Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FACU_i_wnl
Cthulhu
Level 44
God Stats
3W - 6L
1,365 SR
Queue Stats
141W - 157L
1,394 Elo+
Solo
Bastet
Bastet
FernetWithCoca69
Bastet
Level 148
God Stats
3W - 7L
1,456 SR
Queue Stats
241W - 240L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Galovsghosts
Cu Chulainn
Level 89
God Stats
4W - 9L
1,240 SR
Queue Stats
225W - 236L
1,428 Elo+
Solo
Heimdallr
Heimdallr
chiinello
Heimdallr
Level 85
God Stats
1W - 1L
1,742 SR
Queue Stats
29W - 37L
1,435 Elo+
Solo
Team Averages
Level 96
1,461 SR
1,442 Elo+

VS

Team Averages
Level 85
1,562 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akira_bullet
Izanami
Level 73
God Stats
3W - 2L
1,601 SR
Queue Stats
94W - 87L
1,444 Elo+
Solo
Thanatos
Thanatos
Asunna01
Thanatos
Level 107
God Stats
10W - 8L
1,678 SR
Queue Stats
112W - 161L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Schorxx
Zhong Kui
Level 91
God Stats
12W - 8L
1,576 SR
Queue Stats
237W - 247L
1,437 Elo+
Solo
Olorun
Olorun
fannezinha
Olorun
Level 63
God Stats
40W - 62L
1,456 SR
Queue Stats
340W - 387L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 3 / 2
6,113
611
3,987
5,824
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
FACU_i_wnl
Cthulhu
7
1 / 3 / 2
4,660
466
1,561
8,554
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 3
5,770
577
6,668
7,012
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
Galovsghosts
Cu Chulainn
9
2 / 3 / 2
5,792
579
3,682
8,771
6,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
chiinello
Heimdallr
7
0 / 4 / 2
4,595
460
2,443
4,893
1,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 3
5,374
537
3,885
9,491
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Akira_bullet
Izanami
11
4 / 0 / 2
6,706
671
4,480
4,543
1,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Asunna01
Thanatos
9
7 / 2 / 0
6,188
619
7,095
6,390
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Schorxx
Zhong Kui
12
1 / 2 / 2
6,647
665
3,589
6,390
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
fannezinha
Olorun
10
1 / 1 / 1
6,154
615
4,117
4,455
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
14
14
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
W
Bacchus
 
Bacchus
1
2
3
1.25
W
Izanami
Akira_bullet
Izanami
4
0
2
5
W
Thanatos
Asunna01
Thanatos
7
2
0
3.5
L
Cthulhu
FACU_i_wnl
Cthulhu
1
3
2
0.67
L
2
1
3
3.5
L
Cu Chulainn
Galovsghosts
Cu Chulainn
2
3
2
1
W
Zhong Kui
Schorxx
Zhong Kui
1
2
2
1
L
Heimdallr
chiinello
Heimdallr
0
4
2
0.25
W
Olorun
fannezinha
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
23,166
35,054
Taken
31,269
14,029
Mitigated
15,998
10,641
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,987
160
0
1,630
5,824
1,100
0
1,471
4,353
35,654
0
W
Bacchus
 
Bacchus
3,885
718
186
1,761
9,491
7,247
0
1,433
7,867
11,084
0
W
Izanami
Akira_bullet
Izanami
4,480
3,510
0
1,336
4,543
1,263
701
301
4,209
0
50,328
W
Thanatos
Asunna01
Thanatos
7,095
1,687
0
5,113
6,390
1,949
0
1,727
4,533
0
15,046
L
Cthulhu
FACU_i_wnl
Cthulhu
1,561
117
164
1,927
8,554
3,235
0
1,889
6,665
12,415
0
L
6,668
1,468
0
4,088
7,012
1,979
0
2,850
4,162
0
28,582
L
Cu Chulainn
Galovsghosts
Cu Chulainn
3,682
831
0
1,766
8,771
6,523
0
4,089
4,682
0
25,950
W
Zhong Kui
Schorxx
Zhong Kui
3,589
748
0
2,286
6,390
3,783
844
442
5,868
39,268
0
L
Heimdallr
chiinello
Heimdallr
2,443
946
0
1,066
4,893
1,192
0
719
4,174
0
14,340
W
Olorun
fannezinha
Olorun
4,117
1,651
54
1,770
4,455
1,756
0
1,152
3,180
33,190
3,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
31,069
251
Minions Killed
307
0
Camps Cleared
0
1,054,707
Distance Traveled
1,073,608
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,113
611
80
8
0
211,685
1
W
Bacchus
5,374
537
16
2
0
202,671
4
W
Izanami
6,706
671
101
10
0
198,822
2
W
Thanatos
6,188
619
26
3
0
254,033
0
L
Cthulhu
4,660
466
12
1
0
210,937
3
L
Bastet
5,770
577
65
7
0
235,805
5
L
Cu Chulainn
5,792
579
58
6
0
207,428
4
W
Zhong Kui
6,647
665
87
9
0
205,068
3
L
Heimdallr
4,595
460
36
4
0
188,852
1
W
Olorun
6,154
615
77
8
0
213,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role