Player Matchup

Awilix
Awilix
GoBacktoYaCorner
Awilix
Level 26
God Stats
2W - 5L
1,337 SR
Queue Stats
80W - 105L
1,266 Elo+
Solo
Tyr
Tyr
Halozeck
Tyr
Level 28
God Stats
2W - 1L
1,666 SR
Queue Stats
70W - 74L
1,319 Elo+
Solo
Hel
Hel
JReXuS_750
Hel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 57L
1,289 Elo+
Solo
Anhur
Anhur
M3xAlpha1268
Anhur
Level 14
God Stats
2W - 4L
1,336 SR
Queue Stats
5W - 15L
1,186 Elo+
Solo
Yemoja
Yemoja
reneesharingan
Yemoja
Level 22
God Stats
49W - 51L
1,442 SR
Queue Stats
71W - 74L
1,326 Elo+
Solo
Team Averages
Level 24
1,456 SR
1,277 Elo+

VS

Team Averages
Level 12
1,529 SR
1,337 Elo+
Da Ji
Da Ji
Gm-ksa-90
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Olorun
Olorun
Lolidr0p-1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
copytroll_666
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,216 Elo+
Solo
Cthulhu
Cthulhu
cris19654
Cthulhu
Level 4
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
freen_rr
Cerberus
Level 29
God Stats
15W - 16L
1,401 SR
Queue Stats
105W - 134L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 9
7,364
526
8,196
8,156
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 4
7,796
557
2,606
4,898
3,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
5 / 2 / 3
8,362
597
6,592
7,144
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
4,371
312
0
0
0
11
4 / 0 / 5
7,212
515
3,812
4,755
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gm-ksa-90
Da Ji
7
0 / 5 / 0
5,121
366
1,546
8,578
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Lolidr0p-1
Olorun
4
0 / 2 / 0
4,764
340
410
1,930
574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 3 / 0
4,812
344
845
4,443
983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
cris19654
Cthulhu
7
1 / 7 / 0
5,568
398
2,109
11,186
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
freen_rr
Cerberus
10
1 / 4 / 0
6,353
454
3,367
10,305
5,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
2
2
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Gm-ksa-90
Da Ji
0
5
0
0
W
6
0
9
10.5
W
4
0
4
6
W
5
2
3
3.25
L
Olorun
Lolidr0p-1
Olorun
0
2
0
0
W
0
0
0
0
L
0
3
0
0
L
Cthulhu
cris19654
Cthulhu
1
7
0
0.14
L
Cerberus
freen_rr
Cerberus
1
4
0
0.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
8,277
24,953
Taken
36,442
11,416
Mitigated
15,637
9,183
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Gm-ksa-90
Da Ji
1,546
405
0
1,257
8,578
2,229
0
1,049
7,529
0
17,364
W
8,196
4,746
0
2,779
8,156
2,675
291
1,804
6,292
0
31,872
W
2,606
296
0
1,559
4,898
3,954
314
496
4,402
0
35,402
W
6,592
1,189
686
3,298
7,144
2,525
2,089
2,189
4,870
57,603
0
L
Olorun
Lolidr0p-1
Olorun
410
144
0
290
1,930
574
0
30
1,900
5,829
876
W
0
0
0
0
0
0
0
0
0
0
0
L
845
257
0
1,126
4,443
983
0
381
4,062
0
11,709
L
Cthulhu
cris19654
Cthulhu
2,109
452
42
669
11,186
6,019
0
3,640
7,431
13,251
0
L
Cerberus
freen_rr
Cerberus
3,367
81
0
1,135
10,305
5,832
120
4,997
5,116
24,796
0
W
3,812
591
460
401
4,755
2,262
341
1,023
3,551
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
26,618
279
Minions Killed
150
0
Camps Cleared
0
1,148,136
Distance Traveled
931,911
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,121
366
33
2
0
247,494
0
W
Awilix
7,364
526
58
4
0
315,010
0
W
Tyr
7,796
557
78
6
0
293,343
0
W
Hel
8,362
597
111
8
0
259,626
1
L
Olorun
4,764
340
18
1
0
97,470
0
W
Anhur
4,371
312
0
0
0
0
0
L
Ravana
4,812
344
22
2
0
133,616
0
L
Cthulhu
5,568
398
20
1
0
247,476
2
L
Cerberus
6,353
454
57
4
0
205,855
0
W
Yemoja
7,212
515
32
2
0
280,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role