Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
AG ArchAngel357
Cu Chulainn
Gold V
Level 153
God Stats
5W - 3L
1,702 SR
Queue Stats
118W - 126L
1,810 MMR
Solo
Artio
Artio
Platinum II
Floorskin
Artio
Platinum II
Level 159
God Stats
171W - 121L
1,687 SR
Queue Stats
521W - 604L
1,853 MMR
Solo
Sol
Sol
Gold I
Im Not Arman
Sol
Gold I
Level 155
God Stats
3W - 1L
1,910 SR
Queue Stats
26W - 15L
1,850 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,767 SR
1,837 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,796 SR
1,734 MMR
Aphrodite
Aphrodite
Gold V
Duhweewee
Aphrodite
Gold V
Level 64
God Stats
4W - 0L
2,060 SR
Queue Stats
8W - 0L
1,706 MMR
Party 1
Thoth
Thoth
Gold IV
Ebekus
Thoth
Gold IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,769 MMR
Party 1
Achilles
Achilles
Gold III
Sukeby
Achilles
Gold III
Level 157
God Stats
2W - 0L
1,829 SR
Queue Stats
14W - 3L
1,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AG ArchAngel357
Cu Chulainn
8
0 / 4 / 0
6,035
604
2,739
9,595
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Floorskin
Artio
8
0 / 4 / 0
5,568
557
1,395
6,732
5,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 2 / 0
6,033
603
3,158
5,401
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
GebSobekGilgameshZeusScylla

VS

Bans
AthenaSkadiFenrirIzanamiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duhweewee
Aphrodite
11
2 / 0 / 7
7,235
724
5,165
3,734
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Ebekus
Thoth
11
3 / 0 / 7
7,443
744
7,348
3,435
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Sukeby
Achilles
11
5 / 1 / 5
7,503
750
6,250
10,345
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
10
10
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AG ArchAngel357
Cu Chulainn
0
4
0
0
W
Aphrodite
Duhweewee
Aphrodite
2
0
7
5.5
W
Thoth
Ebekus
Thoth
3
0
7
6.5
L
Artio
Floorskin
Artio
0
4
0
0
L
1
2
0
0.5
W
Achilles
Sukeby
Achilles
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,292
Damage
18,763
21,728
Taken
17,514
12,780
Mitigated
11,836
4,549
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AG ArchAngel357
Cu Chulainn
2,739
260
0
1,710
9,595
5,223
0
5,871
3,126
0
10,110
W
Aphrodite
Duhweewee
Aphrodite
5,165
586
3,031
3,043
3,734
2,287
927
1,368
2,366
17,721
0
W
Thoth
Ebekus
Thoth
7,348
354
0
388
3,435
1,103
493
1,316
2,119
27,694
0
L
Artio
Floorskin
Artio
1,395
30
278
1,059
6,732
5,995
0
4,091
2,397
4,306
0
L
3,158
444
0
1,502
5,401
1,562
0
2,749
2,372
20,372
1,147
W
Achilles
Sukeby
Achilles
6,250
1,900
0
2,574
10,345
8,446
1,293
2,420
7,925
3,280
20,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,636
Gold Earned
22,181
74
Minions Killed
115
1
Camps Cleared
7
476,732
Distance Traveled
563,070
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,035
604
12
1
0
167,162
2
W
Aphrodite
7,235
724
35
4
3
199,260
0
W
Thoth
7,443
744
48
5
2
191,027
1
L
Artio
5,568
557
16
2
0
158,260
0
L
Sol
6,033
603
46
5
1
151,310
2
W
Achilles
7,503
750
32
3
2
172,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role