Player Matchup

Da Ji
Da Ji
AloneInEdincik
Da Ji
Level 16
God Stats
1W - 1L
1,263 SR
Queue Stats
14W - 18L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
Dilenci
Danzaburou
Level 16
God Stats
1W - 0L
1,291 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 1
Agni
Agni
GameBakkal
Agni
Level 113
God Stats
2W - 1L
1,459 SR
Queue Stats
23W - 21L
1,533 Elo+
Party 1
Mulan
Mulan
Kaltak
Mulan
Level 28
God Stats
2W - 5L
1,305 SR
Queue Stats
10W - 15L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
TheofanisEgolas
Sylvanus
Level 29
God Stats
3W - 1L
1,643 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 1
Team Averages
Level 40
1,392 SR
1,503 Elo+

VS

Team Averages
Level 23
1,635 SR
1,555 Elo+
Khepri
Khepri
BurntPaddy
Khepri
Level 29
God Stats
6W - 4L
1,788 SR
Queue Stats
91W - 94L
1,580 Elo+
Party 2
Thanatos
Thanatos
CurbStompUrMum
Thanatos
Level 27
God Stats
13W - 11L
1,601 SR
Queue Stats
42W - 39L
1,504 Elo+
Solo
Olorun
Olorun
Honeybadged97
Olorun
Level 29
God Stats
7W - 5L
1,788 SR
Queue Stats
95W - 103L
1,549 Elo+
Party 2
Ra
Ra
fellixt13
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
Achilles
Achilles
ilHaX
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 90L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 13
7,489
535
6,411
8,816
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Dilenci
Danzaburou
13
11 / 1 / 6
8,676
620
15,042
8,356
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
12 / 1 / 3
9,946
710
10,153
8,580
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kaltak
Mulan
13
7 / 2 / 3
7,644
546
7,553
8,672
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
12
5 / 0 / 14
8,011
572
5,574
9,379
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BurntPaddy
Khepri
9
2 / 9 / 0
6,325
452
4,140
15,646
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
1 / 7 / 1
7,023
502
2,881
11,082
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 2
6,136
438
6,042
9,644
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 10 / 0
5,023
359
1,342
7,121
1,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ilHaX
Achilles
11
4 / 4 / 0
6,866
490
7,065
13,539
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
36
Kills
7
7
Deaths
37
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
Khepri
BurntPaddy
Khepri
2
9
0
0.22
L
Thanatos
1
7
1
0.21
W
Danzaburou
Dilenci
Danzaburou
11
1
6
14
W
12
1
3
13.5
L
0
7
2
0.14
W
Mulan
Kaltak
Mulan
7
2
3
4.25
W
Sylvanus
5
0
14
12
L
0
10
0
0
L
Achilles
ilHaX
Achilles
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
21,470
43,803
Taken
57,032
24,682
Mitigated
21,940
18,330
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,411
2,241
0
3,070
8,816
3,290
856
447
8,178
0
43,984
L
Khepri
BurntPaddy
Khepri
4,140
258
0
1,144
15,646
7,749
0
3,859
11,737
13,099
0
L
Thanatos
2,881
910
0
6,128
11,082
3,271
0
5,430
5,454
0
35,305
W
Danzaburou
Dilenci
Danzaburou
15,042
9,909
0
1,362
8,356
3,680
1,855
5,051
3,305
0
59,608
W
10,153
1,125
88
2,794
8,580
2,596
954
470
7,991
66,543
0
L
6,042
4,356
0
1,236
9,644
2,469
0
2,786
6,842
32,956
0
W
Mulan
Kaltak
Mulan
7,553
923
0
3,595
8,672
6,245
0
512
7,680
4,677
27,780
W
Sylvanus
5,574
2,306
2,609
4,812
9,379
8,871
766
5,044
4,335
15,313
0
L
1,342
458
0
0
7,121
1,687
615
1,357
5,485
16,660
0
L
Achilles
ilHaX
Achilles
7,065
1,801
0
3,874
13,539
6,764
0
2,836
10,040
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
31,373
389
Minions Killed
234
0
Camps Cleared
0
1,347,378
Distance Traveled
1,168,244
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,489
535
78
6
0
302,299
3
L
Khepri
6,325
452
24
2
0
247,086
1
L
Thanatos
7,023
502
77
6
0
236,745
1
W
Danzaburou
8,676
620
91
7
0
247,934
0
W
Agni
9,946
710
137
10
0
282,489
2
L
Olorun
6,136
438
51
4
0
218,210
0
W
Mulan
7,644
546
72
5
0
261,110
0
W
Sylvanus
8,011
572
11
1
0
253,546
7
L
Ra
5,023
359
25
2
0
199,548
0
L
Achilles
6,866
490
57
4
0
266,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role