Player Matchup

Mulan
Mulan
Askarii_
Mulan
Level 16
God Stats
3W - 1L
1,405 SR
Queue Stats
14W - 4L
1,773 Elo+
Party 4
Olorun
Olorun
Christian200260
Olorun
Level 28
God Stats
2W - 3L
1,289 SR
Queue Stats
86W - 108L
1,358 Elo+
Solo
Ullr
Ullr
Cyno歩
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
Nerdyabyss780
Cliodhna
Level 18
God Stats
5W - 6L
1,401 SR
Queue Stats
16W - 22L
1,279 Elo+
Party 1
Chang'e
Chang'e
dontkilliniceboi
Chang'e
Level 8
God Stats
3W - 1L
1,497 SR
Queue Stats
12W - 15L
1,291 Elo+
Party 1
Team Averages
Level 14
1,418 SR
1,440 Elo+

VS

Team Averages
Level 26
1,594 SR
1,334 Elo+
Fafnir
Fafnir
Angillou
Fafnir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,275 Elo+
Party 3
Gilgamesh
Gilgamesh
Daveche78
Gilgamesh
Level 49
God Stats
15W - 13L
1,695 SR
Queue Stats
169W - 184L
1,454 Elo+
Party 3
Olorun
Olorun
MilosBSL
Olorun
Level 27
God Stats
73W - 84L
1,474 SR
Queue Stats
80W - 89L
1,360 Elo+
Solo
Bakasura
Bakasura
RaYzeR_sup
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,336 Elo+
Party 2
Sol
Sol
Raidwan_
Sol
Level 22
God Stats
3W - 4L
1,803 SR
Queue Stats
49W - 61L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Askarii_
Mulan
14
1 / 1 / 3
8,543
503
4,037
7,857
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 10
10,303
606
8,981
10,691
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Cyno歩
Ullr
19
20 / 0 / 3
12,143
714
20,316
8,904
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Nerdyabyss780
Cliodhna
18
14 / 0 / 5
11,686
687
16,179
9,671
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 3 / 2
8,370
492
2,658
7,634
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Angillou
Fafnir
10
0 / 6 / 2
6,392
376
1,214
10,766
6,503
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Daveche78
Gilgamesh
14
2 / 4 / 0
8,248
485
7,244
14,427
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
MilosBSL
Olorun
11
2 / 10 / 0
7,533
443
5,002
12,463
3,710
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
RaYzeR_sup
Bakasura
11
1 / 12 / 2
7,437
437
5,107
16,386
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 10 / 1
6,821
401
3,671
12,739
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
42
Kills
5
6
Deaths
42
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Angillou
Fafnir
0
6
2
0.17
W
Mulan
Askarii_
Mulan
1
1
3
2.5
W
6
2
10
5.5
W
Ullr
Cyno歩
Ullr
20
0
3
21.5
L
Gilgamesh
Daveche78
Gilgamesh
2
4
0
0.5
L
Olorun
MilosBSL
Olorun
2
10
0
0.2
W
Cliodhna
Nerdyabyss780
Cliodhna
14
0
5
16.5
L
Bakasura
RaYzeR_sup
Bakasura
1
12
2
0.17
L
0
10
1
0.05
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
22,238
44,757
Taken
66,781
19,643
Mitigated
31,326
19,274
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Angillou
Fafnir
1,214
291
0
430
10,766
6,503
0
2,717
7,899
13,796
0
W
Mulan
Askarii_
Mulan
4,037
273
0
1,748
7,857
5,535
132
1,349
6,041
0
27,786
W
8,981
4,787
153
5,330
10,691
4,758
3,118
2,845
7,612
71,284
6,739
W
Ullr
Cyno歩
Ullr
20,316
9,020
0
3,522
8,904
3,297
6,098
2,063
6,656
0
93,686
L
Gilgamesh
Daveche78
Gilgamesh
7,244
863
0
4,028
14,427
11,932
92
1,842
12,231
7,849
30,498
L
Olorun
MilosBSL
Olorun
5,002
1,897
177
1,568
12,463
3,710
1,887
2,374
9,969
37,996
0
W
Cliodhna
Nerdyabyss780
Cliodhna
16,179
1,479
0
5,986
9,671
3,735
0
1,597
7,874
0
94,581
L
Bakasura
RaYzeR_sup
Bakasura
5,107
3,171
0
2,634
16,386
5,762
108
2,873
13,493
0
30,391
L
3,671
1,078
0
1,098
12,739
3,419
960
668
12,043
26,597
3,457
W
2,658
372
393
2,142
7,634
2,318
970
2,941
4,693
30,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
36,431
550
Minions Killed
294
0
Camps Cleared
0
1,698,434
Distance Traveled
1,452,493
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,392
376
15
1
0
259,032
0
W
Mulan
8,543
503
53
3
0
344,428
4
W
Olorun
10,303
606
122
7
0
311,246
1
W
Ullr
12,143
714
157
9
0
339,683
1
L
Gilgamesh
8,248
485
77
5
0
305,578
3
L
Olorun
7,533
443
78
5
0
265,490
0
W
Cliodhna
11,686
687
148
9
0
416,477
0
L
Bakasura
7,437
437
62
4
0
312,406
0
L
Sol
6,821
401
62
4
0
309,987
0
W
Chang'e
8,370
492
70
4
0
286,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role