Player Matchup

Yemoja
Yemoja
Azaarath
Yemoja
Level 10
God Stats
2W - 0L
1,711 SR
Queue Stats
14W - 13L
1,499 Elo+
Solo
Skadi
Skadi
PatitoConVIH
Skadi
Level 28
God Stats
5W - 0L
1,924 SR
Queue Stats
148W - 133L
1,514 Elo+
Solo
Ra
Ra
Raulresende
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,429 Elo+
Solo
Ullr
Ullr
Thiavar
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,245 Elo+
Solo
Awilix
Awilix
ZhiendC
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,545 Elo+
Solo
Team Averages
Level 23
1,627 SR
1,446 Elo+

VS

Team Averages
Level 20
1,575 SR
1,554 Elo+
Ra
Ra
Aguirreee29
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
DanoneGrosso
Neith
Level 5
God Stats
3W - 3L
1,570 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Olorun
Olorun
Vitinhobs06
Olorun
Level 28
God Stats
4W - 5L
1,448 SR
Queue Stats
140W - 84L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
ankenov
Tsukuyomi
Level 3
God Stats
2W - 1L
1,858 SR
Queue Stats
4W - 2L
1,793 Elo+
Solo
Sobek
Sobek
sorasatomura
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azaarath
Yemoja
13
1 / 1 / 16
9,943
523
5,072
9,616
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
18 / 1 / 4
12,210
643
24,302
15,204
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 3
11,406
600
4,719
10,822
4,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Thiavar
Ullr
12
3 / 2 / 4
8,599
453
4,627
12,170
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
ZhiendC
Awilix
17
2 / 1 / 3
10,097
531
4,819
11,595
9,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,037
318
2,407
3,406
1,064
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 10 / 1
7,110
374
4,907
11,549
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
18
8 / 3 / 0
11,143
586
17,801
14,100
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ankenov
Tsukuyomi
12
0 / 8 / 1
7,835
412
2,497
13,120
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 2
7,492
394
4,729
18,016
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
29
Kills
8
8
Deaths
30
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Yemoja
Azaarath
Yemoja
1
1
16
9
L
0
10
1
0.05
W
18
1
4
20
W
5
3
3
2.17
W
Ullr
Thiavar
Ullr
3
2
4
2.5
L
Olorun
8
3
0
2.67
W
Awilix
ZhiendC
Awilix
2
1
3
3.5
L
Tsukuyomi
ankenov
Tsukuyomi
0
8
1
0.06
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
32,341
59,407
Taken
60,191
37,352
Mitigated
28,505
20,050
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,407
695
0
759
3,406
1,064
0
1,904
1,502
12,856
0
W
Yemoja
Azaarath
Yemoja
5,072
1,645
3,334
2,221
9,616
11,968
664
4,196
5,420
21,705
0
L
4,907
1,545
0
1,440
11,549
2,624
1,596
1,766
9,783
0
36,715
W
24,302
13,726
0
4,243
15,204
6,536
3,068
5,865
9,339
0
107,266
W
4,719
1,255
712
3,844
10,822
4,953
1,094
6,371
4,451
74,168
0
W
Ullr
Thiavar
Ullr
4,627
2,580
0
4,316
12,170
4,581
0
4,146
8,024
0
43,630
L
Olorun
17,801
11,205
270
7,975
14,100
5,645
682
1,906
12,194
86,171
0
W
Awilix
ZhiendC
Awilix
4,819
1,727
0
1,380
11,595
9,314
47
4,359
7,236
0
69,436
L
Tsukuyomi
ankenov
Tsukuyomi
2,497
623
0
2,038
13,120
3,722
1,021
1,066
12,054
0
41,384
L
4,729
755
465
4,854
18,016
15,450
0
3,697
14,319
13,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
39,617
560
Minions Killed
313
0
Camps Cleared
0
1,696,278
Distance Traveled
1,344,409
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,037
318
23
1
0
103,097
2
W
Yemoja
9,943
523
28
1
0
324,933
4
L
Neith
7,110
374
61
3
0
305,571
3
W
Skadi
12,210
643
171
9
0
337,084
0
W
Ra
11,406
600
151
8
0
324,017
2
W
Ullr
8,599
453
75
4
0
317,129
0
L
Olorun
11,143
586
139
7
0
306,510
9
W
Awilix
10,097
531
135
7
0
393,115
3
L
Tsukuyomi
7,835
412
77
4
0
272,281
1
L
Sobek
7,492
394
13
1
0
356,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role