Player Matchup

Neith
Neith
Alexutaa05
Neith
Level 5
God Stats
8W - 7L
1,590 SR
Queue Stats
8W - 9L
1,608 Elo+
Party 2
Janus
Janus
From51Area
Janus
Level 119
God Stats
2W - 1L
1,416 SR
Queue Stats
51W - 38L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
GAGAAO
Baron Samedi
Level 26
God Stats
4W - 3L
1,754 SR
Queue Stats
23W - 37L
1,343 Elo+
Party 2
Nox
Nox
KyTzBASARAB
Nox
Level 37
God Stats
2W - 0L
1,583 SR
Queue Stats
27W - 22L
1,565 Elo+
Party 2
Olorun
Olorun
k1nder2k41
Olorun
Level 13
God Stats
5W - 5L
1,487 SR
Queue Stats
6W - 6L
1,443 Elo+
Party 2
Team Averages
Level 40
1,566 SR
1,510 Elo+

VS

Team Averages
Level 18
1,507 SR
1,553 Elo+
Hades
Hades
Avddeim
Hades
Level 24
God Stats
45W - 45L
1,482 SR
Queue Stats
80W - 85L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
Endertome
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 80L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
Stasenoth
Baba Yaga
Level 27
God Stats
46W - 38L
1,552 SR
Queue Stats
60W - 62L
1,513 Elo+
Party 1
Anubis
Anubis
Weirtor
Anubis
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
24W - 30L
1,648 Elo+
Party 3
Nemesis
Nemesis
sanleym
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 5 / 27
10,479
1,048
8,201
10,736
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
20
17 / 0 / 22
14,398
1,440
34,554
10,001
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
GAGAAO
Baron Samedi
17
6 / 7 / 22
10,460
1,046
8,193
12,044
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 2 / 25
13,222
1,322
18,458
13,406
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
k1nder2k41
Olorun
18
5 / 4 / 28
10,570
1,057
11,317
15,958
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avddeim
Hades
18
4 / 9 / 12
11,375
1,138
20,640
21,427
12,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Endertome
Guan Yu
16
3 / 8 / 4
9,469
947
5,689
17,741
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Stasenoth
Baba Yaga
17
5 / 2 / 8
10,511
1,051
11,528
12,427
4,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
Weirtor
Anubis
18
5 / 12 / 8
11,598
1,160
10,548
16,826
7,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
sanleym
Nemesis
15
1 / 14 / 5
9,056
906
9,252
20,397
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
55
44
Kills
18
18
Deaths
45
124
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
3
5
27
3.3
L
Hades
Avddeim
Hades
4
9
12
1.11
L
Guan Yu
Endertome
Guan Yu
3
8
4
0.63
W
Janus
17
0
22
28
W
Baron Samedi
GAGAAO
Baron Samedi
6
7
22
2.43
W
13
2
25
12.75
L
Baba Yaga
Stasenoth
Baba Yaga
5
2
8
4.5
L
Anubis
Weirtor
Anubis
5
12
8
0.75
W
Olorun
k1nder2k41
Olorun
5
4
28
4.75
L
Nemesis
sanleym
Nemesis
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,723
Damage
57,657
62,145
Taken
88,818
18,844
Mitigated
48,927
16,647
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,201
4,256
0
239
10,736
3,223
0
8,717
1,980
0
16,705
L
Hades
Avddeim
Hades
20,640
928
0
2,333
21,427
12,506
0
16,844
4,325
33,207
0
L
Guan Yu
Endertome
Guan Yu
5,689
271
660
2,254
17,741
16,910
0
14,193
3,206
0
17,053
W
Janus
34,554
4,393
0
1,793
10,001
3,025
0
5,637
4,030
67,584
0
W
Baron Samedi
GAGAAO
Baron Samedi
8,193
1,625
3,715
1,937
12,044
3,447
0
9,792
2,218
16,843
0
W
18,458
1,454
317
1,433
13,406
4,293
0
7,222
6,000
30,104
0
L
Baba Yaga
Stasenoth
Baba Yaga
11,528
78
0
2,083
12,427
4,268
0
10,357
1,846
31,052
0
L
Anubis
Weirtor
Anubis
10,548
758
0
1,449
16,826
7,668
0
14,184
2,423
27,106
0
W
Olorun
k1nder2k41
Olorun
11,317
5,033
2,387
4,826
15,958
4,856
0
11,299
4,437
22,668
0
L
Nemesis
sanleym
Nemesis
9,252
1,914
0
385
20,397
7,575
0
15,641
4,496
0
26,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
52,009
170
Minions Killed
169
4
Camps Cleared
3
821,513
Distance Traveled
840,035
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,479
1,048
18
2
1
130,161
1
L
Hades
11,375
1,138
31
3
0
157,868
0
L
Guan Yu
9,469
947
16
2
1
195,315
0
W
Janus
14,398
1,440
84
8
0
208,350
2
W
Baron Samedi
10,460
1,046
23
2
0
126,678
2
W
Nox
13,222
1,322
21
2
0
201,819
0
L
Baba Yaga
10,511
1,051
51
5
1
196,194
0
L
Anubis
11,598
1,160
44
4
1
133,334
0
W
Olorun
10,570
1,057
24
2
3
154,505
0
L
Nemesis
9,056
906
27
3
0
157,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role