Player Matchup

Hades
Hades
MonstrousPack
Hades
Level 16
God Stats
7W - 1L
1,811 SR
Queue Stats
28W - 13L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
PriJM
Cliodhna
Level 29
God Stats
7W - 8L
1,290 SR
Queue Stats
120W - 152L
1,335 Elo+
Solo
Artemis
Artemis
Yoshis_my_dad
Artemis
Level 30
God Stats
4W - 2L
1,424 SR
Queue Stats
93W - 108L
1,372 Elo+
Party 1
Neith
Neith
feartang
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,215 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tutupupu
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 17
1,505 SR
1,415 Elo+

VS

Team Averages
Level 7
1,456 SR
1,504 Elo+
King Arthur
King Arthur
Kaspr_JTPS
King Arthur
Level 26
God Stats
3W - 6L
1,280 SR
Queue Stats
51W - 45L
1,522 Elo+
Solo
Nemesis
Nemesis
M1dni6htph03n1x
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lucky_boii4
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
skull-trooper742
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
sss-slade
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
17 / 1 / 10
8,813
734
11,662
8,145
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
PriJM
Cliodhna
12
10 / 0 / 6
7,830
653
7,093
5,518
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
12
10 / 0 / 5
7,587
632
6,908
5,303
1,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
feartang
Neith
10
3 / 3 / 7
6,596
550
4,282
5,316
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
tutupupu
Tsukuyomi
9
6 / 3 / 7
6,411
534
4,303
6,639
1,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaspr_JTPS
King Arthur
11
6 / 2 / 0
6,817
568
7,165
9,255
7,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 10 / 0
4,636
386
1,713
10,171
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
lucky_boii4
Cthulhu
4
0 / 12 / 0
4,074
340
1,462
12,047
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 12 / 0
4,353
363
1,528
8,495
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
5
0 / 12 / 0
4,339
362
1,439
9,803
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
6
46
Kills
6
7
Deaths
48
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Kaspr_JTPS
King Arthur
6
2
0
3
L
0
10
0
0
W
17
1
10
22
W
Cliodhna
PriJM
Cliodhna
10
0
6
13
W
Artemis
10
0
5
12.5
W
Neith
feartang
Neith
3
3
7
2.17
L
Cthulhu
lucky_boii4
Cthulhu
0
12
0
0
L
0
12
0
0
L
Thor
0
12
0
0
W
Tsukuyomi
tutupupu
Tsukuyomi
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
13,307
30,921
Taken
49,771
10,740
Mitigated
18,250
15,594
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Kaspr_JTPS
King Arthur
7,165
535
0
1,420
9,255
7,122
0
93
9,162
0
35,100
L
1,713
769
0
883
10,171
2,309
0
3,105
7,066
0
11,063
W
11,662
2,247
215
6,484
8,145
3,482
734
1,163
6,823
56,887
0
W
Cliodhna
PriJM
Cliodhna
7,093
1,679
0
2,982
5,518
1,657
0
197
5,321
0
39,305
W
Artemis
6,908
4,063
0
2,876
5,303
1,647
1,889
682
4,564
0
35,017
W
Neith
feartang
Neith
4,282
1,532
0
672
5,316
2,100
645
203
5,113
0
22,185
L
Cthulhu
lucky_boii4
Cthulhu
1,462
681
0
396
12,047
4,198
60
3,208
8,839
2,729
0
L
1,528
899
0
280
8,495
2,453
0
3,023
5,472
7,807
1,596
L
Thor
1,439
762
0
536
9,803
2,168
0
2,233
7,570
0
10,040
W
Tsukuyomi
tutupupu
Tsukuyomi
4,303
1,802
0
2,365
6,639
1,854
0
119
6,492
0
19,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
24,219
328
Minions Killed
116
0
Camps Cleared
0
1,193,292
Distance Traveled
1,065,689
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,817
568
61
5
0
205,230
3
L
Nemesis
4,636
386
17
1
0
240,939
1
W
Hades
8,813
734
112
9
0
248,131
0
W
Cliodhna
7,830
653
79
7
0
275,213
0
W
Artemis
7,587
632
61
5
0
182,408
0
W
Neith
6,596
550
48
4
0
238,794
1
L
Cthulhu
4,074
340
5
0
0
223,928
1
L
Olorun
4,353
363
17
1
0
181,799
0
L
Thor
4,339
362
16
1
0
213,793
2
W
Tsukuyomi
6,411
534
28
2
0
248,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role