Player Matchup

Achilles
Achilles
 
Achilles
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Du0orD1e
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,596 Elo+
Solo
Thanatos
Thanatos
ImXupo
Thanatos
Level 27
God Stats
16W - 9L
1,745 SR
Queue Stats
74W - 80L
1,508 Elo+
Solo
Chronos
Chronos
JarlBalgruufBud
Chronos
Level 26
God Stats
3W - 3L
1,621 SR
Queue Stats
73W - 60L
1,589 Elo+
Solo
Guan Yu
Guan Yu
Narzc
Guan Yu
Level 6
God Stats
6W - 2L
1,660 SR
Queue Stats
14W - 8L
1,593 Elo+
Solo
Team Averages
Level 16
1,605 SR
1,557 Elo+

VS

Team Averages
Level 35
1,481 SR
1,421 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kromia25
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,064 Elo+
Solo
Nemesis
Nemesis
ShadedG
Nemesis
Level 29
God Stats
10W - 11L
1,580 SR
Queue Stats
180W - 198L
1,513 Elo+
Solo
Ares
Ares
ThatAppleGuy
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,614 Elo+
Party 1
Hades
Hades
cyraq
Hades
Level 104
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 8L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 3
5,745
575
3,941
6,847
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Du0orD1e
Tiamat
11
1 / 1 / 1
6,071
607
4,583
4,653
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ImXupo
Thanatos
12
4 / 0 / 3
6,654
665
4,557
7,015
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 2
6,077
608
2,423
3,398
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Narzc
Guan Yu
11
3 / 0 / 2
6,210
621
4,514
5,203
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 1 / 0
3,708
371
807
1,650
467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Kromia25
Athena
7
0 / 3 / 0
4,506
451
1,982
6,629
3,204
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ShadedG
Nemesis
9
1 / 4 / 0
5,249
525
3,937
6,663
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 2
4,567
457
1,704
5,656
2,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
cyraq
Hades
9
1 / 3 / 1
5,466
547
3,469
7,666
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
3
4.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Tiamat
Du0orD1e
Tiamat
1
1
1
1.5
W
Thanatos
ImXupo
Thanatos
4
0
3
5.5
W
3
0
2
4
L
Athena
Kromia25
Athena
0
3
0
0
W
Guan Yu
Narzc
Guan Yu
3
0
2
4
L
Nemesis
ShadedG
Nemesis
1
4
0
0.25
L
0
3
2
0.33
L
Hades
cyraq
Hades
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
11,899
27,116
Taken
28,264
12,456
Mitigated
11,540
16,208
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,941
1,409
219
1,671
6,847
3,203
310
2,328
4,435
0
24,182
L
Danzaburou
 
Danzaburou
807
227
0
673
1,650
467
0
749
873
0
8,623
W
Tiamat
Du0orD1e
Tiamat
4,583
671
0
1,826
4,653
2,107
36
2,586
2,067
35,167
0
W
Thanatos
ImXupo
Thanatos
4,557
1,968
0
7,549
7,015
2,435
0
379
6,636
0
34,271
W
2,423
1,145
0
1,444
3,398
1,192
2,846
206
3,163
27,194
5,604
L
Athena
Kromia25
Athena
1,982
668
0
717
6,629
3,204
0
0
6,249
16,168
0
W
Guan Yu
Narzc
Guan Yu
4,514
742
356
3,143
5,203
3,519
0
1,713
3,490
0
25,220
L
Nemesis
ShadedG
Nemesis
3,937
2,031
0
1,758
6,663
1,731
0
884
5,580
0
25,790
L
1,704
310
0
192
5,656
2,823
0
2,262
3,174
8,584
0
L
Hades
cyraq
Hades
3,469
156
242
3,032
7,666
3,315
0
2,472
4,982
31,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
23,496
318
Minions Killed
207
0
Camps Cleared
0
995,441
Distance Traveled
868,095
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,745
575
46
5
0
194,206
2
L
Danzaburou
3,708
371
17
2
0
97,845
2
W
Tiamat
6,071
607
75
8
0
192,461
3
W
Thanatos
6,654
665
80
8
0
219,477
2
W
Chronos
6,077
608
59
6
0
177,494
3
L
Athena
4,506
451
36
4
0
210,453
2
W
Guan Yu
6,210
621
58
6
0
211,803
7
L
Nemesis
5,249
525
51
5
0
197,395
3
L
Ares
4,567
457
18
2
0
168,169
0
L
Hades
5,466
547
85
9
0
194,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role