Player Matchup

Amaterasu
Amaterasu
ApexPred4209285
Amaterasu
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 99L
1,548 Elo+
Party 2
Cupid
Cupid
Digiomegamon
Cupid
Level 158
God Stats
6W - 3L
1,560 SR
Queue Stats
1,062W - 846L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Direct973
Kuzenbo
Level 108
God Stats
1W - 2L
1,525 SR
Queue Stats
90W - 89L
1,506 Elo+
Party 2
Sobek
Sobek
Kirmyy
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 2
Geb
Geb
lX Troy XI
Geb
Level 128
God Stats
21W - 3L
1,750 SR
Queue Stats
664W - 486L
1,518 Elo+
Party 2
Team Averages
Level 105
1,567 SR
1,517 Elo+

VS

Team Averages
Level 68
1,535 SR
1,465 Elo+
Set
Set
Dopaminne
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,388 Elo+
Solo
Janus
Janus
Mercerless17
Janus
Level 111
God Stats
2W - 4L
1,424 SR
Queue Stats
390W - 433L
1,399 Elo+
Party 1
Ullr
Ullr
Purplasuras Rex
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,414 Elo+
Party 1
Anhur
Anhur
TTMMWW
Anhur
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
284W - 156L
1,705 Elo+
Solo
Olorun
Olorun
xXxDSHOTxXx
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 179L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ApexPred4209285
Amaterasu
15
6 / 1 / 14
8,943
894
6,839
11,733
9,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 2 / 9
9,490
949
7,691
6,335
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Direct973
Kuzenbo
14
4 / 1 / 17
8,463
846
6,207
10,361
14,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Kirmyy
Sobek
13
0 / 3 / 15
8,256
826
4,129
13,428
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 3 / 16
8,972
897
14,022
14,872
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
7,949
795
6,285
9,877
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 7
8,489
849
14,890
7,361
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 5 / 4
6,499
650
3,318
7,782
2,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
TTMMWW
Anhur
13
4 / 4 / 2
8,175
818
9,526
9,870
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
0 / 5 / 6
7,106
711
4,243
10,662
5,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
24
Kills
10
10
Deaths
24
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ApexPred4209285
Amaterasu
6
1
14
13
W
8
2
9
6.25
W
Kuzenbo
Direct973
Kuzenbo
4
1
17
12.5
L
4
7
2
0.71
W
Sobek
Kirmyy
Sobek
0
3
15
2.5
L
2
3
7
1.83
L
0
5
4
0.4
L
Anhur
TTMMWW
Anhur
4
4
2
1.25
W
6
3
16
4.67
L
Olorun
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,888
Damage
38,262
56,729
Taken
45,552
56,282
Mitigated
18,402
24,153
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ApexPred4209285
Amaterasu
6,839
2,379
2,058
3,632
11,733
9,554
786
4,390
7,343
0
14,481
W
7,691
4,241
4,446
1,077
6,335
2,807
3,332
2,120
4,215
0
29,218
W
Kuzenbo
Direct973
Kuzenbo
6,207
2,197
1,946
887
10,361
14,026
355
2,085
8,276
9,881
0
L
6,285
1,935
0
717
9,877
3,858
240
5,372
4,111
0
11,356
W
Sobek
Kirmyy
Sobek
4,129
225
1,559
4,741
13,428
13,792
258
5,383
8,045
8,950
0
L
14,890
807
266
1,567
7,361
2,737
84
3,943
3,330
34,472
0
L
3,318
1,674
0
766
7,782
2,912
0
4,284
3,339
0
7,537
L
Anhur
TTMMWW
Anhur
9,526
5,152
1,009
1,954
9,870
3,488
348
4,742
4,847
0
16,060
W
14,022
996
505
3,302
14,872
16,103
518
5,155
9,717
27,787
0
L
Olorun
4,243
2,380
3,155
2,573
10,662
5,407
357
4,904
5,567
10,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
38,218
91
Minions Killed
83
0
Camps Cleared
0
937,592
Distance Traveled
776,450
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,943
894
16
2
0
195,841
0
W
Cupid
9,490
949
55
6
0
190,317
0
W
Kuzenbo
8,463
846
6
1
0
192,659
0
L
Set
7,949
795
3
0
0
142,605
0
W
Sobek
8,256
826
5
1
0
180,749
0
L
Janus
8,489
849
46
5
0
193,036
0
L
Ullr
6,499
650
9
1
0
129,100
0
L
Anhur
8,175
818
13
1
0
158,054
5
W
Geb
8,972
897
9
1
0
178,026
2
L
Olorun
7,106
711
12
1
0
153,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role