759
0
1,552
4,293
1,425
276
1,830
2,463
64,395
0
L
4,759
3,936
0
1,089
9,562
2,530
0
2,059
7,503
0
41,023
L
Susano
MountainPP
Susano
5,951
1,696
0
4,387
10,776
3,777
0
1,668
9,108
0
46,357
L
3,783
308
0
475
5,341
1,790
0
2,003
3,338
46,992
0
W
Gilgamesh
YmirFreezy
Gilgamesh
6,854
1,757
0
2,457
7,513
6,966
384
412
6,916
3,187
40,338
L
Mulan
1,925
443
0
1,028
7,666
3,828
0
112
7,554
124
18,317
W
Bacchus
marlonb33
Bacchus
6,046
881
0
2,129
10,184
10,654
0
3,031
7,153
16,123
0
W
Apollo
xHeaters
Apollo
7,832
4,850
0
2,826
7,824
2,271
2,214
837
6,987
0
58,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
41,281
339
Minions Killed
410
0
Camps Cleared
0
1,275,097
Distance Traveled
1,489,540
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,291
521
34
2
0
257,285
3
W
Loki
8,601
614
103
7
0
327,186
5
W
Scylla
8,194
585
106
8
0
291,899
7
L
Rama
6,398
457
75
5
0
249,790
9
L
Susano
7,913
565
87
6
0
318,430
5
L
Raijin
6,974
498
100
7
0
270,354
8
W
Gilgamesh
8,776
627
74
5
0
297,388
2
L
Mulan
6,168
441
43
3
0
179,238
1
W
Bacchus
7,234
517
18
1
0
302,651
3
W
Apollo
8,476
605
109
8
0
270,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role