Player Matchup

Sol
Sol
Eder7771336
Sol
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 15L
991 Elo+
Solo
Gilgamesh
Gilgamesh
KadoEatsYourDad
Gilgamesh
Level 7
God Stats
1W - 1L
1,131 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
Lofi Lunatic
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
Lofi McLovin
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Shekinah2
Kukulkan
Level 7
God Stats
0W - 1L
1,343 SR
Queue Stats
5W - 10L
1,112 Elo+
Solo
Team Averages
Level 5
1,395 SR
1,320 Elo+

VS

Team Averages
Level 26
1,389 SR
1,365 Elo+
Bastet
Bastet
BuddhaTheNoob
Bastet
Level 25
God Stats
8W - 4L
1,127 SR
Queue Stats
104W - 121L
1,477 Elo+
Party 2
Skadi
Skadi
El Gooba
Skadi
Level 17
God Stats
3W - 2L
1,265 SR
Queue Stats
15W - 11L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
MarioBrosB4Hose
Nu Wa
Level 35
God Stats
11W - 17L
1,611 SR
Queue Stats
129W - 148L
1,374 Elo+
Party 2
Bellona
Bellona
TroLLzoRR666
Bellona
Level 29
God Stats
27W - 31L
1,442 SR
Queue Stats
117W - 143L
1,352 Elo+
Party 2
Nemesis
Nemesis
joesixtynine
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,037
452
8,636
13,134
5,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KadoEatsYourDad
Gilgamesh
11
3 / 3 / 3
9,034
452
5,874
11,814
3,696
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 10 / 0
7,891
395
2,579
19,281
18,487
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 9 / 1
8,166
408
6,353
13,636
11,224
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Shekinah2
Kukulkan
14
2 / 6 / 1
8,804
440
3,952
10,359
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 3
12,206
610
13,871
17,899
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
El Gooba
Skadi
16
4 / 4 / 2
10,833
542
8,452
10,131
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 8
11,467
573
10,027
13,350
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
TroLLzoRR666
Bellona
17
5 / 2 / 4
11,932
597
10,367
13,347
12,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
joesixtynine
Nemesis
18
10 / 3 / 4
11,972
599
11,306
17,731
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
12
Kills
32
33
Deaths
14
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
L
3
5
1
0.7
W
Skadi
El Gooba
Skadi
4
4
2
1.25
L
Gilgamesh
KadoEatsYourDad
Gilgamesh
3
3
3
1.5
L
1
10
0
0.1
L
3
9
1
0.39
W
3
2
8
3.5
L
Kukulkan
Shekinah2
Kukulkan
2
6
1
0.42
W
Bellona
TroLLzoRR666
Bellona
5
2
4
3.5
W
Nemesis
joesixtynine
Nemesis
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
54,023
68,224
Taken
72,458
42,745
Mitigated
34,946
5,688
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,871
7,148
277
5,548
17,899
7,911
1,836
3,349
14,550
0
91,397
L
8,636
2,095
320
3,148
13,134
5,489
882
3,549
9,303
47,286
0
W
Skadi
El Gooba
Skadi
8,452
3,890
0
2,542
10,131
3,600
3,732
6,157
3,974
0
52,678
L
Gilgamesh
KadoEatsYourDad
Gilgamesh
5,874
1,822
0
49
11,814
3,696
0
2,466
9,142
0
23,323
L
2,579
1,161
0
166
19,281
18,487
224
883
18,254
21,106
0
L
6,353
774
352
1,583
13,636
11,224
0
1,182
12,265
23,690
0
W
10,027
2,141
52
4,910
13,350
4,293
1,707
4,608
8,742
67,786
0
L
Kukulkan
Shekinah2
Kukulkan
3,952
343
0
70
10,359
3,849
528
974
9,233
47,651
0
W
Bellona
TroLLzoRR666
Bellona
10,367
5,403
758
3,288
13,347
12,761
1,696
4,063
9,198
0
58,244
W
Nemesis
joesixtynine
Nemesis
11,306
6,314
31
7,175
17,731
6,381
303
6,263
11,468
0
76,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
58,410
280
Minions Killed
532
0
Camps Cleared
0
1,628,737
Distance Traveled
1,972,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,206
610
119
6
0
455,587
0
L
Sol
9,037
452
66
3
0
318,352
0
W
Skadi
10,833
542
93
5
0
349,622
0
L
Gilgamesh
9,034
452
39
2
0
364,239
1
L
Ares
7,891
395
34
2
0
294,838
1
L
Hades
8,166
408
50
3
0
355,309
0
W
Nu Wa
11,467
573
110
6
0
350,779
0
L
Kukulkan
8,804
440
91
5
0
295,999
0
W
Bellona
11,932
597
113
6
0
392,118
1
W
Nemesis
11,972
599
97
5
0
424,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role