Player Matchup

Charybdis
Charybdis
Atchenliaki
Charybdis
Level 27
God Stats
36W - 29L
1,555 SR
Queue Stats
116W - 99L
1,459 Elo+
Solo
Chang'e
Chang'e
Cody-Bonaparte
Chang'e
Level 26
God Stats
14W - 7L
1,609 SR
Queue Stats
61W - 72L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Dark-pencil308
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,361 Elo+
Solo
Aphrodite
Aphrodite
Line8210
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Achilles
Achilles
Millentex
Achilles
Level 28
God Stats
12W - 6L
1,735 SR
Queue Stats
223W - 210L
1,522 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,446 Elo+

VS

Team Averages
Level 26
1,539 SR
1,536 Elo+
Jormungandr
Jormungandr
AdrianXD-jpr
Jormungandr
Level 32
God Stats
1W - 0L
1,490 SR
Queue Stats
12W - 8L
1,592 Elo+
Party 1
Bellona
Bellona
David48330
Bellona
Level 21
God Stats
1W - 1L
1,465 SR
Queue Stats
33W - 30L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snajpi0901
Morgan Le Fay
Level 28
God Stats
7W - 1L
1,397 SR
Queue Stats
11W - 8L
1,393 Elo+
Party 1
Fenrir
Fenrir
jfz1218
Fenrir
Level 24
God Stats
3W - 0L
1,877 SR
Queue Stats
76W - 62L
1,466 Elo+
Solo
Scylla
Scylla
xD4rkSid3-XIII
Scylla
Level 25
God Stats
6W - 0L
1,465 SR
Queue Stats
15W - 1L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atchenliaki
Charybdis
17
1 / 6 / 4
10,812
901
14,737
22,078
7,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 10 / 5
10,635
886
9,813
27,939
10,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 7 / 3
9,810
818
11,100
23,263
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Line8210
Aphrodite
17
0 / 11 / 6
10,090
841
4,522
19,024
11,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Millentex
Achilles
17
4 / 7 / 3
11,715
976
16,773
26,344
32,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdrianXD-jpr
Jormungandr
20
9 / 1 / 26
13,619
1,135
22,801
16,257
21,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
David48330
Bellona
19
4 / 2 / 15
11,455
955
13,793
15,391
9,775
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Snajpi0901
Morgan Le Fay
19
2 / 1 / 19
11,453
954
18,671
11,908
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jfz1218
Fenrir
19
7 / 3 / 19
12,416
1,035
18,700
16,197
15,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
19 / 0 / 16
14,188
1,182
39,475
5,340
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
136
6
Kills
41
41
Deaths
7
21
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdrianXD-jpr
Jormungandr
9
1
26
22
L
Charybdis
Atchenliaki
Charybdis
1
6
4
0.5
L
1
10
5
0.35
L
0
7
3
0.21
W
Bellona
David48330
Bellona
4
2
15
5.75
L
Aphrodite
Line8210
Aphrodite
0
11
6
0.27
L
Achilles
Millentex
Achilles
4
7
3
0.79
W
Morgan Le Fay
Snajpi0901
Morgan Le Fay
2
1
19
11.5
W
Fenrir
jfz1218
Fenrir
7
3
19
5.5
W
19
0
16
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
113,440
118,648
Taken
65,093
74,805
Mitigated
54,467
18,464
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdrianXD-jpr
Jormungandr
22,801
4,429
1,785
4,865
16,257
21,044
0
6,654
8,914
36,622
0
L
Charybdis
Atchenliaki
Charybdis
14,737
7,760
0
576
22,078
7,924
0
16,562
5,308
0
45,248
L
9,813
1,676
2,740
6,533
27,939
10,108
0
19,498
8,193
37,146
0
L
11,100
0
0
3,591
23,263
12,219
0
17,663
5,351
18,722
0
W
Bellona
David48330
Bellona
13,793
5,869
0
382
15,391
9,775
0
5,931
8,748
0
31,379
L
Aphrodite
Line8210
Aphrodite
4,522
132
1,311
2,540
19,024
11,577
0
11,249
7,579
9,259
0
L
Achilles
Millentex
Achilles
16,773
2,898
0
1,173
26,344
32,977
0
14,690
11,270
0
26,313
W
Morgan Le Fay
Snajpi0901
Morgan Le Fay
18,671
1,775
0
1,745
11,908
5,767
0
3,779
7,526
34,690
0
W
Fenrir
jfz1218
Fenrir
18,700
2,125
0
418
16,197
15,559
0
6,566
9,096
0
25,026
W
39,475
3,337
327
2,064
5,340
2,322
0
1,320
3,673
70,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
63,131
190
Minions Killed
222
3
Camps Cleared
4
1,028,493
Distance Traveled
1,181,978
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,619
1,135
25
2
1
215,047
0
L
Charybdis
10,812
901
75
6
2
199,077
0
L
Chang'e
10,635
886
61
5
1
171,561
3
L
Cthulhu
9,810
818
27
2
0
201,048
0
W
Bellona
11,455
955
46
4
1
243,464
4
L
Aphrodite
10,090
841
11
1
0
205,653
0
L
Achilles
11,715
976
16
1
0
251,154
0
W
Morgan Le Fay
11,453
954
35
3
0
228,539
0
W
Fenrir
12,416
1,035
23
2
1
252,706
0
W
Scylla
14,188
1,182
93
8
1
242,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role