Player Matchup

Olorun
Olorun
Charlieoneill19
Olorun
Level 84
God Stats
2W - 0L
1,751 SR
Queue Stats
201W - 210L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lamarh123
Cu Chulainn
Level 84
God Stats
31W - 27L
1,588 SR
Queue Stats
167W - 177L
1,429 Elo+
Party 2
The Morrigan
The Morrigan
ajokeade
The Morrigan
Level 41
God Stats
2W - 3L
1,443 SR
Queue Stats
98W - 123L
1,417 Elo+
Party 2
Kali
Kali
campowell050
Kali
Level 69
God Stats
15W - 7L
1,598 SR
Queue Stats
170W - 180L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
subblxckgamer
Cthulhu
Level 48
God Stats
58W - 65L
1,468 SR
Queue Stats
82W - 90L
1,429 Elo+
Party 2
Team Averages
Level 65
1,570 SR
1,427 Elo+

VS

Team Averages
Level 54
1,484 SR
1,494 Elo+
King Arthur
King Arthur
Deliriu
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 128L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
LYB CERBERUS
Aphrodite
Level 74
God Stats
24W - 23L
1,541 SR
Queue Stats
348W - 380L
1,471 Elo+
Party 3
Skadi
Skadi
LYB LEVIATHAN
Skadi
Level 61
God Stats
1W - 2L
1,290 SR
Queue Stats
234W - 275L
1,421 Elo+
Party 3
Sol
Sol
LYB MINOTAUR
Sol
Level 35
God Stats
111W - 90L
1,587 SR
Queue Stats
140W - 134L
1,492 Elo+
Party 3
Thor
Thor
pwpqwq
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 4
7,597
506
12,527
13,413
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Lamarh123
Cu Chulainn
16
7 / 1 / 5
9,705
647
12,923
10,674
7,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
ajokeade
The Morrigan
14
2 / 2 / 4
8,062
537
4,048
5,615
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 7
9,327
622
8,531
12,377
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
13
3 / 0 / 7
8,351
557
6,624
11,783
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deliriu
King Arthur
9
0 / 3 / 1
5,939
396
1,184
8,076
6,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
LYB CERBERUS
Aphrodite
11
0 / 7 / 3
5,747
383
5,492
13,080
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 1
6,307
420
9,458
13,388
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 1
7,239
483
6,481
12,562
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
pwpqwq
Thor
13
4 / 4 / 1
7,992
533
7,442
11,215
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
8
8
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
King Arthur
Deliriu
King Arthur
0
3
1
0.17
L
Aphrodite
LYB CERBERUS
Aphrodite
0
7
3
0.21
L
2
4
1
0.63
L
2
6
1
0.42
W
Cu Chulainn
Lamarh123
Cu Chulainn
7
1
5
9.5
W
The Morrigan
ajokeade
The Morrigan
2
2
4
2
W
6
1
7
9.5
L
Thor
pwpqwq
Thor
4
4
1
1.13
W
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
30,057
53,862
Taken
58,321
24,679
Mitigated
24,119
21,777
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,527
6,972
669
6,825
13,413
4,355
1,032
4,226
8,775
49,551
0
L
King Arthur
Deliriu
King Arthur
1,184
325
0
0
8,076
6,188
135
1,266
6,810
0
23,198
L
Aphrodite
LYB CERBERUS
Aphrodite
5,492
529
4,044
5,034
13,080
5,598
0
8,355
4,691
27,251
0
L
9,458
4,108
0
2,223
13,388
5,057
0
9,008
4,380
0
34,640
L
6,481
2,239
0
3,922
12,562
3,730
318
4,815
7,355
53,169
0
W
Cu Chulainn
Lamarh123
Cu Chulainn
12,923
1,269
0
3,241
10,674
7,154
38
1,183
9,491
9,696
53,881
W
The Morrigan
ajokeade
The Morrigan
4,048
1,099
0
668
5,615
1,956
483
2,979
2,636
42,505
0
W
8,531
4,753
0
4,902
12,377
5,477
2,139
2,050
10,327
0
49,497
L
Thor
pwpqwq
Thor
7,442
1,877
0
2,364
11,215
3,546
0
1,354
9,801
0
31,841
W
Cthulhu
6,624
458
199
5,273
11,783
5,737
457
1,794
9,557
39,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
33,224
434
Minions Killed
299
0
Camps Cleared
0
1,402,878
Distance Traveled
1,249,033
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,597
506
59
4
0
245,538
3
L
King Arthur
5,939
396
55
4
0
234,462
1
L
Aphrodite
5,747
383
39
3
0
272,672
3
L
Skadi
6,307
420
53
4
0
270,770
3
L
Sol
7,239
483
84
6
0
210,107
0
W
Cu Chulainn
9,705
647
131
9
0
288,481
3
W
The Morrigan
8,062
537
84
6
0
255,365
4
W
Kali
9,327
622
82
5
0
329,808
5
L
Thor
7,992
533
68
5
0
261,022
0
W
Cthulhu
8,351
557
78
5
0
283,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role