Player Matchup

Ra
Ra
Gift-of-Joules
Ra
Level 137
God Stats
6W - 7L
1,621 SR
Queue Stats
413W - 330L
1,465 Elo+
Party 2
Da Ji
Da Ji
Helss_0
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Solo
Cliodhna
Cliodhna
The-Only-Knight_
Cliodhna
Level 128
God Stats
26W - 21L
1,555 SR
Queue Stats
316W - 261L
1,462 Elo+
Party 2
Team Averages
Level 90
1,559 SR
1,408 Elo+

VS

Team Averages
Level 87
1,641 SR
1,428 Elo+
Geb
Geb
CRASH 02231994
Geb
Level 122
God Stats
12W - 5L
1,616 SR
Queue Stats
164W - 204L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
JeshenZA
Sun Wukong
Level 18
God Stats
4W - 1L
1,842 SR
Queue Stats
16W - 21L
1,399 Elo+
Party 1
Ra
Ra
balllysss
Ra
Level 122
God Stats
9W - 9L
1,465 SR
Queue Stats
157W - 189L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,995
666
14,308
13,490
7,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Helss_0
Da Ji
9
0 / 7 / 3
7,720
515
2,825
7,075
2,620
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
4 / 4 / 3
9,892
659
14,231
11,405
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
10,789
719
7,580
16,373
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JeshenZA
Sun Wukong
13
2 / 2 / 9
9,788
653
6,047
12,171
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 3 / 4
11,075
738
10,405
8,261
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
12
13
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
4
2
4
3
L
Da Ji
Helss_0
Da Ji
0
7
3
0.21
W
Sun Wukong
JeshenZA
Sun Wukong
2
2
9
3.25
L
4
4
3
1.38
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
24,032
31,970
Taken
36,805
15,743
Mitigated
31,153
10,986
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,580
1,159
0
2,043
16,373
15,813
540
5,540
10,395
23,662
0
L
14,308
498
833
5,625
13,490
7,497
0
7,613
5,596
61,248
0
L
Da Ji
Helss_0
Da Ji
2,825
1,202
0
0
7,075
2,620
0
3,423
3,458
0
7,705
W
Sun Wukong
JeshenZA
Sun Wukong
6,047
1,295
0
1,461
12,171
12,547
332
4,932
6,892
0
20,254
L
14,231
368
0
4,528
11,405
5,626
0
7,210
3,972
0
31,418
W
10,405
503
4,974
2,319
8,261
2,793
965
3,941
4,162
42,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
31,652
155
Minions Killed
149
7
Camps Cleared
1
687,574
Distance Traveled
814,703
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,789
719
20
1
0
280,639
3
L
Ra
9,995
666
104
7
1
283,095
1
L
Da Ji
7,720
515
11
1
0
131,840
2
W
Sun Wukong
9,788
653
28
2
0
265,354
0
L
Cliodhna
9,892
659
40
3
6
272,639
2
W
Ra
11,075
738
101
7
1
268,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role