Player Matchup

Ra
Ra
Anubis4869
Ra
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
89W - 109L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
Chaotic ZB
Gilgamesh
Level 89
God Stats
4W - 8L
1,339 SR
Queue Stats
281W - 305L
1,474 Elo+
Party 2
Skadi
Skadi
Yahrzit
Skadi
Level 48
God Stats
11W - 12L
1,490 SR
Queue Stats
247W - 276L
1,420 Elo+
Party 2
Team Averages
Level 54
1,367 SR
1,439 Elo+

VS

Team Averages
Level 43
1,525 SR
1,520 Elo+
Danzaburou
Danzaburou
Aero DJET
Danzaburou
Level 85
God Stats
6W - 1L
1,738 SR
Queue Stats
25W - 18L
1,572 Elo+
Party 1
Freya
Freya
K1NG PING 00
Freya
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,497 Elo+
Party 1
Mulan
Mulan
Quaboogie__
Mulan
Level 28
God Stats
1W - 1L
1,337 SR
Queue Stats
102W - 83L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
8,170
628
5,429
11,250
3,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Chaotic ZB
Gilgamesh
14
6 / 8 / 2
11,519
886
11,749
15,203
15,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Yahrzit
Skadi
12
1 / 11 / 6
9,379
721
5,310
15,071
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aero DJET
Danzaburou
15
12 / 4 / 17
11,969
921
8,915
9,729
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 2 / 16
11,321
871
11,996
11,223
4,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 20
10,921
840
15,523
13,720
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
8
Kills
30
30
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aero DJET
Danzaburou
12
4
17
5.13
L
1
11
2
0.18
L
Gilgamesh
Chaotic ZB
Gilgamesh
6
8
2
0.88
W
11
2
16
9.5
W
7
2
20
8.5
L
Skadi
Yahrzit
Skadi
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
36,434
41,524
Taken
34,672
25,090
Mitigated
20,764
3,213
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aero DJET
Danzaburou
8,915
4,182
0
2,501
9,729
3,274
1,300
696
8,339
0
30,990
L
5,429
472
254
307
11,250
3,985
43
4,191
6,812
16,020
0
L
Gilgamesh
Chaotic ZB
Gilgamesh
11,749
3,202
0
1,182
15,203
15,129
0
3,928
10,789
0
26,135
W
11,996
3,806
0
5,422
11,223
4,392
1,348
2,719
8,281
42,099
0
W
15,523
1,393
345
5,125
13,720
13,098
359
3,103
10,167
0
36,781
L
Skadi
Yahrzit
Skadi
5,310
1,861
146
1,324
15,071
5,976
160
4,190
10,553
70
21,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
34,211
98
Minions Killed
143
1
Camps Cleared
11
579,420
Distance Traveled
689,389
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,969
921
42
3
1
215,833
1
L
Ra
8,170
628
30
2
0
185,343
3
L
Gilgamesh
11,519
886
36
3
1
216,387
2
W
Freya
11,321
871
56
4
4
236,076
1
W
Mulan
10,921
840
45
3
6
237,480
3
L
Skadi
9,379
721
32
2
0
177,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role