Player Matchup

Morgan Le Fay
Morgan Le Fay
Rhouston
Morgan Le Fay
Level 25
God Stats
15W - 3L
1,539 SR
Queue Stats
74W - 21L
1,714 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stetnasty
Ah Muzen Cab
Level 103
God Stats
15W - 5L
1,727 SR
Queue Stats
266W - 151L
1,664 Elo+
Party 2
Hercules
Hercules
Turnerr2Nasty
Hercules
Level 84
God Stats
5W - 0L
1,873 SR
Queue Stats
179W - 120L
1,615 Elo+
Party 2
Team Averages
Level 71
1,713 SR
1,664 Elo+

VS

Team Averages
Level 65
1,637 SR
1,601 Elo+
Aphrodite
Aphrodite
CosmicCyclone
Aphrodite
Level 30
God Stats
1W - 2L
1,720 SR
Queue Stats
16W - 4L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
DreamyNutcase
Cthulhu
Level 24
God Stats
19W - 16L
1,612 SR
Queue Stats
85W - 53L
1,580 Elo+
Party 1
Fenrir
Fenrir
senradreadlocks
Fenrir
Level 142
God Stats
2W - 2L
1,580 SR
Queue Stats
255W - 199L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rhouston
Morgan Le Fay
16
5 / 6 / 12
13,390
638
16,009
16,902
6,846
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Stetnasty
Ah Muzen Cab
18
13 / 10 / 7
15,217
725
40,333
21,942
8,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Turnerr2Nasty
Hercules
18
3 / 1 / 18
13,910
662
18,217
28,844
28,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CosmicCyclone
Aphrodite
17
3 / 4 / 10
13,289
633
11,026
23,397
16,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
5 / 8 / 9
13,376
637
16,916
30,035
30,171
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 9 / 7
13,948
664
25,420
36,645
16,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
21
Kills
17
17
Deaths
21
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CosmicCyclone
Aphrodite
3
4
10
2
L
Cthulhu
5
8
9
1.19
W
Morgan Le Fay
Rhouston
Morgan Le Fay
5
6
12
1.83
W
Ah Muzen Cab
Stetnasty
Ah Muzen Cab
13
10
7
1.65
W
Hercules
Turnerr2Nasty
Hercules
3
1
18
12
L
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,559
Damage
53,362
67,688
Taken
90,077
44,116
Mitigated
62,850
27,228
Healing
29,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CosmicCyclone
Aphrodite
11,026
2,169
5,832
10,711
23,397
16,266
367
3,448
19,558
46,988
0
L
Cthulhu
16,916
404
768
3,442
30,035
30,171
125
5,076
24,014
52,244
0
W
Morgan Le Fay
Rhouston
Morgan Le Fay
16,009
1,235
153
1,059
16,902
6,846
1,145
7,754
8,772
42,183
0
W
Ah Muzen Cab
Stetnasty
Ah Muzen Cab
40,333
24,495
0
6,936
21,942
8,768
1,089
8,136
13,385
0
81,341
W
Hercules
Turnerr2Nasty
Hercules
18,217
5,601
430
18,650
28,844
28,502
852
10,963
17,213
0
39,326
L
25,420
8,226
0
8,893
36,645
16,413
983
8,202
27,829
0
42,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
40,613
184
Minions Killed
188
7
Camps Cleared
6
1,094,113
Distance Traveled
1,065,051
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,289
633
82
4
4
369,337
1
L
Cthulhu
13,376
637
70
3
0
353,306
0
W
Morgan Le Fay
13,390
638
58
3
3
367,833
4
W
Ah Muzen Cab
15,217
725
73
3
3
316,529
2
W
Hercules
13,910
662
53
3
1
409,751
1
L
Fenrir
13,948
664
36
2
2
342,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role