Player Matchup

Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BigGirl2003
Arachne
Level 34
God Stats
7W - 2L
1,750 SR
Queue Stats
87W - 62L
1,654 Elo+
Party 3
Ymir
Ymir
RafaLindu
Ymir
Level 45
God Stats
53W - 38L
1,641 SR
Queue Stats
132W - 110L
1,544 Elo+
Party 1
Hercules
Hercules
creviceguy
Hercules
Level 147
God Stats
4W - 2L
1,738 SR
Queue Stats
180W - 137L
1,728 Elo+
Party 3
Zhong Kui
Zhong Kui
mTon11
Zhong Kui
Level 48
God Stats
10W - 0L
1,919 SR
Queue Stats
337W - 290L
1,605 Elo+
Solo
Team Averages
Level 85
1,709 SR
1,606 Elo+

VS

Team Averages
Level 44
1,586 SR
1,519 Elo+
Mulan
Mulan
Csolli
Mulan
Level 58
God Stats
4W - 5L
1,978 SR
Queue Stats
43W - 58L
1,459 Elo+
Party 2
Freya
Freya
Pekasaurus
Freya
Level 13
God Stats
3W - 7L
1,188 SR
Queue Stats
14W - 20L
1,476 Elo+
Party 2
Bellona
Bellona
Th3CAbr0k3n
Bellona
Level 44
God Stats
4W - 2L
1,778 SR
Queue Stats
213W - 150L
1,608 Elo+
Solo
Raijin
Raijin
WatcheRim
Raijin
Level 41
God Stats
2W - 3L
1,469 SR
Queue Stats
96W - 84L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
andromedk
Cu Chulainn
Level 63
God Stats
1W - 1L
1,514 SR
Queue Stats
154W - 142L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 5 / 0
6,662
555
5,924
7,036
2,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
BigGirl2003
Arachne
13
7 / 3 / 3
8,161
680
5,789
10,025
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 3 / 2
5,911
493
1,427
8,266
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
creviceguy
Hercules
14
4 / 1 / 0
7,858
655
5,251
7,350
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
mTon11
Zhong Kui
13
2 / 4 / 5
7,650
638
8,776
10,492
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Csolli
Mulan
11
0 / 3 / 2
6,097
508
2,741
7,872
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
11
1 / 2 / 4
6,244
520
3,515
7,029
1,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Th3CAbr0k3n
Bellona
13
9 / 4 / 4
8,107
676
8,488
9,222
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
WatcheRim
Raijin
10
1 / 6 / 4
6,286
524
3,338
7,280
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
andromedk
Cu Chulainn
12
5 / 2 / 5
7,068
589
10,591
11,635
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
17
Kills
16
16
Deaths
17
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
5
0
0.6
W
Arachne
BigGirl2003
Arachne
7
3
3
2.83
L
Mulan
Csolli
Mulan
0
3
2
0.33
L
Freya
1
2
4
1.5
W
Ymir
1
3
2
0.67
L
Bellona
Th3CAbr0k3n
Bellona
9
4
4
2.75
L
Raijin
WatcheRim
Raijin
1
6
4
0.5
L
Cu Chulainn
andromedk
Cu Chulainn
5
2
5
3.75
W
Hercules
creviceguy
Hercules
4
1
0
4
W
Zhong Kui
mTon11
Zhong Kui
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
28,673
43,169
Taken
43,038
22,905
Mitigated
20,673
12,928
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,924
2,608
0
80
7,036
2,037
0
2,143
4,600
0
42,803
W
Arachne
BigGirl2003
Arachne
5,789
2,757
0
4,187
10,025
4,275
0
303
9,560
0
43,254
L
Mulan
Csolli
Mulan
2,741
295
0
1,135
7,872
5,319
0
538
6,982
0
26,681
L
Freya
3,515
1,353
0
2,502
7,029
1,813
585
74
6,955
23,748
0
W
Ymir
1,427
519
0
995
8,266
4,899
0
1,822
6,132
10,926
0
L
Bellona
Th3CAbr0k3n
Bellona
8,488
2,393
0
1,764
9,222
5,727
0
2,972
5,989
0
41,721
L
Raijin
WatcheRim
Raijin
3,338
477
0
843
7,280
2,040
0
3,753
3,299
31,985
0
L
Cu Chulainn
andromedk
Cu Chulainn
10,591
1,933
0
2,628
11,635
5,774
0
3,305
8,254
905
37,306
W
Hercules
creviceguy
Hercules
5,251
1,016
0
3,802
7,350
5,715
0
0
7,068
11,989
32,222
W
Zhong Kui
mTon11
Zhong Kui
8,776
1,063
0
3,864
10,492
5,979
12
2,283
7,716
51,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
33,802
397
Minions Killed
342
0
Camps Cleared
0
1,167,198
Distance Traveled
1,185,999
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,662
555
79
7
0
233,082
2
W
Arachne
8,161
680
76
6
0
238,039
3
L
Mulan
6,097
508
71
6
0
244,934
4
L
Freya
6,244
520
61
5
0
233,167
2
W
Ymir
5,911
493
15
1
0
227,196
0
L
Bellona
8,107
676
77
6
0
246,462
2
L
Raijin
6,286
524
75
6
0
213,352
4
L
Cu Chulainn
7,068
589
58
5
0
248,084
3
W
Hercules
7,858
655
104
9
0
251,586
2
W
Zhong Kui
7,650
638
123
10
0
217,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role