Player Matchup

Chaac
Chaac
BDA1910
Chaac
Level 25
God Stats
67W - 77L
1,611 SR
Queue Stats
108W - 120L
1,578 Elo+
Solo
Nu Wa
Nu Wa
LOBOALFA_LCSS
Nu Wa
Level 29
God Stats
15W - 18L
1,419 SR
Queue Stats
274W - 317L
1,283 Elo+
Solo
Mercury
Mercury
daWeabooWarrior
Mercury
Level 8
God Stats
1W - 1L
1,774 SR
Queue Stats
10W - 6L
1,644 Elo+
Solo
Osiris
Osiris
kingdotwave
Osiris
Level 28
God Stats
3W - 3L
1,626 SR
Queue Stats
136W - 137L
1,624 Elo+
Solo
Hades
Hades
ruby_code60
Hades
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 172L
1,559 Elo+
Solo
Team Averages
Level 23
1,586 SR
1,538 Elo+

VS

Team Averages
Level 20
1,498 SR
1,523 Elo+
Skadi
Skadi
DemonDeathD
Skadi
Level 29
God Stats
25W - 14L
1,853 SR
Queue Stats
245W - 171L
1,670 Elo+
Solo
Kumbhakarna
Kumbhakarna
illusion2675
Kumbhakarna
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,669 Elo+
Solo
Artemis
Artemis
luz_purgante
Artemis
Level 29
God Stats
14W - 19L
1,364 SR
Queue Stats
99W - 142L
1,273 Elo+
Solo
Scylla
Scylla
mzstone
Scylla
Level 29
God Stats
1W - 3L
1,270 SR
Queue Stats
62W - 67L
1,385 Elo+
Solo
Osiris
Osiris
olasoywarchi
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDA1910
Chaac
14
4 / 4 / 0
9,030
531
8,171
12,258
11,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 0
6,691
394
3,232
7,827
1,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 2
8,211
483
6,802
11,759
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
12
4 / 5 / 1
8,380
493
5,308
14,105
11,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 1
8,378
493
5,454
9,406
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 4 / 1
10,547
620
18,053
11,491
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
illusion2675
Kumbhakarna
13
1 / 1 / 14
9,114
536
4,057
12,914
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
luz_purgante
Artemis
12
1 / 4 / 2
7,891
464
1,746
6,983
2,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
mzstone
Scylla
12
0 / 3 / 2
7,600
447
2,098
7,517
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
17
5 / 1 / 5
10,083
593
10,788
10,922
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
13
Kills
23
23
Deaths
13
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
BDA1910
Chaac
4
4
0
1
W
16
4
1
4.13
L
0
7
0
0
L
3
5
2
0.8
W
Kumbhakarna
illusion2675
Kumbhakarna
1
1
14
8
L
Osiris
4
5
1
0.9
W
Artemis
luz_purgante
Artemis
1
4
2
0.5
W
Scylla
mzstone
Scylla
0
3
2
0.33
W
Osiris
5
1
5
7.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
36,742
55,355
Taken
49,827
33,572
Mitigated
29,176
15,785
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BDA1910
Chaac
8,171
1,187
0
3,537
12,258
11,886
234
740
11,518
9,959
46,842
W
18,053
10,442
0
2,106
11,491
3,805
1,792
1,475
10,016
0
74,350
L
3,232
752
0
1,344
7,827
1,635
904
1,354
6,473
20,654
0
L
6,802
2,904
0
2,909
11,759
3,808
0
408
11,351
0
45,624
W
Kumbhakarna
illusion2675
Kumbhakarna
4,057
870
828
2,589
12,914
11,355
290
3,594
9,073
21,089
0
L
Osiris
5,308
2,101
0
3,363
14,105
11,393
432
2,015
12,090
0
40,408
W
Artemis
luz_purgante
Artemis
1,746
1,196
0
1,505
6,983
2,165
674
560
6,227
0
25,421
W
Scylla
mzstone
Scylla
2,098
179
0
1,167
7,517
2,341
0
2,988
4,492
38,902
0
W
Osiris
10,788
5,194
0
3,963
10,922
9,510
0
1,771
8,908
0
76,883
L
5,454
220
53
4,579
9,406
4,850
252
1,638
7,768
51,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
45,235
389
Minions Killed
406
0
Camps Cleared
0
1,535,861
Distance Traveled
1,494,315
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,030
531
106
6
0
291,594
1
W
Skadi
10,547
620
100
6
0
288,869
4
L
Nu Wa
6,691
394
32
2
0
298,542
3
L
Mercury
8,211
483
81
5
0
351,196
3
W
Kumbhakarna
9,114
536
30
2
0
341,989
9
L
Osiris
8,380
493
72
4
0
305,287
3
W
Artemis
7,891
464
46
3
0
212,306
1
W
Scylla
7,600
447
80
5
0
304,166
4
W
Osiris
10,083
593
150
9
0
346,985
2
L
Hades
8,378
493
98
6
0
289,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role