Player Matchup

Bellona
Bellona
Ekerio
Bellona
Level 26
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
POFANYS
Arachne
Level 25
God Stats
12W - 9L
1,360 SR
Queue Stats
61W - 80L
1,370 Elo+
Solo
Cthulhu
Cthulhu
PROTOTYP2E
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 69L
1,347 Elo+
Solo
Neith
Neith
gesafelstein88
Neith
Level 27
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 6L
1,226 Elo+
Solo
Ra
Ra
panagiwths123
Ra
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 24L
1,409 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,370 Elo+

VS

Team Averages
Level 14
1,479 SR
1,371 Elo+
Da Ji
Da Ji
BOG666777
Da Ji
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 7L
930 Elo+
Solo
Cliodhna
Cliodhna
FeetPicsForElo
Cliodhna
Level 29
God Stats
5W - 3L
1,747 SR
Queue Stats
131W - 84L
1,644 Elo+
Solo
Vulcan
Vulcan
Kajtas7424
Vulcan
Level 29
God Stats
1W - 1L
1,338 SR
Queue Stats
39W - 49L
1,281 Elo+
Solo
Ymir
Ymir
Mogols
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
MrRoobeen1399
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ekerio
Bellona
15
9 / 3 / 9
10,310
516
12,712
14,717
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
POFANYS
Arachne
20
18 / 4 / 0
12,928
646
15,875
18,952
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
PROTOTYP2E
Cthulhu
13
3 / 2 / 10
9,093
455
7,647
17,900
16,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 10 / 14
9,351
468
7,865
12,701
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
12 / 5 / 8
10,965
548
12,020
16,154
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BOG666777
Da Ji
10
1 / 14 / 3
7,674
384
8,099
18,379
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
20
22 / 2 / 0
13,920
696
32,952
16,348
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Kajtas7424
Vulcan
11
0 / 11 / 3
7,729
386
6,104
11,617
7,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Mogols
Ymir
12
0 / 7 / 4
8,494
425
2,904
15,990
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 15 / 3
7,819
391
9,891
17,305
4,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
47
Kills
24
24
Deaths
49
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BOG666777
Da Ji
1
14
3
0.18
W
Bellona
Ekerio
Bellona
9
3
9
4.5
L
Cliodhna
22
2
0
11
L
Vulcan
Kajtas7424
Vulcan
0
11
3
0.14
L
Ymir
Mogols
Ymir
0
7
4
0.29
L
1
15
3
0.17
W
Arachne
POFANYS
Arachne
18
4
0
4.5
W
Cthulhu
PROTOTYP2E
Cthulhu
3
2
10
4
W
5
10
14
1.2
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,119
Damage
59,950
80,424
Taken
79,639
47,753
Mitigated
51,780
16,727
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BOG666777
Da Ji
8,099
2,507
0
3,787
18,379
6,351
544
4,570
13,199
0
31,143
W
Bellona
Ekerio
Bellona
12,712
3,362
0
2,164
14,717
12,685
695
1,716
12,677
116
46,580
L
Cliodhna
32,952
5,561
0
5,419
16,348
17,919
0
2,436
13,233
0
107,793
L
Vulcan
Kajtas7424
Vulcan
6,104
1,307
0
0
11,617
7,746
1,082
4,113
7,028
23,840
0
L
Ymir
Mogols
Ymir
2,904
729
0
1,169
15,990
14,923
270
3,352
11,895
22,852
0
L
9,891
5,573
0
1,659
17,305
4,841
1,504
3,328
13,418
0
39,531
W
Arachne
POFANYS
Arachne
15,875
13,247
0
3,464
18,952
7,449
1,880
1,908
16,722
0
89,724
W
Cthulhu
PROTOTYP2E
Cthulhu
7,647
1,672
0
1,114
17,900
16,018
409
1,793
15,751
35,721
0
W
7,865
3,506
0
2,991
12,701
5,230
784
379
11,777
0
37,548
W
12,020
1,576
1,145
5,849
16,154
6,371
929
3,212
12,792
58,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,647
Gold Earned
45,636
420
Minions Killed
370
0
Camps Cleared
0
1,725,774
Distance Traveled
1,634,642
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,674
384
42
2
0
333,262
3
W
Bellona
10,310
516
76
4
0
379,258
1
L
Cliodhna
13,920
696
178
9
0
406,892
3
L
Vulcan
7,729
386
46
2
0
283,927
0
L
Ymir
8,494
425
50
3
0
312,401
0
L
Skadi
7,819
391
54
3
0
298,160
3
W
Arachne
12,928
646
123
6
0
361,822
1
W
Cthulhu
9,093
455
54
3
0
327,718
0
W
Neith
9,351
468
56
3
0
323,592
0
W
Ra
10,965
548
111
6
0
333,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role