Player Matchup

Gilgamesh
Gilgamesh
BiiigPaaain
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dastim3
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,365 SR
Queue Stats
6W - 11L
1,445 Elo+
Party 2
Loki
Loki
Nikoblow13
Loki
Level 23
God Stats
1W - 2L
1,436 SR
Queue Stats
14W - 21L
1,356 Elo+
Solo
Cthulhu
Cthulhu
SebastianGaaa
Cthulhu
Level 27
God Stats
3W - 2L
1,850 SR
Queue Stats
98W - 100L
1,479 Elo+
Solo
Chernobog
Chernobog
elruba
Chernobog
Level 28
God Stats
0W - 2L
1,218 SR
Queue Stats
7W - 13L
1,435 Elo+
Party 2
Team Averages
Level 26
1,474 SR
1,400 Elo+

VS

Team Averages
Level 29
1,579 SR
1,459 Elo+
Ne Zha
Ne Zha
Gargamelinnnnnn
Ne Zha
Level 29
God Stats
12W - 10L
1,612 SR
Queue Stats
93W - 92L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Maçaquiño
Morgan Le Fay
Level 28
God Stats
28W - 37L
1,364 SR
Queue Stats
64W - 77L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
Roberto42069
Gilgamesh
Level 13
God Stats
4W - 4L
1,884 SR
Queue Stats
31W - 37L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
alrubiaan
Jing Wei
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 120L
1,466 Elo+
Solo
Mercury
Mercury
noxter78
Mercury
Level 48
God Stats
4W - 3L
1,533 SR
Queue Stats
162W - 179L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiiigPaaain
Gilgamesh
19
2 / 7 / 2
12,006
462
7,377
22,261
18,258
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Dastim3
Morgan Le Fay
19
4 / 9 / 4
12,214
470
21,918
21,217
10,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 11 / 5
10,209
393
10,060
21,289
8,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
15
3 / 8 / 6
10,180
392
11,475
31,244
34,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
elruba
Chernobog
17
7 / 13 / 3
11,926
459
16,053
26,577
12,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 21
14,634
563
18,936
28,877
27,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Maçaquiño
Morgan Le Fay
20
11 / 4 / 13
14,638
563
19,632
18,407
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Roberto42069
Gilgamesh
19
7 / 1 / 9
13,261
510
15,506
16,916
15,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
alrubiaan
Jing Wei
19
6 / 8 / 7
12,937
498
18,961
19,235
6,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
noxter78
Mercury
20
14 / 4 / 13
14,860
572
25,251
21,837
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
17
Kills
48
48
Deaths
17
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BiiigPaaain
Gilgamesh
2
7
2
0.43
L
Morgan Le Fay
Dastim3
Morgan Le Fay
4
9
4
0.67
W
10
0
21
20.5
W
Morgan Le Fay
Maçaquiño
Morgan Le Fay
11
4
13
4.38
L
1
11
5
0.32
W
Gilgamesh
Roberto42069
Gilgamesh
7
1
9
11.5
L
Cthulhu
3
8
6
0.75
W
Jing Wei
alrubiaan
Jing Wei
6
8
7
1.19
L
Chernobog
elruba
Chernobog
7
13
3
0.65
W
Mercury
noxter78
Mercury
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,883
Damage
98,286
122,588
Taken
105,272
83,615
Mitigated
66,656
21,147
Healing
23,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BiiigPaaain
Gilgamesh
7,377
1,041
0
2,503
22,261
18,258
515
3,780
17,714
11,771
56,640
L
Morgan Le Fay
Dastim3
Morgan Le Fay
21,918
1,416
0
3,979
21,217
10,548
0
3,642
17,575
88,624
0
W
18,936
6,448
442
8,983
28,877
27,311
275
11,013
17,512
451
67,379
W
Morgan Le Fay
Maçaquiño
Morgan Le Fay
19,632
1,393
527
4,547
18,407
8,041
2,100
8,597
9,590
91,205
0
L
10,060
2,417
0
4,159
21,289
8,594
603
3,971
17,220
0
58,651
W
Gilgamesh
Roberto42069
Gilgamesh
15,506
4,217
0
1,262
16,916
15,023
125
4,239
12,605
0
62,252
L
Cthulhu
11,475
644
1,153
6,276
31,244
34,162
0
3,584
27,623
40,341
0
W
Jing Wei
alrubiaan
Jing Wei
18,961
16,649
0
3,276
19,235
6,902
1,642
4,749
14,398
0
92,154
L
Chernobog
elruba
Chernobog
16,053
10,884
0
3,077
26,577
12,053
0
4,942
21,635
0
50,003
W
Mercury
noxter78
Mercury
25,251
11,898
0
4,877
21,837
9,379
0
5,270
16,421
0
125,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,535
Gold Earned
70,330
506
Minions Killed
573
0
Camps Cleared
0
2,212,111
Distance Traveled
2,558,777
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,006
462
139
5
0
464,856
4
L
Morgan Le Fay
12,214
470
146
6
0
432,360
1
W
Ne Zha
14,634
563
86
3
0
562,401
4
W
Morgan Le Fay
14,638
563
124
5
0
473,693
2
L
Loki
10,209
393
85
3
0
376,473
1
W
Gilgamesh
13,261
510
90
3
0
494,080
0
L
Cthulhu
10,180
392
57
2
0
497,316
4
W
Jing Wei
12,937
498
114
4
0
449,198
0
L
Chernobog
11,926
459
79
3
0
441,106
2
W
Mercury
14,860
572
159
6
0
579,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role