Player Matchup

Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DLeiro
Izanami
Level 106
God Stats
2W - 3L
1,723 SR
Queue Stats
157W - 128L
1,486 Elo+
Solo
Mercury
Mercury
Moodles69
Mercury
Level 158
God Stats
0W - 1L
1,555 SR
Queue Stats
37W - 37L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shiоzu
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,905 SR
Queue Stats
170W - 168L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
Takamorik
Heimdallr
Level 91
God Stats
3W - 2L
1,642 SR
Queue Stats
180W - 202L
1,427 Elo+
Party 2
Team Averages
Level 108
1,665 SR
1,473 Elo+

VS

Team Averages
Level 144
1,485 SR
1,431 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CutesyGoddess
Bacchus
Level 159
God Stats
3W - 1L
1,491 SR
Queue Stats
101W - 115L
1,481 Elo+
Solo
Hades
Hades
MeiMisakia
Hades
Level 127
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Xing Tian
Xing Tian
Strawy_Bloom
Xing Tian
Level 135
God Stats
3W - 2L
1,400 SR
Queue Stats
273W - 276L
1,544 Elo+
Party 1
Neith
Neith
rhysio1000
Neith
Level 144
God Stats
3W - 2L
1,530 SR
Queue Stats
42W - 45L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 3
7,944
722
6,966
7,012
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DLeiro
Izanami
15
3 / 5 / 7
9,271
843
8,330
9,880
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Moodles69
Mercury
14
1 / 4 / 7
8,280
753
4,019
8,218
2,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Shiоzu
Morgan Le Fay
16
4 / 3 / 7
8,995
818
14,237
7,388
2,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Takamorik
Heimdallr
14
3 / 5 / 4
8,373
761
5,618
8,433
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 2 / 13
10,037
912
9,127
7,722
3,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
16
5 / 2 / 16
10,190
926
6,257
10,427
13,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
15
2 / 4 / 14
9,089
826
5,986
12,752
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Strawy_Bloom
Xing Tian
15
3 / 3 / 17
9,843
895
7,974
16,477
20,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
5 / 2 / 15
9,959
905
8,626
8,397
3,814
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
13
Kills
22
23
Deaths
13
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
3
0.58
W
Chiron
 
Chiron
7
2
13
6.75
W
Bacchus
5
2
16
6.5
L
Izanami
DLeiro
Izanami
3
5
7
1.3
W
Hades
2
4
14
2.25
L
Mercury
Moodles69
Mercury
1
4
7
1.13
L
Morgan Le Fay
Shiоzu
Morgan Le Fay
4
3
7
2.5
W
Xing Tian
Strawy_Bloom
Xing Tian
3
3
17
3.83
L
Heimdallr
Takamorik
Heimdallr
3
5
4
1
W
Neith
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,170
Damage
37,970
40,931
Taken
55,775
14,830
Mitigated
47,994
9,282
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,966
206
193
702
7,012
2,766
0
4,434
2,578
12,679
0
W
Chiron
 
Chiron
9,127
1,845
3,143
2,118
7,722
3,222
3,228
3,069
4,653
0
29,143
W
Bacchus
6,257
356
768
1,372
10,427
13,072
338
3,125
7,302
13,603
0
L
Izanami
DLeiro
Izanami
8,330
4,198
0
1,455
9,880
3,381
681
4,971
4,909
0
22,436
W
Hades
5,986
102
1,049
2,280
12,752
7,553
135
4,683
8,069
19,679
0
L
Mercury
Moodles69
Mercury
4,019
627
631
2,079
8,218
2,918
0
2,704
5,514
0
16,575
L
Morgan Le Fay
Shiоzu
Morgan Le Fay
14,237
2,201
697
1,437
7,388
2,958
343
3,361
4,027
27,829
0
W
Xing Tian
Strawy_Bloom
Xing Tian
7,974
438
2,383
2,297
16,477
20,333
418
6,658
9,819
14,601
0
L
Heimdallr
Takamorik
Heimdallr
5,618
3,065
1,048
1,040
8,433
2,807
515
4,747
3,686
0
12,712
W
Neith
8,626
2,630
1,748
2,245
8,397
3,814
2,031
3,668
4,729
0
20,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
49,118
113
Minions Killed
119
0
Camps Cleared
0
971,616
Distance Traveled
983,622
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,944
722
13
1
0
183,945
0
W
Chiron
10,037
912
26
2
0
187,556
2
W
Bacchus
10,190
926
20
2
0
191,518
0
L
Izanami
9,271
843
36
3
0
188,887
0
W
Hades
9,089
826
34
3
0
202,855
0
L
Mercury
8,280
753
18
2
0
232,481
3
L
Morgan Le Fay
8,995
818
30
3
0
199,064
0
W
Xing Tian
9,843
895
9
1
0
205,453
0
L
Heimdallr
8,373
761
16
1
0
167,239
0
W
Neith
9,959
905
30
3
0
196,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role