Player Matchup

Scylla
Scylla
Diamond I
BubbleSquadron
Scylla
Diamond I
Level 141
God Stats
1W - 1L
1,865 SR
Queue Stats
22W - 18L
2,539 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Marğiela
Gilgamesh
Masters
Level 86
God Stats
3W - 4L
1,807 SR
Queue Stats
178W - 160L
2,717 MMR
Solo
Achilles
Achilles
Masters
Marм
Achilles
Masters
Level 150
God Stats
25W - 21L
1,730 SR
Queue Stats
366W - 342L
2,495 MMR
Solo
Mulan
Mulan
Masters
Teddy522
Mulan
Masters
Level 155
God Stats
19W - 11L
1,872 SR
Queue Stats
438W - 356L
3,048 MMR
Solo
Artemis
Artemis
Masters
Сaveman
Artemis
Masters
Level 160
God Stats
4W - 3L
1,722 SR
Queue Stats
56W - 71L
2,859 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,799 SR
2,732 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,729 SR
2,717 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
AceCоncept
Ah Muzen Cab
Masters
Level 140
God Stats
20W - 6L
1,857 SR
Queue Stats
308W - 260L
2,941 MMR
Party 2
Danzaburou
Danzaburou
Masters
Brandoopity
Danzaburou
Masters
Level 160
God Stats
18W - 18L
1,616 SR
Queue Stats
361W - 330L
2,412 MMR
Party 1
Sobek
Sobek
Diamond I
Haithi
Sobek
Diamond I
Level 160
God Stats
2W - 2L
1,470 SR
Queue Stats
171W - 134L
2,526 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
LemTM
Erlang Shen
Masters
Level 160
God Stats
24W - 17L
1,725 SR
Queue Stats
158W - 117L
2,727 MMR
Solo
Zeus
Zeus
Masters
PostKobe
Zeus
Masters
Level 91
God Stats
12W - 8L
1,974 SR
Queue Stats
123W - 107L
2,977 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,858
548
7,413
6,579
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Marğiela
Gilgamesh
13
2 / 4 / 3
8,546
475
5,739
12,471
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Marм
Achilles
16
0 / 3 / 1
9,090
505
7,193
17,676
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Teddy522
Mulan
15
4 / 4 / 5
9,248
514
10,214
14,239
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Сaveman
Artemis
16
2 / 4 / 1
9,233
513
6,930
12,086
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioCamazotz

VS

Bans
LokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
17
4 / 1 / 2
11,280
627
16,241
14,802
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Brandoopity
Danzaburou
16
4 / 4 / 5
10,912
606
8,819
12,597
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Haithi
Sobek
13
2 / 2 / 8
9,641
536
3,563
16,379
18,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
LemTM
Erlang Shen
17
3 / 2 / 7
10,706
595
9,463
13,103
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
17
4 / 2 / 5
11,220
623
7,786
6,316
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
17
17
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
4
1
2
5
W
Danzaburou
Brandoopity
Danzaburou
4
4
5
1.63
L
3
2
2
2
W
Sobek
Haithi
Sobek
2
2
8
3
W
Erlang Shen
LemTM
Erlang Shen
3
2
7
3.25
L
Gilgamesh
Marğiela
Gilgamesh
2
4
3
0.88
L
Achilles
Marм
Achilles
0
3
1
0.17
W
Zeus
4
2
5
3.25
L
Mulan
Teddy522
Mulan
4
4
5
1.63
L
Artemis
Сaveman
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,489
Damage
45,872
63,051
Taken
63,197
31,739
Mitigated
38,365
20,362
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
16,241
4,674
0
6,836
14,802
5,598
1,916
1,652
12,482
0
83,030
W
Danzaburou
Brandoopity
Danzaburou
8,819
3,867
0
4,251
12,597
4,355
2,551
1,400
11,197
0
75,458
L
7,413
521
0
845
6,579
1,930
0
3,127
3,452
79,424
0
W
Sobek
Haithi
Sobek
3,563
551
2,571
5,903
16,379
18,561
0
1,402
14,879
18,452
0
W
Erlang Shen
LemTM
Erlang Shen
9,463
4,396
0
4,894
13,103
7,530
532
3,719
9,256
0
82,349
L
Gilgamesh
Marğiela
Gilgamesh
5,739
1,281
1,759
1,850
12,471
7,957
23
2,400
10,071
2,381
24,959
L
Achilles
Marм
Achilles
7,193
957
0
6,829
17,676
12,263
0
513
17,163
4,693
60,289
W
Zeus
7,786
958
0
1,681
6,316
2,321
1,049
2,724
3,592
95,689
0
L
Mulan
Teddy522
Mulan
10,214
1,773
0
4,605
14,239
6,235
0
2,848
11,391
0
60,902
L
Artemis
Сaveman
Artemis
6,930
2,702
0
4,474
12,086
3,354
689
2,461
9,625
0
70,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
53,759
589
Minions Killed
573
0
Camps Cleared
0
1,763,263
Distance Traveled
1,858,955
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,280
627
142
8
0
405,722
4
W
Danzaburou
10,912
606
135
8
0
331,108
4
L
Scylla
9,858
548
170
9
0
350,400
9
W
Sobek
9,641
536
21
1
0
368,204
4
W
Erlang Shen
10,706
595
116
6
0
397,873
6
L
Gilgamesh
8,546
475
34
2
0
370,266
8
L
Achilles
9,090
505
151
8
0
367,090
4
W
Zeus
11,220
623
159
9
0
356,048
6
L
Mulan
9,248
514
107
6
0
379,233
9
L
Artemis
9,233
513
127
7
0
296,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role