Player Matchup

Jing Wei
Jing Wei
Cyberwolf0212
Jing Wei
Level 16
God Stats
6W - 6L
1,219 SR
Queue Stats
50W - 45L
1,438 Elo+
Solo
Geb
Geb
DaddyDonut7947
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,619 Elo+
Party 2
Zeus
Zeus
Kakarotto4078
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,339 Elo+
Party 2
Hercules
Hercules
STR_Niko06
Hercules
Level 25
God Stats
19W - 13L
1,504 SR
Queue Stats
66W - 51L
1,492 Elo+
Solo
Anubis
Anubis
YosoyGrut75
Anubis
Level 29
God Stats
33W - 23L
1,628 SR
Queue Stats
292W - 290L
1,437 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,465 Elo+

VS

Team Averages
Level 31
1,539 SR
1,547 Elo+
Fenrir
Fenrir
ChrisFaII
Fenrir
Level 18
God Stats
10W - 11L
1,629 SR
Queue Stats
57W - 53L
1,508 Elo+
Solo
Neith
Neith
Minotaur11
Neith
Level 22
God Stats
98W - 79L
1,568 SR
Queue Stats
101W - 87L
1,449 Elo+
Solo
Scylla
Scylla
SmellOfCam
Scylla
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 19L
1,373 Elo+
Solo
Chaac
Chaac
godofdownbad
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 23L
1,611 Elo+
Party 1
Freya
Freya
whereyamomat
Freya
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 9L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cyberwolf0212
Jing Wei
18
0 / 7 / 2
11,064
851
8,385
23,249
7,216
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
0 / 8 / 4
11,884
914
7,108
28,073
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 15 / 4
11,101
854
12,274
23,525
7,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
STR_Niko06
Hercules
18
5 / 2 / 1
12,808
985
10,088
35,530
36,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
0 / 1 / 3
10,616
817
3,846
3,872
1,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChrisFaII
Fenrir
16
0 / 0 / 0
8,190
630
0
0
0
Neith
20
6 / 2 / 13
13,399
1,031
22,411
8,915
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
SmellOfCam
Scylla
20
4 / 2 / 13
13,512
1,039
17,853
10,533
3,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 13
13,056
1,004
13,619
11,154
8,066
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 1 / 7
15,204
1,170
52,363
19,836
10,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
33
33
Deaths
6
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChrisFaII
Fenrir
0
0
0
0
L
Jing Wei
Cyberwolf0212
Jing Wei
0
7
2
0.14
L
0
8
4
0.25
L
1
15
4
0.2
W
Neith
6
2
13
6.25
L
Hercules
STR_Niko06
Hercules
5
2
1
2.75
W
Scylla
SmellOfCam
Scylla
4
2
13
5.25
L
Anubis
0
1
3
1.5
W
5
1
13
11.5
W
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
106,246
114,249
Taken
50,438
65,783
Mitigated
25,672
9,792
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChrisFaII
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Cyberwolf0212
Jing Wei
8,385
4,861
0
0
23,249
7,216
0
12,577
10,672
0
22,355
L
7,108
418
0
919
28,073
12,429
0
17,345
10,728
25,634
0
L
12,274
2,758
0
597
23,525
7,929
0
13,899
9,626
18,819
0
W
Neith
22,411
9,201
0
1,569
8,915
3,839
0
3,997
4,918
0
57,941
L
Hercules
STR_Niko06
Hercules
10,088
3,131
0
7,543
35,530
36,513
0
21,437
14,093
0
36,672
W
Scylla
SmellOfCam
Scylla
17,853
2,012
0
884
10,533
3,534
0
5,456
5,077
41,650
0
L
Anubis
3,846
55
0
733
3,872
1,696
0
1,350
2,522
18,095
0
W
13,619
4,143
0
4,137
11,154
8,066
0
5,872
5,282
786
31,178
W
52,363
17,532
0
13,649
19,836
10,233
0
7,903
11,730
68,287
6,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,473
Gold Earned
63,361
184
Minions Killed
242
3
Camps Cleared
12
1,131,733
Distance Traveled
932,055
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,190
630
0
0
0
0
0
L
Jing Wei
11,064
851
29
2
0
270,217
1
L
Geb
11,884
914
33
3
1
275,774
0
L
Zeus
11,101
854
27
2
0
167,748
0
W
Neith
13,399
1,031
98
8
1
223,701
2
L
Hercules
12,808
985
64
5
1
274,229
0
W
Scylla
13,512
1,039
66
5
4
268,125
0
L
Anubis
10,616
817
31
2
1
143,765
2
W
Chaac
13,056
1,004
40
3
1
225,061
0
W
Freya
15,204
1,170
38
3
6
215,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role