Player Matchup

Bacchus
Bacchus
Nomua98
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
944 Elo+
Party 1
Hachiman
Hachiman
THEO_997
Hachiman
Level 7
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 10L
917 Elo+
Party 1
Hades
Hades
ZEDD21000
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
944 Elo+
Party 1
Team Averages
Level 8
1,405 SR
935 Elo+

VS

Team Averages
Level 22
1,621 SR
1,331 Elo+
Zeus
Zeus
Abominus174
Zeus
Level 25
God Stats
5W - 1L
1,714 SR
Queue Stats
31W - 50L
1,271 Elo+
Solo
Sobek
Sobek
CapuchaRoja09
Sobek
Level 16
God Stats
3W - 4L
1,426 SR
Queue Stats
21W - 54L
1,151 Elo+
Solo
Bastet
Bastet
x Mairon
Bastet
Level 26
God Stats
29W - 9L
1,723 SR
Queue Stats
171W - 64L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nomua98
Bacchus
11
3 / 5 / 3
8,398
700
4,066
16,702
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
THEO_997
Hachiman
10
1 / 8 / 2
7,218
602
6,095
12,020
3,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
ZEDD21000
Hades
10
2 / 6 / 4
7,330
611
2,899
11,247
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 11
9,476
790
16,388
4,429
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 17
7,951
663
3,211
14,908
12,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
x Mairon
Bastet
14
11 / 2 / 7
9,891
824
14,230
10,126
3,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
19
19
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
W
0
3
17
2.83
L
Bacchus
Nomua98
Bacchus
3
5
3
0.9
L
Hachiman
THEO_997
Hachiman
1
8
2
0.25
L
Hades
ZEDD21000
Hades
2
6
4
0.67
W
Bastet
x Mairon
Bastet
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
33,829
39,969
Taken
29,463
28,138
Mitigated
17,857
2,763
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,388
3,276
250
928
4,429
1,529
628
1,660
2,732
42,170
0
W
3,211
462
297
4,714
14,908
12,819
69
3,574
11,095
8,628
0
L
Bacchus
Nomua98
Bacchus
4,066
714
0
490
16,702
18,798
0
8,469
7,835
7,837
0
L
Hachiman
THEO_997
Hachiman
6,095
2,706
0
678
12,020
3,162
0
6,043
5,670
0
22,073
L
Hades
ZEDD21000
Hades
2,899
590
192
1,403
11,247
6,178
0
4,136
6,811
8,181
0
W
Bastet
x Mairon
Bastet
14,230
2,789
0
4,400
10,126
3,509
648
1,998
7,958
0
37,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
27,318
53
Minions Killed
107
0
Camps Cleared
7
571,602
Distance Traveled
610,957
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,476
790
58
5
1
185,946
2
W
Sobek
7,951
663
7
1
0
186,055
1
L
Bacchus
8,398
700
8
1
0
187,755
1
L
Hachiman
7,218
602
30
3
0
200,028
0
L
Hades
7,330
611
15
1
0
183,819
1
W
Bastet
9,891
824
42
4
6
238,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role