Player Matchup

Izanami
Izanami
MrChaoticIsHere
Izanami
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
48W - 59L
1,354 Elo+
Solo
Olorun
Olorun
Psychxsis8
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Wolfdog5717
Poseidon
Level 29
God Stats
2W - 1L
1,810 SR
Queue Stats
105W - 119L
1,367 Elo+
Solo
Nemesis
Nemesis
brewskisalotta
Nemesis
Level 28
God Stats
13W - 8L
1,637 SR
Queue Stats
187W - 150L
1,386 Elo+
Solo
Guan Yu
Guan Yu
jayGamer47
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,589 SR
1,421 Elo+

VS

Team Averages
Level 23
1,543 SR
1,369 Elo+
Neith
Neith
Agusperezz__
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
GRXC1E2900
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,221 Elo+
Solo
Raijin
Raijin
TheCutest69
Raijin
Level 23
God Stats
4W - 1L
1,854 SR
Queue Stats
51W - 70L
1,345 Elo+
Solo
Cerberus
Cerberus
freen_rr
Cerberus
Level 29
God Stats
15W - 16L
1,384 SR
Queue Stats
105W - 134L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
slattshawdy
Cu Chulainn
Level 28
God Stats
4W - 2L
1,476 SR
Queue Stats
25W - 24L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,319
489
4,205
10,945
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Psychxsis8
Olorun
9
1 / 8 / 1
6,656
392
4,521
8,331
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Wolfdog5717
Poseidon
13
2 / 5 / 3
7,616
448
6,014
9,526
2,956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 1
8,523
501
7,306
8,253
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
jayGamer47
Guan Yu
8
0 / 8 / 1
6,078
358
2,320
9,834
6,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,594
447
3,068
6,961
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
13
1 / 3 / 1
7,909
465
1,670
9,721
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
11 / 2 / 2
9,622
566
12,194
12,127
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
freen_rr
Cerberus
3
0 / 1 / 1
5,231
308
0
835
285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
slattshawdy
Cu Chulainn
13
7 / 1 / 3
8,387
493
8,540
10,689
8,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
20
22
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Da Ji
1
3
1
0.5
L
1
0
3
2.5
L
Olorun
Psychxsis8
Olorun
1
8
1
0.19
W
Raijin
11
2
2
6
L
Poseidon
Wolfdog5717
Poseidon
2
5
3
0.7
L
5
1
1
5.5
W
Cerberus
freen_rr
Cerberus
0
1
1
0.5
L
Guan Yu
jayGamer47
Guan Yu
0
8
1
0.06
W
Cu Chulainn
slattshawdy
Cu Chulainn
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
25,472
46,889
Taken
40,333
19,199
Mitigated
18,868
9,137
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,068
1,519
0
1,495
6,961
2,811
348
944
6,017
0
35,138
W
Da Ji
1,670
630
0
2,978
9,721
3,471
1,093
1,581
8,140
0
39,231
L
4,205
2,179
0
2,150
10,945
3,510
2,792
1,817
9,128
0
66,888
L
Olorun
Psychxsis8
Olorun
4,521
2,607
737
1,249
8,331
3,380
120
4,085
4,246
15,119
3,612
W
Raijin
12,194
2,180
108
3,885
12,127
3,876
365
2,943
9,184
44,461
0
L
Poseidon
Wolfdog5717
Poseidon
6,014
1,187
0
24
9,526
2,956
515
2,144
7,382
38,919
0
L
7,306
3,312
0
3,552
8,253
3,340
0
2,266
5,987
0
52,087
W
Cerberus
freen_rr
Cerberus
0
0
0
12
835
285
0
340
495
0
0
L
Guan Yu
jayGamer47
Guan Yu
2,320
652
95
1,330
9,834
6,013
0
3,903
5,931
0
15,122
W
Cu Chulainn
slattshawdy
Cu Chulainn
8,540
1,781
61
2,419
10,689
8,425
533
3,742
6,947
6,203
30,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
38,743
311
Minions Killed
297
0
Camps Cleared
0
1,517,453
Distance Traveled
1,201,097
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,594
447
78
5
0
327,728
0
W
Da Ji
7,909
465
79
5
0
305,897
0
L
Izanami
8,319
489
122
7
0
329,157
6
L
Olorun
6,656
392
35
2
0
218,923
0
W
Raijin
9,622
566
64
4
0
271,053
0
L
Poseidon
7,616
448
55
3
0
290,407
0
L
Nemesis
8,523
501
83
5
0
420,013
0
W
Cerberus
5,231
308
0
0
0
10,592
0
L
Guan Yu
6,078
358
16
1
0
258,953
1
W
Cu Chulainn
8,387
493
76
4
0
285,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role