Player Matchup

King Arthur
King Arthur
Black_Potato56
King Arthur
Level 28
God Stats
28W - 22L
1,481 SR
Queue Stats
198W - 204L
1,531 Elo+
Solo
Fenrir
Fenrir
OliveTick752671
Fenrir
Level 26
God Stats
2W - 9L
1,227 SR
Queue Stats
106W - 88L
1,385 Elo+
Solo
Hel
Hel
SeaRcHInG1423
Hel
Level 17
God Stats
4W - 0L
1,686 SR
Queue Stats
14W - 15L
1,330 Elo+
Solo
Cliodhna
Cliodhna
cempersd
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,469 Elo+
Solo
Kukulkan
Kukulkan
kkoulorenzo
Kukulkan
Level 26
God Stats
18W - 30L
1,377 SR
Queue Stats
34W - 48L
1,399 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,423 Elo+

VS

Team Averages
Level 20
1,480 SR
1,447 Elo+
Ra
Ra
GongomD
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,685 Elo+
Solo
Cliodhna
Cliodhna
KoszJan420
Cliodhna
Level 26
God Stats
13W - 16L
1,338 SR
Queue Stats
17W - 22L
1,424 Elo+
Solo
Skadi
Skadi
Sternenstaub23
Skadi
Level 14
God Stats
1W - 2L
1,454 SR
Queue Stats
10W - 11L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
minininja_989
Sun Wukong
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 5L
1,295 Elo+
Solo
The Morrigan
The Morrigan
strohut
The Morrigan
Level 29
God Stats
1W - 3L
1,393 SR
Queue Stats
56W - 51L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Black_Potato56
King Arthur
19
13 / 2 / 22
12,664
1,055
24,117
24,389
27,257
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 21
11,663
972
10,811
16,916
11,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 2 / 25
11,867
989
15,944
13,902
5,514
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
cempersd
Cliodhna
19
11 / 1 / 18
12,704
1,059
19,967
10,489
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
kkoulorenzo
Kukulkan
19
6 / 0 / 16
12,267
1,022
23,612
3,931
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 4
10,483
874
13,816
23,048
8,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
KoszJan420
Cliodhna
16
1 / 13 / 3
10,469
872
13,401
26,718
10,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 6 / 2
10,666
889
9,481
15,531
5,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
minininja_989
Sun Wukong
16
0 / 8 / 4
9,707
809
10,710
21,576
12,557
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
strohut
The Morrigan
16
3 / 2 / 3
11,234
936
13,648
13,250
4,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
23
40
Kills
7
7
Deaths
40
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Black_Potato56
King Arthur
13
2
22
12
L
1
11
4
0.27
L
Cliodhna
KoszJan420
Cliodhna
1
13
3
0.19
W
6
2
21
8.25
W
4
2
25
8.25
L
2
6
2
0.5
W
Cliodhna
cempersd
Cliodhna
11
1
18
20
W
Kukulkan
kkoulorenzo
Kukulkan
6
0
16
14
L
Sun Wukong
minininja_989
Sun Wukong
0
8
4
0.25
L
The Morrigan
strohut
The Morrigan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,451
Damage
61,056
69,627
Taken
100,123
50,122
Mitigated
42,515
21,907
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Black_Potato56
King Arthur
24,117
3,447
307
5,955
24,389
27,257
0
8,721
15,572
0
39,855
L
13,816
1,587
2,421
3,317
23,048
8,681
0
7,972
15,076
30,685
0
L
Cliodhna
KoszJan420
Cliodhna
13,401
1,439
0
0
26,718
10,604
0
9,362
17,356
0
38,994
W
10,811
2,202
0
696
16,916
11,366
0
7,506
9,314
0
36,669
W
15,944
868
7,430
6,952
13,902
5,514
0
4,832
9,070
40,176
0
L
9,481
4,028
0
0
15,531
5,834
0
7,331
8,200
0
28,976
W
Cliodhna
cempersd
Cliodhna
19,967
896
0
0
10,489
4,189
0
4,166
6,073
0
29,152
W
Kukulkan
kkoulorenzo
Kukulkan
23,612
998
0
567
3,931
1,796
0
883
3,048
54,460
0
L
Sun Wukong
minininja_989
Sun Wukong
10,710
1,002
0
438
21,576
12,557
0
9,105
12,471
0
22,571
L
The Morrigan
strohut
The Morrigan
13,648
1,927
0
1,085
13,250
4,839
0
5,786
7,464
31,934
2,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,165
Gold Earned
52,559
241
Minions Killed
196
5
Camps Cleared
3
1,241,187
Distance Traveled
1,056,191
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,664
1,055
23
2
0
258,057
0
L
Ra
10,483
874
45
4
0
181,063
1
L
Cliodhna
10,469
872
54
5
1
210,951
0
W
Fenrir
11,663
972
56
5
1
252,693
3
W
Hel
11,867
989
65
5
1
228,787
1
L
Skadi
10,666
889
24
2
2
215,046
0
W
Cliodhna
12,704
1,059
12
1
1
277,972
0
W
Kukulkan
12,267
1,022
85
7
2
223,678
0
L
Sun Wukong
9,707
809
38
3
0
229,738
0
L
The Morrigan
11,234
936
35
3
0
219,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role